//
// System.ComponentModel.DesignerCategoryAttribute.cs
//
// Authors:
// Alan Tam Siu Lung (Tam@SiuLung.com)
// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
//
// (C) 2003 Andreas Nahr
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
namespace System.ComponentModel{
[AttributeUsage(AttributeTargets.Class)]
public sealed class DesignerCategoryAttribute : Attribute
{
private string category;
public static readonly DesignerCategoryAttribute Component = new DesignerCategoryAttribute ("Component");
public static readonly DesignerCategoryAttribute Form = new DesignerCategoryAttribute ("Form");
public static readonly DesignerCategoryAttribute Generic = new DesignerCategoryAttribute ("Designer");
public static readonly DesignerCategoryAttribute Default = new DesignerCategoryAttribute (string.Empty);
public DesignerCategoryAttribute ()
{
this.category = string.Empty;
}
public DesignerCategoryAttribute (string category)
{
this.category = category;
}
public override object TypeId {
get {
return GetType ();
}
}
public string Category {
get {
return category;
}
}
public override bool Equals (object obj)
{
if (!(obj is DesignerCategoryAttribute))
return false;
if (obj == this)
return true;
return ((DesignerCategoryAttribute) obj).Category == category;
}
public override int GetHashCode ()
{
return category.GetHashCode ();
}
public override bool IsDefaultAttribute ()
{
return category == DesignerCategoryAttribute.Default.Category;
}
}
}
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