//
// System.Drawing.Text.FontCollection.cs
//
// (C) 2002 Ximian, Inc. http://www.ximian.com
// Author: Everaldo Canuto everaldo.canuto@bol.com.br
// Sanjay Gupta (gsanjay@novell.com)
// Peter Dennis Bartok (pbartok@novell.com)
//
//
// Copyright (C) 2004 - 2006 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
namespace System.Drawing.Text{
public abstract class FontCollection : IDisposable {
internal IntPtr nativeFontCollection = IntPtr.Zero;
internal FontCollection ()
{
}
// methods
public void Dispose()
{
Dispose (true);
GC.SuppressFinalize (true);
}
protected virtual void Dispose (bool disposing)
{
// DO NOT FREE FROM HERE
// FIXME: InstalledFontCollection cannot be freed safely and will leak one time
// (inside libgdiplus). MS has a similar behaviour (but probably doesn't leak)
}
// properties
public FontFamily[] Families
{
get {
int found;
int returned = 0;
Status status;
FontFamily[] families;
IntPtr[] result;
// MS doesn't throw ObjectDisposedException in this case
if (nativeFontCollection == IntPtr.Zero)
throw new ArgumentException (Locale.GetText ("Collection was disposed."));
status = GDIPlus.GdipGetFontCollectionFamilyCount (nativeFontCollection, out found);
GDIPlus.CheckStatus (status);
if (found == 0)
return new FontFamily [0];
result = new IntPtr[found];
status = GDIPlus.GdipGetFontCollectionFamilyList (nativeFontCollection, found, result, out returned);
families = new FontFamily [returned];
for ( int i = 0; i < returned ; i++) {
families[i] = new FontFamily(result[i]);
}
return families;
}
}
~FontCollection()
{
Dispose (false);
}
}
}
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