//
// RowEnumerableDataReader.cs
//
// Author:
// Atsushi Enomoto <atsushi@ximian.com>
//
// Copyright (C) 2008 Novell, Inc. http://www.novell.com
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace System.Data{
internal class RowEnumerableDataReader : IDataReader
{
EnumerableRowCollection source;
IEnumerator e;
int depth;
public RowEnumerableDataReader (IEnumerable source, int depth)
{
this.source = source as EnumerableRowCollection;
if (this.source == null)
this.source = new EnumerableRowCollection<DataRow> ((IEnumerable<DataRow>) source);
this.depth = depth;
}
public DataRow Current {
get { return e != null ? (DataRow) e.Current : null; }
}
public int Depth {
get { return depth; }
}
public bool IsClosed {
get { return e == null; }
}
public int RecordsAffected {
get { return -1; }
}
public void Close ()
{
e = null;
}
public DataTable GetSchemaTable ()
{
return new DataTableReader (source.Table).GetSchemaTable ();
}
public bool NextResult ()
{
return e.MoveNext ();
}
public bool Read ()
{
if (e == null)
e = ((IEnumerable) source).GetEnumerator ();
return NextResult ();
}
// IDisposable
public void Dispose ()
{
Close ();
}
// IDataRecord
DataTable GetTable ()
{
DataRow r = Current;
if (r == null)
foreach (DataRow rr in source) {
r = rr;
break;
}
return r.Table;
}
public int FieldCount {
get { return GetTable ().Columns.Count; }
}
public object this [int i] {
get { return Current [i]; }
}
public object this [string name] {
get { return Current [name]; }
}
public string GetDataTypeName (int i)
{
return GetFieldType (i).Name;
}
public Type GetFieldType (int i)
{
return GetTable ().Columns [i].DataType;
}
public string GetName (int i)
{
return GetTable ().Columns [i].ColumnName;
}
public int GetOrdinal (string name)
{
return GetTable ().Columns [name].Ordinal;
}
public long GetBytes (int i, long fieldOffset, byte [] buffer, int bufferoffset, int length)
{
// FIXME: do we need it?
throw new NotSupportedException ();
}
public long GetChars (int i, long fieldOffset, char [] buffer, int bufferoffset, int length)
{
// FIXME: do we need it?
throw new NotSupportedException ();
}
public IDataReader GetData (int i)
{
// FIXME: do we need it?
throw new NotSupportedException ();
}
public int GetValues (object [] values)
{
int fieldCount = FieldCount;
int i;
//target object is byval so we can not just assign new object[] to values , calling side will not change
//hence copy each item into values
for (i = 0; i < values.Length && i < fieldCount; ++i)
values[i] = Current[i];
return i - 1;
}
public bool IsDBNull (int i)
{
return Current.IsNull (i);
}
public bool GetBoolean (int i)
{
return (bool) Current [i];
}
public byte GetByte (int i)
{
return (byte) Current [i];
}
public char GetChar (int i)
{
return (char) Current [i];
}
public DateTime GetDateTime (int i)
{
return (DateTime) Current [i];
}
public decimal GetDecimal (int i)
{
return (decimal) Current [i];
}
public double GetDouble (int i)
{
return (double) Current [i];
}
public float GetFloat (int i)
{
return (float) Current [i];
}
public Guid GetGuid (int i)
{
return (Guid) Current [i];
}
public short GetInt16 (int i)
{
return (short) Current [i];
}
public int GetInt32 (int i)
{
return (int) Current [i];
}
public long GetInt64 (int i)
{
return (long) Current [i];
}
public string GetString (int i)
{
return (string) Current [i];
}
public object GetValue (int i)
{
return Current [i];
}
}
}
|