LinearGradientBrush.jvm.cs :  » 2.6.4-mono-.net-core » System.Drawing » System » Drawing » Drawing2D » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Drawing 
System.Drawing » System » Drawing » Drawing2D » LinearGradientBrush.jvm.cs
using System;
using java.awt;
using awtjava.awt;
using geomjava.awt.geom;
using imagejava.awt.image;

namespace System.Drawing.Drawing2D{
  /// <summary>
  /// Summary description for LinearGradientBrush.
  /// </summary>
  public sealed class LinearGradientBrush : Brush {
    Blend _blend;
    bool _gammaCorrection;
    ColorBlend _interpolationColors;
    WrapMode _wrapmode;
    RectangleF _gradientRectangle;

    // gradient brush data
    float _x1 = 0;
    float _y1 = 0;

    float _x2 = 0;
    float _y2 = 0;

    Color _color1, _color2;
    bool _cyclic;

    #region NativeObject

    GradientPaint _nativeObject = null;
    protected override Paint NativeObject {
      get {
        if ( _nativeObject == null )
          _nativeObject = new GradientPaint(
            _x1, _y1,
            new java.awt.Color(_color1.R, _color1.G, _color1.B, _color1.A),
            _x2, _y2, 
            new java.awt.Color(_color2.R, _color2.G, _color2.B, _color2.A), _cyclic);

        return _nativeObject;
      }
    }

    #endregion

    #region Initialization

    private void Init(float x1, float y1, Color color1, float x2, float y2, Color color2, bool cyclic) {
      _x1 = x1;
      _y1 = y1;
      _color1 = color1;

      _x2 = x2;
      _y2 = y2;
      _color2 = color2;

      _cyclic = cyclic;
      _nativeObject = null;
    }

    private void Init(float x1, float y1, Color color1, float x2, float y2, Color color2, float angle) {
      _gradientRectangle = new RectangleF(x1, y1, x2-x1, y2-y1);
      PointF [] points = GetMedianeEnclosingRect(x1, y1, x2, y2, angle);
      Init(points[0].X, points[0].Y, color1, points[1].X, points[1].Y, color2, false);
    }

    private void Init(float x1, float y1, Color color1, float x2, float y2, Color color2, LinearGradientMode linearGradientMode) {
      _gradientRectangle = new RectangleF(x1, y1, x2-x1, y2-y1);
      PointF [] points;

      switch (linearGradientMode) {
        case LinearGradientMode.Horizontal :
          Init(x1, y1, color1, x2, y1, color2, false);
          break;

        case LinearGradientMode.Vertical :
          Init(x1, y1, color1, x1, y2, color2, false);
          break;

        case LinearGradientMode.BackwardDiagonal :
          points = GetMedianeEnclosingRect(x1, y1, x2, y2, false);
          Init(points[0].X, points[0].Y, color2, points[1].X, points[1].Y, color1, false);
          break;

        case LinearGradientMode.ForwardDiagonal :
          points = GetMedianeEnclosingRect(x1, y1, x2, y2, true);
          Init(points[0].X, points[0].Y, color1, points[1].X, points[1].Y, color2, false);
          break;

        default :
          throw new ArgumentException("LinearGradientMode");
      }
    }

    #endregion

    #region Constructors

    private LinearGradientBrush (float x1, float y1, Color color1, float x2, float y2, Color color2, bool cyclic) {
      Init(x1, y1, color1, x2, y2, color2, cyclic);
    }

    internal LinearGradientBrush (float x1, float y1, Color color1, float x2, float y2, Color color2, LinearGradientMode mode) {
      Init(x1, y1, color1, x2, y2, color2, mode);
    }
    internal LinearGradientBrush (float x1, float y1, Color color1, float x2, float y2, Color color2) {
      Init(x1, y2, color1, x1, y2, color2, false);
    }
    public LinearGradientBrush (Point point1, Point point2, Color color1, Color color2) {
      _gradientRectangle = new RectangleF(point1.X, point1.Y, point2.X - point1.X, point2.Y - point2.Y);
      Init(point1.X, point1.Y, color1, point2.X, point2.Y, color2, false);
    }
    public LinearGradientBrush (PointF point1, PointF point2, Color color1, Color color2) {  
      _gradientRectangle = new RectangleF(point1.X, point1.Y, point2.X - point1.X, point2.Y - point2.Y);
      Init(point1.X, point1.Y, color1, point2.X, point2.Y, color2, false);
    }
    public LinearGradientBrush (Rectangle rect, Color color1, Color color2, LinearGradientMode linearGradientMode) {
      Init(rect.X, rect.Y, color1, rect.X + rect.Width, rect.Y + rect.Height, color2, linearGradientMode);
    }
    public LinearGradientBrush (RectangleF rect, Color color1, Color color2, LinearGradientMode linearGradientMode) {  
      Init(rect.X, rect.Y, color1, rect.X + rect.Width, rect.Y + rect.Height, color2, linearGradientMode);
    }
    public LinearGradientBrush (Rectangle rect, Color color1, Color color2, float angle) {
      Init(rect.X, rect.Y, color1, rect.X + rect.Width, rect.Y + rect.Height, color2, angle);
    }
    public LinearGradientBrush (RectangleF rect, Color color1, Color color2, float angle) {
      Init(rect.X, rect.Y, color1, rect.X + rect.Width, rect.Y + rect.Height, color2, angle);
    }
    public LinearGradientBrush (Rectangle rect, Color color1, Color color2, float angle, bool isAngleScaleable):
      this(rect, color1, color2, angle) {
    }
    public LinearGradientBrush (RectangleF rect, Color color1, Color color2, float angle, bool isAngleScaleable):
      this(rect, color1, color2, angle) {
    }
    #endregion

    #region GetMedianeEnclosingRect

    internal PointF [] GetMedianeEnclosingRect(float x1, float y1, float x2, float y2, float rotateAngle) {
      float width = x2 - x1;
      float height = y2 - y1;
      PointF rectCenter = new PointF(x1 + width/2, y1 + height/2);
      float gradLen = width * Math.Abs((float)Math.Cos(rotateAngle * Math.PI / 180)) + 
        height * Math.Abs((float)Math.Sin(rotateAngle * Math.PI / 180));

      PointF [] points = new PointF []{  new PointF(rectCenter.X - gradLen/2, rectCenter.Y),
                        new PointF(rectCenter.X + gradLen/2, rectCenter.Y) };

      Matrix mx = new Matrix();
      mx.RotateAt((float)rotateAngle, rectCenter);
      mx.TransformPoints(points);
      return points;
    }
    internal PointF [] GetMedianeEnclosingRect(float x1, float y1, float x2, float y2, bool forwardDiagonal) {
      float width = x2 - x1;
      float height = y2 - y1;
      PointF rectCenter = new PointF(x1 + width/2, y1 + height/2);
      float rotateAngle = (float)Math.Atan2(width, height);
      float gradLen = width * (float)Math.Cos(rotateAngle);

      if (!forwardDiagonal)
        rotateAngle = -rotateAngle;
      
      PointF [] points = new PointF []{  new PointF(rectCenter.X - gradLen, rectCenter.Y),
                        new PointF(rectCenter.X + gradLen, rectCenter.Y) };

      Matrix mx = new Matrix();
      mx.RotateAt((float)rotateAngle * (float)(180/Math.PI), rectCenter);
      mx.TransformPoints(points);
      return points;
    }

    #endregion

    #region Public Properties

    // FALLBACK: no functionality implemented for this property
    [MonoTODO]
    public Blend Blend {
      get {
        return _blend;
      }
      set {
        _blend = value;
      }
    }

    // FALLBACK: no functionality implemented for this property
    [MonoTODO]
    public bool GammaCorrection {
      get {
        return _gammaCorrection;
      }
      set {
        _gammaCorrection = value;
      }
    }

    // FALLBACK: functionality of two color gradient is implemented
    [MonoTODO]
    public ColorBlend InterpolationColors {
      get {
        return _interpolationColors;
      }
      set {
        if (value == null)
          throw new ArgumentNullException("ColorBlend");

        if ( (value.Colors == null) || (value.Colors.Length == 0) )
          throw new ArgumentException("ColorBlend");

        _interpolationColors = value;

        _color1 = value.Colors[0];
        _color2 = value.Colors[value.Colors.Length - 1];
        _nativeObject = null;
      }
    }

    public Color [] LinearColors {
      get {
        Color [] cl = new Color[2];
        cl[0] = _color1;
        cl[1] = _color2;
        return cl;
      }
      set {
        if (value == null)
          throw new ArgumentNullException("colors");

        _color1 = value[0];
        _color2 = value[1];
        _nativeObject = null;
      }
    }

    public RectangleF Rectangle {
      get {
        return _gradientRectangle;
      }
    }

    public Matrix Transform {
      get { return BrushTransform; }
      set { BrushTransform = value; }
    }

    // FALLBACK: not functionality implemented for this property
    [MonoTODO]
    public WrapMode WrapMode {
      get {
        return _wrapmode;
      }
      set {
        _wrapmode = value;
      }
    }
    #endregion

    #region Public Methods

    public void MultiplyTransform (Matrix matrix) {
      BrushMultiplyTransform(matrix, MatrixOrder.Prepend);
    }

    public void MultiplyTransform (Matrix matrix, MatrixOrder order) {
      BrushMultiplyTransform(matrix, order);      
    }

    public void ResetTransform () {
      BrushResetTransform();
    }

    public void RotateTransform (float angle) {
      BrushRotateTransform(angle, MatrixOrder.Prepend);
    }

    public void RotateTransform (float angle, MatrixOrder order) {
      BrushRotateTransform(angle, order);
    }

    public void ScaleTransform (float sx, float sy) {
      BrushScaleTransform(sx, sy, MatrixOrder.Prepend);
    }

    public void ScaleTransform (float sx, float sy, MatrixOrder order) {
      BrushScaleTransform(sx, sy, order);
    }

    public void SetBlendTriangularShape (float focus) {
      SetBlendTriangularShape (focus, 1.0F);
    }

    public void SetBlendTriangularShape (float focus, float scale) {
      _x2 = (_x1 + _x2) / 2;
      _y2 = (_y1 + _y2) / 2;
      _cyclic = true;
      _nativeObject = null;
    }

    public void SetSigmaBellShape (float focus) {
      SetSigmaBellShape (focus, 1.0F);
    }

    [MonoTODO]
    public void SetSigmaBellShape (float focus, float scale) {
      // FALLBACK: Triangle shape used
      SetBlendTriangularShape (focus, scale);
    }

    public void TranslateTransform (float dx, float dy) {
      BrushTranslateTransform (dx, dy);
    }

    public void TranslateTransform (float dx, float dy, MatrixOrder order) {
      BrushTranslateTransform(dx, dy, order);
    }

    public override object Clone () {
      LinearGradientBrush copy = (LinearGradientBrush)InternalClone();
      
      if (copy._nativeObject != null)
        copy._nativeObject = null;

      if (_interpolationColors != null) {
        copy._interpolationColors = new ColorBlend();
        if (_interpolationColors.Colors != null)
          copy._interpolationColors.Colors = (Color[])_interpolationColors.Colors.Clone();
        if (_interpolationColors.Positions != null)
          copy._interpolationColors.Positions = (float[])_interpolationColors.Positions.Clone();
      }

      if (_blend != null) {
        copy._blend = new Blend();
        if (_blend.Factors != null)
          copy._blend.Factors = (float[])_blend.Factors.Clone();
        if (_blend.Positions != null)
          copy._blend.Positions = (float[])_blend.Positions.Clone();
      }

      copy.LinearColors = (Color[])LinearColors.Clone();
      return copy;
    }
    #endregion
  }
}
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