using System;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace System.Drawing.Imaging{
/// <summary>
/// Summary description for ImageAttributes.
/// </summary>
///
[MonoTODO]
public sealed class ImageAttributes : ICloneable, IDisposable
{
[MonoTODO]
public ImageAttributes()
{
}
public void Dispose()
{
}
public Object Clone()
{
ImageAttributes imgAttr = new ImageAttributes();
imgAttr.clrMatrix = clrMatrix;
imgAttr.clrMatrixFlag = clrMatrixFlag;
imgAttr.clrAdjustType = clrAdjustType;
imgAttr.gMatrix = gMatrix;
imgAttr.thresh = thresh;
imgAttr.gamma = gamma;
imgAttr.clrChannelFlags = clrChannelFlags;
imgAttr.clrProfileFilename = clrProfileFilename;
imgAttr.clrLow = clrLow;
imgAttr.clrHigh = clrHigh;
imgAttr.clrMap = clrMap;
imgAttr.wrapMode = wrapMode;
imgAttr.col = col;
imgAttr.bClamp = bClamp;
imgAttr.clrPalette = clrPalette;
imgAttr.bNoOp = bNoOp;
return imgAttr;
}
public void SetColorMatrix(ColorMatrix newColorMatrix)
{
SetColorMatrix(newColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Default);
}
public void SetColorMatrix(ColorMatrix newColorMatrix, ColorMatrixFlag flags)
{
SetColorMatrix(newColorMatrix, flags, ColorAdjustType.Default);
}
public void SetColorMatrix(ColorMatrix newColorMatrix, ColorMatrixFlag mode, ColorAdjustType type)
{
clrMatrix = newColorMatrix;
clrMatrixFlag = mode;
clrAdjustType = type;
}
public void ClearColorMatrix()
{
ClearColorMatrix(ColorAdjustType.Default);
}
public void ClearColorMatrix(ColorAdjustType type)
{
ColorMatrix cm = new ColorMatrix();
clrMatrix = cm;
clrAdjustType = type;
}
public void SetColorMatrices(ColorMatrix newColorMatrix, ColorMatrix gMatrix)
{
SetColorMatrices(newColorMatrix, gMatrix, ColorMatrixFlag.Default, ColorAdjustType.Default);
}
public void SetColorMatrices(ColorMatrix newColorMatrix, ColorMatrix gMatrix, ColorMatrixFlag flags)
{
SetColorMatrices(newColorMatrix, gMatrix, flags, ColorAdjustType.Default);
}
public void SetColorMatrices(ColorMatrix newColorMatrix, ColorMatrix gMatrix, ColorMatrixFlag mode, ColorAdjustType type)
{
clrMatrix = newColorMatrix;
this.gMatrix = gMatrix;
clrMatrixFlag = mode;
clrAdjustType = type;
}
public void SetThreshold(float thresh)
{
SetThreshold(thresh, ColorAdjustType.Default);
}
public void SetThreshold(float thresh, ColorAdjustType type)
{
this.thresh = thresh;
clrAdjustType = type;
}
public void ClearThreshold()
{
ClearThreshold(ColorAdjustType.Default);
}
public void ClearThreshold(ColorAdjustType type)
{
thresh = 1.0F;
clrAdjustType = type;
}
public void SetGamma(float gamma)
{
SetGamma(gamma, ColorAdjustType.Default);
}
public void SetGamma(float gamma, ColorAdjustType type)
{
this.gamma = gamma;
clrAdjustType = type;
return;
}
public void ClearGamma()
{
ClearGamma(ColorAdjustType.Default);
}
public void ClearGamma(ColorAdjustType type)
{
gamma = 1;
clrAdjustType = type;
}
public void SetNoOp()
{
SetNoOp(ColorAdjustType.Default);
}
public void SetNoOp(ColorAdjustType type)
{
bNoOp = true;
clrAdjustType = type;
}
public void ClearNoOp()
{
ClearNoOp(ColorAdjustType.Default);
}
public void ClearNoOp(ColorAdjustType type)
{
bNoOp = false;
clrAdjustType = type;
}
public void SetColorKey(Color clrLow, Color clrHigh)
{
SetColorKey(clrLow, clrHigh, ColorAdjustType.Default);
}
public void SetColorKey(Color clrLow, Color clrHigh, ColorAdjustType type)
{
this.clrLow = clrLow;
this.clrHigh = clrHigh;
clrAdjustType = type;
}
public void ClearColorKey()
{
ClearColorKey(ColorAdjustType.Default);
}
public void ClearColorKey(ColorAdjustType type)
{
clrAdjustType = type;
}
public void SetOutputChannel(ColorChannelFlag flags)
{
SetOutputChannel(flags, ColorAdjustType.Default);
}
public void SetOutputChannel(ColorChannelFlag flags, ColorAdjustType type)
{
clrChannelFlags = flags;
clrAdjustType = type;
}
public void ClearOutputChannel()
{
ClearOutputChannel(ColorAdjustType.Default);
}
public void ClearOutputChannel(ColorAdjustType type)
{
clrAdjustType = type;
}
public void SetOutputChannelColorProfile(String clrProfileFilename)
{
SetOutputChannelColorProfile(clrProfileFilename, ColorAdjustType.Default);
}
public void SetOutputChannelColorProfile(String clrProfileFilename, ColorAdjustType type)
{
this.clrProfileFilename = clrProfileFilename;
clrAdjustType = type;
}
public void ClearOutputChannelColorProfile()
{
ClearOutputChannel(ColorAdjustType.Default);
}
public void ClearOutputChannelColorProfile(ColorAdjustType type)
{
clrProfileFilename = null;
clrAdjustType = type;
}
public void SetRemapTable(ColorMap[] map)
{
SetRemapTable(map, ColorAdjustType.Default);
}
public void SetRemapTable(ColorMap[] map, ColorAdjustType type)
{
clrMap = map;
clrAdjustType = type;
}
public void ClearRemapTable()
{
ClearRemapTable(ColorAdjustType.Default);
}
public void ClearRemapTable(ColorAdjustType type)
{
clrMap = null;
clrAdjustType = type;
}
public void SetBrushRemapTable(ColorMap []map)
{
SetRemapTable(map, ColorAdjustType.Brush);
}
public void ClearBrushRemapTable()
{
ClearRemapTable(ColorAdjustType.Brush);
}
public void SetWrapMode(WrapMode mode)
{
SetWrapMode(mode, new Color(), false);
}
public void SetWrapMode(WrapMode mode, Color clr)
{
SetWrapMode(mode, clr, false);
}
public void SetWrapMode(WrapMode mode, Color clr, bool bClamp)
{
wrapMode = mode;
col = clr;
this.bClamp = bClamp;
}
public void GetAdjustedPalette(ColorPalette palette, ColorAdjustType type)
{
clrPalette = palette;
clrAdjustType = type;
}
public ColorMatrix clrMatrix;
public ColorMatrixFlag clrMatrixFlag;
public ColorAdjustType clrAdjustType;
public ColorMatrix gMatrix;
public float thresh;
public float gamma;
public ColorChannelFlag clrChannelFlags;
public string clrProfileFilename;
public Color clrLow;
public Color clrHigh;
public ColorMap[] clrMap;
public WrapMode wrapMode;
public Color col;
public bool bClamp;
public ColorPalette clrPalette;
public bool bNoOp;
}
}
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