//
// SwitchAttribute.cs
//
// Author:
// Atsushi Enomoto <atsushi@ximian.com>
//
// (C) 2007 Novell, Inc.
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#if NET_2_0
using System;
using System.Diagnostics;
using System.Reflection;
namespace System.Diagnostics{
[MonoLimitation ("This attribute is not considered in trace support.")]
[AttributeUsageAttribute (
AttributeTargets.Assembly |
AttributeTargets.Class |
AttributeTargets.Constructor |
AttributeTargets.Method |
AttributeTargets.Property |
AttributeTargets.Event)]
public sealed class SwitchAttribute : Attribute
{
public static SwitchAttribute [] GetAll (Assembly assembly)
{
object [] atts = assembly.GetCustomAttributes (typeof (SwitchAttribute), false);
SwitchAttribute [] ret = new SwitchAttribute [atts.Length];
for (int i = 0; i < atts.Length; i++)
ret [i] = (SwitchAttribute) atts [i];
return ret;
}
public SwitchAttribute (string switchName, Type switchType)
{
if (switchName == null)
throw new ArgumentNullException ("switchName");
if (switchType == null)
throw new ArgumentNullException ("switchType");
name = switchName;
type = switchType;
}
string name, desc = String.Empty;
Type type;
public string SwitchName {
get { return name; }
set {
if (name == null)
throw new ArgumentNullException ("value");
name = value;
}
}
public string SwitchDescription {
get { return desc; }
set {
if (desc == null)
throw new ArgumentNullException ("value");
desc = value;
}
}
public Type SwitchType {
get { return type; }
set {
if (type == null)
throw new ArgumentNullException ("value");
type = value;
}
}
}
}
#endif
|