//
// System.ComponentModel.EditorBrowsableAttribute.cs
//
// Author:
// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
//
// (C) 2003 Andreas Nahr
//
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.ComponentModel;
namespace System.ComponentModel{
[AttributeUsage (AttributeTargets.Class | AttributeTargets.Constructor | AttributeTargets.Delegate |
AttributeTargets.Enum | AttributeTargets.Event | AttributeTargets.Field |
AttributeTargets.Interface | AttributeTargets.Method | AttributeTargets.Property |
AttributeTargets.Struct)]
public sealed class EditorBrowsableAttribute : Attribute
{
private EditorBrowsableState state;
public EditorBrowsableAttribute ()
{
this.state = EditorBrowsableState.Always;
}
public EditorBrowsableAttribute (System.ComponentModel.EditorBrowsableState state)
{
this.state = state;
}
public EditorBrowsableState State {
get {
return state;
}
}
public override bool Equals (object obj)
{
if (!(obj is EditorBrowsableAttribute))
return false;
if (obj == this)
return true;
return ((EditorBrowsableAttribute) obj).State == state;
}
public override int GetHashCode ()
{
return state.GetHashCode ();
}
}
}
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