UndoEngine.cs :  » 2.6.4-mono-.net-core » System.ComponentModel » System » ComponentModel » Design » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.ComponentModel 
System.ComponentModel » System » ComponentModel » Design » UndoEngine.cs
//
// System.ComponentModel.Design.UndoEngine.cs
//
// Author:
//   Ivan N. Zlatev  <contact@i-nz.net>
//
// Copyright (C) 2007 Ivan N. Zlatev <contact@i-nz.net>
//

//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#if NET_2_0

using System;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Collections.Generic;
using System.ComponentModel.Design.Serialization;

namespace System.ComponentModel.Design{
  public abstract class UndoEngine : IDisposable
  {
    private bool _undoing;
    private UndoUnit _currentUnit;
    private IServiceProvider _provider;
    private bool _enabled;

    protected UndoEngine (IServiceProvider provider)
    {
      if (provider == null)
        throw new ArgumentNullException ("provider");

      _provider = provider;
      _currentUnit = null;
      Enable ();
    }

    private void Enable ()
    {
      if (!_enabled) {
        IComponentChangeService changeService = GetRequiredService (typeof (IComponentChangeService)) as IComponentChangeService;
        changeService.ComponentAdding += new ComponentEventHandler (OnComponentAdding);
        changeService.ComponentAdded += new ComponentEventHandler (OnComponentAdded);
        changeService.ComponentRemoving += new ComponentEventHandler (OnComponentRemoving);
        changeService.ComponentRemoved += new ComponentEventHandler (OnComponentRemoved);
        changeService.ComponentChanging += new ComponentChangingEventHandler (OnComponentChanging);
        changeService.ComponentChanged += new ComponentChangedEventHandler (OnComponentChanged);
        changeService.ComponentRename += new ComponentRenameEventHandler (OnComponentRename);

        IDesignerHost host = GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
        host.TransactionClosed += new DesignerTransactionCloseEventHandler (OnTransactionClosed);
        host.TransactionOpened += new EventHandler (OnTransactionOpened);

        _enabled = true;
      }
    }

    private void Disable ()
    {
      if (_enabled) {
        IComponentChangeService changeService = GetRequiredService (typeof (IComponentChangeService)) as IComponentChangeService;
        changeService.ComponentAdding -= new ComponentEventHandler (OnComponentAdding);
        changeService.ComponentAdded -= new ComponentEventHandler (OnComponentAdded);
        changeService.ComponentRemoving -= new ComponentEventHandler (OnComponentRemoving);
        changeService.ComponentRemoved -= new ComponentEventHandler (OnComponentRemoved);
        changeService.ComponentChanging -= new ComponentChangingEventHandler (OnComponentChanging);
        changeService.ComponentChanged -= new ComponentChangedEventHandler (OnComponentChanged);
        changeService.ComponentRename -= new ComponentRenameEventHandler (OnComponentRename);

        IDesignerHost host = GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
        host.TransactionClosed -= new DesignerTransactionCloseEventHandler (OnTransactionClosed);
        host.TransactionOpened -= new EventHandler (OnTransactionOpened);

        _enabled = false;
      }
    }

    // FIXME: there could be more transactions opened and closed (but not commited) after the first one!!!
    // This means that there should be multiple units. Only the top level transaction is commited though
    // 
    private void OnTransactionOpened (object sender, EventArgs args)
    {
      if (_currentUnit == null) {
        IDesignerHost host = GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
        _currentUnit = CreateUndoUnit (host.TransactionDescription, true);
      }
    }


    private void OnTransactionClosed (object sender, DesignerTransactionCloseEventArgs args)
    {
      // Console.WriteLine ("TransactionClosed: Commited: " + args.TransactionCommitted.ToString ());
      IDesignerHost host = GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
      if (!host.InTransaction) { // the "top-most"/last transaction was closed (currentUnit one)
        _currentUnit.Close ();
        if (args.TransactionCommitted) {
          AddUndoUnit (_currentUnit);
        } else {
          _currentUnit.Undo ();
          DiscardUndoUnit (_currentUnit);
        }
        _currentUnit = null;
      }
    }

    private void OnComponentAdding (object sender, ComponentEventArgs args)
    {
      if (_currentUnit == null)
        _currentUnit = CreateUndoUnit ("Add " + args.Component.GetType ().Name, true);
      _currentUnit.ComponentAdding (args);
    }

    private void OnComponentAdded (object sender, ComponentEventArgs args)
    {
      if (_currentUnit == null)
        _currentUnit = CreateUndoUnit ("Add " + args.Component.Site.Name, true);
      _currentUnit.ComponentAdded (args);

      IDesignerHost host = GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
      if (!host.InTransaction) {
        _currentUnit.Close ();
        AddUndoUnit (_currentUnit);
        _currentUnit = null;
      }
    }

    private void OnComponentRemoving (object sender, ComponentEventArgs args)
    {
      if (_currentUnit == null)
        _currentUnit = CreateUndoUnit ("Remove " + args.Component.Site.Name, true);
      _currentUnit.ComponentRemoving (args);
    }

    private void OnComponentRemoved (object sender, ComponentEventArgs args)
    {
      if (_currentUnit == null)
        _currentUnit = CreateUndoUnit ("Remove " + args.Component.GetType ().Name, true);
      _currentUnit.ComponentRemoved (args);

      IDesignerHost host = GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
      if (!host.InTransaction) {
        _currentUnit.Close ();
        AddUndoUnit (_currentUnit);
        _currentUnit = null;
      }
    }

    private void OnComponentChanging (object sender, ComponentChangingEventArgs args)
    {
      if (_currentUnit == null)
        _currentUnit = CreateUndoUnit ("Modify " + ((IComponent)args.Component).Site.Name + 
                     (args.Member != null ? "." + args.Member.Name : ""), 
                     true);
      _currentUnit.ComponentChanging (args);
    }

    private void OnComponentChanged (object sender, ComponentChangedEventArgs args)
    {
      if (_currentUnit == null)
        _currentUnit = CreateUndoUnit ("Modify " + ((IComponent)args.Component).Site.Name + "." + 
                     (args.Member != null ? "." + args.Member.Name : ""), 
                     true);
      _currentUnit.ComponentChanged (args);

      IDesignerHost host = GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
      if (!host.InTransaction) {
        _currentUnit.Close ();
        AddUndoUnit (_currentUnit);
        _currentUnit = null;
      }
    }

    private void OnComponentRename (object sender, ComponentRenameEventArgs args)
    {
      if (_currentUnit == null)
        _currentUnit = CreateUndoUnit ("Rename " + ((IComponent)args.Component).Site.Name, true);
      _currentUnit.ComponentRename (args);

      IDesignerHost host = GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
      if (!host.InTransaction) {
        _currentUnit.Close ();
        AddUndoUnit (_currentUnit);
        _currentUnit = null;
      }
    }

    public event EventHandler Undoing;
    public event EventHandler Undone;

    public bool Enabled {
      get { return _enabled; }
      set {
        if (value)
          Enable ();
        else
          Disable ();
      }
    }

    public bool UndoInProgress {
      get { return _undoing; }
    }

    protected virtual UndoEngine.UndoUnit CreateUndoUnit (string name, bool primary)
    {
      // Console.WriteLine ("CreateUndoUnit: " + name);
      return new UndoUnit (this, name);
    }

    public void Dispose ()
    {
      Dispose (true);
    }

    protected virtual void Dispose (bool disposing)
    {
      if (disposing) {
        if (_currentUnit != null) {
          _currentUnit.Close ();
          _currentUnit = null;
        }
      }
    }

    protected object GetRequiredService (Type serviceType)
    {
      object service = this.GetService (serviceType);
      if (service == null)
        throw new NotSupportedException ("Service '" + serviceType.Name + "' missing");
      return service;
    }

    protected object GetService (Type serviceType)
    {
      if (serviceType == null)
        throw new ArgumentNullException ("serviceType");

      if (_provider != null)
        return _provider.GetService (serviceType);
      return null;
    }

    protected virtual void OnUndoing (EventArgs e)
    {
      Disable ();
      _undoing = true;
      if (Undoing != null)
        Undoing (this, e);
    }

    protected virtual void OnUndone (EventArgs e)
    {
      Enable ();
      _undoing = false;
      if (Undone != null)
        Undone (this, e);
    }


    protected abstract void AddUndoUnit (UndoEngine.UndoUnit unit);

    protected virtual void DiscardUndoUnit (UndoEngine.UndoUnit unit)
    {
      // Console.WriteLine ("DiscardUndoUnit: " + unit.Name);
    }


    protected class UndoUnit
    {
      private class Action
      {
        public virtual void Undo (UndoEngine engine)
        {
        }
      }

      private class ComponentRenameAction : Action
      {
        private string _oldName;
        private string _currentName;

        public ComponentRenameAction (string currentName, string oldName)
        {
          // Console.WriteLine ("ComponentRenameAction (" + oldName + "): " + currentName);
          _currentName = currentName;
          _oldName = oldName;
        }

        public override void Undo (UndoEngine engine)
        {
          // Console.WriteLine ("ComponentRenameAction.Undo (" + _currentName + "): " + _oldName);
          IDesignerHost host = engine.GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
          IComponent component = host.Container.Components[_currentName];
          component.Site.Name = _oldName;
          string tmp = _currentName;
          _currentName = _oldName;
          _oldName = tmp;
        }
      } // ComponentRenameAction

      private class ComponentAddRemoveAction : Action
      {
        private string _componentName;
        private SerializationStore _serializedComponent;
        private bool _added;

        public ComponentAddRemoveAction (UndoEngine engine, IComponent component, bool added)
        {
          if (component == null)
            throw new ArgumentNullException ("component");
          // Console.WriteLine ((added ? "Component*Add*RemoveAction" : "ComponentAdd*Remove*Action") +
          //        " (" + component.Site.Name + ")");
          ComponentSerializationService serializationService = engine.GetRequiredService (
            typeof (ComponentSerializationService)) as ComponentSerializationService;

          _serializedComponent = serializationService.CreateStore ();
          serializationService.Serialize (_serializedComponent, component);
          _serializedComponent.Close ();

          _added = added;
          _componentName = component.Site.Name;
        }

        public override void Undo (UndoEngine engine)
        {
          IDesignerHost host = engine.GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
          if (_added) {
            // Console.WriteLine ("Component*Add*RemoveAction.Undo (" + _componentName + ")");
            IComponent component = host.Container.Components[_componentName];
            if (component != null) // the component might have been destroyed already
              host.DestroyComponent (component);
            _added = false;
          } else {
            // Console.WriteLine ("ComponentAdd*Remove*Action.Undo (" + _componentName + ")");
            ComponentSerializationService serializationService = engine.GetRequiredService (
              typeof (ComponentSerializationService)) as ComponentSerializationService;

            serializationService.DeserializeTo (_serializedComponent, host.Container);
            _added = true;
          }
        }
      } // ComponentAddRemoveAction


      private class ComponentChangeAction : Action
      {
        private string _componentName;
        private MemberDescriptor _member;
        private IComponent _component;
        private SerializationStore _afterChange;
        private SerializationStore _beforeChange;

        public ComponentChangeAction ()
        {
        }

        public void SetOriginalState (UndoEngine engine, IComponent component, MemberDescriptor member)
        {
          _member = member;
          _component = component;
          _componentName = component.Site != null ? component.Site.Name : null;
          // Console.WriteLine ("ComponentChangeAction.SetOriginalState (" + (_componentName != null ? (_componentName + ".") : "") +
          //        member.Name + "): " +
          //        (((PropertyDescriptor)member).GetValue (component) == null ? "null" :
          //        ((PropertyDescriptor)member).GetValue (component).ToString ()));
          ComponentSerializationService serializationService = engine.GetRequiredService (
            typeof (ComponentSerializationService)) as ComponentSerializationService;
          _beforeChange = serializationService.CreateStore ();
          serializationService.SerializeMemberAbsolute (_beforeChange, component, member);
          _beforeChange.Close ();
        }


        public void SetModifiedState (UndoEngine engine, IComponent component, MemberDescriptor member)
        {
          // Console.WriteLine ("ComponentChangeAction.SetModifiedState (" + (_componentName != null ? (_componentName + ".") : "") +
          //        member.Name + "): " +
          //        (((PropertyDescriptor)member).GetValue (component) == null ? "null" :
          //        ((PropertyDescriptor)member).GetValue (component).ToString ()));
          ComponentSerializationService serializationService = engine.GetRequiredService (
            typeof (ComponentSerializationService)) as ComponentSerializationService;
          _afterChange = serializationService.CreateStore ();
          serializationService.SerializeMemberAbsolute (_afterChange, component, member);
          _afterChange.Close ();
        }

        public bool IsComplete {
          get { return (_beforeChange != null && _afterChange != null); }
        }

        public string ComponentName {
          get { return _componentName; }
        }

        public IComponent Component {
          get { return _component; }
        }

        public MemberDescriptor Member {
          get { return _member; }
        }

        // Reminder: _component might no longer be a valid instance
        // so one should request a new one.
        // 
        public override void Undo (UndoEngine engine)
        {
          if (_beforeChange == null) {
            // Console.WriteLine ("ComponentChangeAction.Undo: ERROR: UndoUnit is not complete.");
            return;
          }

          // Console.WriteLine ("ComponentChangeAction.Undo (" + _componentName + "." + _member.Name + ")");
          IDesignerHost host = (IDesignerHost)engine.GetRequiredService (typeof(IDesignerHost));
          _component = host.Container.Components[_componentName];

          ComponentSerializationService serializationService = engine.GetRequiredService (
            typeof (ComponentSerializationService)) as ComponentSerializationService;
          serializationService.DeserializeTo (_beforeChange, host.Container);

          SerializationStore tmp = _beforeChange;
          _beforeChange = _afterChange;
          _afterChange = tmp;
        }
      } // ComponentChangeAction

      private UndoEngine _engine;
      private string _name;
      private bool _closed;
      private List<Action> _actions;

      public UndoUnit (UndoEngine engine, string name)
      {
        if (engine == null)
          throw new ArgumentNullException ("engine");
        if (name == null)
          throw new ArgumentNullException ("name");

        _engine = engine;
        _name = name;
        _actions = new List <Action> ();
      }

      public void Undo ()
      {
        _engine.OnUndoing (EventArgs.Empty);
        UndoCore ();
        _engine.OnUndone (EventArgs.Empty);
      }

      protected virtual void UndoCore ()
      {
        for (int i = _actions.Count - 1; i >= 0; i--) {
          // Console.WriteLine ("Undoing action type: " + _actions[i].GetType ().Name);
          _actions[i].Undo (_engine);
        }
        // Also reverses the stack of actions, so that
        // if Undo is called twice it will Redo in the proper order
        // 
        _actions.Reverse ();
      }

      protected UndoEngine UndoEngine {
        get { return _engine; }
      }

      public virtual bool IsEmpty {
        get { return _actions.Count == 0; }
      }

      public virtual string Name {
        get { return _name; }
      }

      public virtual void Close ()
      {
        // Console.WriteLine ("UndoUnot.Close (" + _name + ")");
        _closed = true;
      }

      public virtual void ComponentAdded (ComponentEventArgs e)
      {
        if (!_closed) {
          // Console.WriteLine ("New Action: Component*Add*RemoveAction (" + ((IComponent)e.Component).Site.Name + ")");
          _actions.Add (new ComponentAddRemoveAction (_engine, (IComponent) e.Component, true));
        }
      }

      public virtual void ComponentAdding (ComponentEventArgs e)
      {
      }

      public virtual void ComponentChanged (ComponentChangedEventArgs e)
      {
        if (_closed)
          return;

        // A component starts getting removed. 
        // ComponentRemoving -> remove component -> ComponentRemoved
        // The problem is that someone can subscribe to the Removed event after us (the UndoEngine) - e.g
        // ParentControlDesigner will explicitly request (by setting it to null between Removing and Removed 
        // the serialization of the Parent property of the removed child.
        // In the case where someone subscribes after and performs changes to the component, we might get 
        // ComponentChanged events after we've already created the addremove action, but the componentchangeaction
        // will be incomplete standing before the addremove one.
        //
        ComponentChangeAction changeAction = null;
        for (int i=0; i < _actions.Count; i++) {
          changeAction = _actions[i] as ComponentChangeAction;
          if (changeAction != null && !changeAction.IsComplete &&
              changeAction.Component == e.Component &&
              changeAction.Member.Equals (e.Member)) {
            changeAction.SetModifiedState (_engine, (IComponent) e.Component, e.Member);
            break;
          }
        }
      }

      public virtual void ComponentChanging (ComponentChangingEventArgs e)
      {
        if (_closed)
          return;

        // Console.WriteLine ("New Action: ComponentChangeAction (" + ((IComponent)e.Component).Site.Name + ")");
        ComponentChangeAction action = new ComponentChangeAction ();
        action.SetOriginalState (_engine, (IComponent) e.Component, e.Member);
        _actions.Add (action);
      }

      public virtual void ComponentRemoved (ComponentEventArgs e)
      {
      }

      public virtual void ComponentRemoving (ComponentEventArgs e)
      {
        if (!_closed) {
          // Console.WriteLine ("New Action: ComponentAdd*Remove*Action (" + ((IComponent)e.Component).Site.Name + ")");
          _actions.Add (new ComponentAddRemoveAction (_engine, e.Component, false));
        }
      }

      public virtual void ComponentRename (ComponentRenameEventArgs e)
      {
        if (!_closed) {
          // Console.WriteLine ("New Action: ComponentRenameAction (" + ((IComponent)e.Component).Site.Name + ")");
          _actions.Add (new ComponentRenameAction (e.NewName, e.OldName));
        }
      }

      protected object GetService (Type serviceType)
      {
        return _engine.GetService (serviceType);
      }

      public override string ToString ()
      {
        return _name;
      }
    }
  }
}
#endif
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