//
// System.Data.SqlClient.SqlError.cs
//
// Author:
// Rodrigo Moya (rodrigo@ximian.com)
// Daniel Morgan (danmorg@sc.rr.com)
// Tim Coleman (tim@timcoleman.com)
//
// (C) Ximian, Inc 2002
// Copyright (C) Tim Coleman, 2002
//
//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Data;
using System.Runtime.InteropServices;
namespace System.Data.SqlClient{
/// <summary>
/// Describes an error from a SQL database.
/// </summary>
[Serializable]
public sealed class SqlError
{
#region Fields
byte errorClass = 0;
int lineNumber = 0;
string message = "";
int number = 0;
string procedure = "";
string source = "";
byte state = 0;
[NonSerialized]
string server = "";
#endregion // Fields
#region Constructors
internal SqlError (byte errorClass, int lineNumber, string message, int number, string procedure, string server, string source, byte state)
{
this.errorClass = errorClass;
this.lineNumber = lineNumber;
this.message = message;
this.number = number;
this.procedure = procedure;
this.server = server;
this.source = source;
this.state = state;
}
#endregion // Constructors
#region Properties
public byte Class {
get { return errorClass; }
}
public int LineNumber {
get { return lineNumber; }
}
public string Message {
get { return message; }
}
public int Number {
get { return number; }
}
public string Procedure {
get { return procedure; }
}
public string Server {
get { return server; }
}
public string Source {
get { return source; }
}
public byte State {
get { return state; }
}
#endregion
#region Methods
public override string ToString ()
{
return Message;
}
#endregion
}
}
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