IdnMapping.cs :  » 2.6.4-mono-.net-core » System.Globalization » System » Globalization » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Globalization 
System.Globalization » System » Globalization » IdnMapping.cs
//
// IdnMapping.cs
//
// Author:
//  Atsushi Enomoto  <atsushi@ximian.com>
//
// Copyright (C) 2007 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

/*

** related RFCs

  RFC 3490: IDNA
  RFC 3491: Nameprep
  RFC 3492: Punycode
  RFC 3454: STRINGPREP

Prohibited in [Nameprep]: C.1.2, C.2.2, C.3 - C.9 in [STRINGPREP]

  C.1.2 non-ascii spaces (00A0, 1680, 2000-200B, 202F, 205F, 3000)
  C.2.2 non-ascii controls (0080-009F, 06DD, 070F, 180E, 200C, 200D,
        2028, 2029, 2060-2063, 206A-206F, FEFF, FFF9-FFFC, 1D173-1D17A)
  C.3 private use (E000-F8FF, F0000-FFFFD, 100000-10FFFD)
  C.4 non-characters (FDD0-FDEF, FFFE-FFFF, nFFFE-nFFFF)
  C.5 surrogate code (D800-DFFF)
  C.6 inappropriate for plain text (FFF9-FFFD)
  C.7 inappropriate for canonical representation (2FF0-2FFB)
  C.8 change display properties or are deprecated (0340, 0341,
    200E, 200F, 202A-202E, 206A-206F)
  C.9 tagging characters (E0001, E0020-E007F)

*/

using System;
using System.Text;

namespace System.Globalization{
  public sealed class IdnMapping
  {
    bool allow_unassigned, use_std3;
    Punycode puny = new Punycode ();

    public IdnMapping ()
    {
    }

    public bool AllowUnassigned {
      get { return allow_unassigned; }
      set { allow_unassigned = value; }
    }

    public bool UseStd3AsciiRules {
      get { return use_std3; }
      set { use_std3 = value; }
    }

    public override bool Equals (object obj)
    {
      IdnMapping other = obj as IdnMapping;
      return other != null &&
             allow_unassigned == other.allow_unassigned &&
             use_std3 == other.use_std3;
    }

    public override int GetHashCode ()
    {
      return (allow_unassigned ? 2 : 0) + (use_std3 ? 1 : 0);
    }

    #region GetAscii

    public string GetAscii (string unicode)
    {
      if (unicode == null)
        throw new ArgumentNullException ("unicode");
      return GetAscii (unicode, 0, unicode.Length);
    }

    public string GetAscii (string unicode, int index)
    {
      if (unicode == null)
        throw new ArgumentNullException ("unicode");
      return GetAscii (unicode, index, unicode.Length - index);
    }

    public string GetAscii (string unicode, int index, int count)
    {
      if (unicode == null)
        throw new ArgumentNullException ("unicode");
      if (index < 0)
        throw new ArgumentOutOfRangeException ("index must be non-negative value");
      if (count < 0 || index + count > unicode.Length)
        throw new ArgumentOutOfRangeException ("index + count must point inside the argument unicode string");

      return Convert (unicode, index, count, true);
    }

    string Convert (string input, int index, int count, bool toAscii)
    {
      string s = input.Substring (index, count);

      // Actually lowering string is done as part of
      // Nameprep(), but it is much easier to do it in prior.
      for (int i = 0; i < s.Length; i++)
        if (s [i] >= '\x80') {
          s = s.ToLower (CultureInfo.InvariantCulture);
          break;
        }

      // RFC 3490 section 4. and 4.1
      // 1) -> done as AllowUnassigned property
      // 2) split the input
      string [] labels = s.Split ('.', '\u3002', '\uFF0E', '\uFF61');
      int iter = 0;
      for (int i = 0; i < labels.Length; iter += labels [i].Length, i++) {
        // 3) -> done as UseStd3AsciiRules property
        // 4) ToAscii
        if (labels [i].Length == 0 && i + 1 == labels.Length)
          // If the input ends with '.', Split()
          // adds another empty string. In that
          // case, we have to ignore it.
          continue;
        if (toAscii)
          labels [i] = ToAscii (labels [i], iter);
        else
          labels [i] = ToUnicode (labels [i], iter);
      }
      // 5) join them
      return String.Join (".", labels);
    }

    string ToAscii (string s, int offset)
    {
      // 1.
      for (int i = 0; i < s.Length; i++) {
        // I wonder if this check is really RFC-conformant
        if (s [i] < '\x20' || s [i] == '\x7F')
          throw new ArgumentException (String.Format ("Not allowed character was found, at {0}", offset + i));
        if (s [i] >= 0x80) {
          // 2.
          s = NamePrep (s, offset);
          break;
        }
      }

      // 3.
      if (use_std3)
        VerifyStd3AsciiRules (s, offset);

      // 4.
      for (int i = 0; i < s.Length; i++) {
        if (s [i] >= 0x80) {
          // 5. check ACE.
          if (s.StartsWith ("xn--", StringComparison.OrdinalIgnoreCase))
            throw new ArgumentException (String.Format ("The input string must not start with ACE (xn--), at {0}", offset + i));
          // 6. Punycode it.
          s = puny.Encode (s, offset);
          // 7. prepend ACE.
          s = "xn--" + s;
          break;
        }
      }

      // 8.
      VerifyLength (s, offset);

      return s;
    }

    void VerifyLength (string s, int offset)
    {
      if (s.Length == 0)
        throw new ArgumentException (String.Format ("A label in the input string resulted in an invalid zero-length string, at {0}", offset));
      if (s.Length > 63)
        throw new ArgumentException (String.Format ("A label in the input string exceeded the length in ASCII representation, at {0}", offset));
    }

    string NamePrep (string s, int offset)
    {
      s = s.Normalize (NormalizationForm.FormKC);
      VerifyProhibitedCharacters (s, offset);
      // FIXME: check BIDI

      if (!allow_unassigned) {
        for (int i = 0; i < s.Length; i++)
          if (Char.GetUnicodeCategory (s, i) == UnicodeCategory.OtherNotAssigned)
            throw new ArgumentException (String.Format ("Use of unassigned Unicode characer is prohibited in this IdnMapping, at {0}", offset + i));
      }
      return s;
    }

    void VerifyProhibitedCharacters (string s, int offset)
    {
      for (int i = 0; i < s.Length; i++) {
        switch (Char.GetUnicodeCategory (s, i)) {
        case UnicodeCategory.SpaceSeparator:
          if (s [i] < '\x80')
            continue; // valid
          break;
        case UnicodeCategory.Control:
          if (s [i] != '\x0' && s [i] < '\x80')
            continue; // valid
          break;
        case UnicodeCategory.PrivateUse:
        case UnicodeCategory.Surrogate:
          break;
        default:
          char c = s [i];
          if (// C.4
              '\uFDDF' <= c && c <= '\uFDEF' ||
              ((int) c & 0xFFFF) == 0xFFFE ||
              // C.6
              '\uFFF9' <= c && c <= '\uFFFD' ||
              // C.7
              '\u2FF0' <= c && c <= '\u2FFB' ||
              // C.8
              '\u202A' <= c && c <= '\u202E' ||
              '\u206A' <= c && c <= '\u206F')
            break;
          switch (c) {
          // C.8
          case '\u0340':
          case '\u0341':
          case '\u200E':
          case '\u200F':
          // C.2.2
          case '\u2028':
          case '\u2029':
            break;
          default:
            continue;
          }
          break;
        }
        throw new ArgumentException (String.Format ("Not allowed character was in the input string, at {0}", offset + i));
      }
    }

    void VerifyStd3AsciiRules (string s, int offset)
    {
      if (s.Length > 0 && s [0] == '-')
        throw new ArgumentException (String.Format ("'-' is not allowed at head of a sequence in STD3 mode, found at {0}", offset));
      if (s.Length > 0 && s [s.Length - 1] == '-')
        throw new ArgumentException (String.Format ("'-' is not allowed at tail of a sequence in STD3 mode, found at {0}", offset + s.Length - 1));

      for (int i = 0; i < s.Length; i++) {
        char c = s [i];
        if (c == '-')
          continue;
        if (c <= '\x2F' || '\x3A' <= c && c <= '\x40' || '\x5B' <= c && c <= '\x60' || '\x7B' <= c && c <= '\x7F')
          throw new ArgumentException (String.Format ("Not allowed character in STD3 mode, found at {0}", offset + i));
      }
    }

    #endregion

    public string GetUnicode (string ascii)
    {
      if (ascii == null)
        throw new ArgumentNullException ("ascii");
      return GetUnicode (ascii, 0, ascii.Length);
    }

    public string GetUnicode (string ascii, int index)
    {
      if (ascii == null)
        throw new ArgumentNullException ("ascii");
      return GetUnicode (ascii, index, ascii.Length - index);
    }

    public string GetUnicode (string ascii, int index, int count)
    {
      if (ascii == null)
        throw new ArgumentNullException ("ascii");
      if (index < 0)
        throw new ArgumentOutOfRangeException ("index must be non-negative value");
      if (count < 0 || index + count > ascii.Length)
        throw new ArgumentOutOfRangeException ("index + count must point inside the argument ascii string");

      return Convert (ascii, index, count, false);
    }

    string ToUnicode (string s, int offset)
    {
      // 1.
      for (int i = 0; i < s.Length; i++) {
        if (s [i] >= 0x80) {
          // 2.
          s = NamePrep (s, offset);
          break;
        }
      }

      // 3.
      if (!s.StartsWith ("xn--", StringComparison.OrdinalIgnoreCase))
        return s; // failure = return the input string as is.
      // Actually lowering string is done as part of
      // Nameprep(), but it is much easier to do it in prior.
      s = s.ToLower (CultureInfo.InvariantCulture);

      string at3 = s;

      // 4.
      s = s.Substring (4);

      // 5.
      s = puny.Decode (s, offset);
      string at5 = s;

      // 6.
      s = ToAscii (s, offset);

      // 7.
      if (String.Compare (at3, s, StringComparison.OrdinalIgnoreCase) != 0)
        throw new ArgumentException (String.Format ("ToUnicode() failed at verifying the result, at label part from {0}", offset));

      // 8.
      return at5;
    }
  }

  class Bootstring
  {
    readonly char delimiter;
    readonly int base_num, tmin, tmax, skew, damp, initial_bias, initial_n;
    
    public Bootstring (char delimiter,
         int baseNum, int tmin, int tmax,
         int skew, int damp,
         int initialBias, int initialN)
    {
      this.delimiter = delimiter;
      base_num = baseNum;
      this.tmin = tmin;
      this.tmax = tmax;
      this.skew = skew;
      this.damp = damp;
      initial_bias = initialBias;
      initial_n = initialN;
    }

    public string Encode (string s, int offset)
    {
      int n = initial_n;
      int delta = 0;
      int bias = initial_bias;
      int b = 0, h = 0;
      StringBuilder sb = new StringBuilder ();
      for (int i = 0; i < s.Length; i++)
        if (s [i] < '\x80')
          sb.Append (s [i]);
      b = h = sb.Length;
      if (b > 0)
        sb.Append (delimiter);

      while (h < s.Length) {
        int m = int.MaxValue;
        for (int i = 0; i < s.Length; i++)
          if (s [i] >= n && s [i] < m)
            m = s [i];
        checked { delta += (m - n) * (h + 1); }
        n = m;
        for (int i = 0; i < s.Length; i++) {
          char c = s [i];
          if (c < n || c < '\x80')
            checked { delta++; }
          if (c == n) {
            int q = delta;
            for (int k = base_num; ;k += base_num) {
              int t =
                k <= bias + tmin ? tmin :
                k >= bias + tmax ? tmax :
                k - bias;
              if (q < t)
                break;
              sb.Append (EncodeDigit (t + (q - t) % (base_num - t)));
              q = (q - t) / (base_num - t);
            }
            sb.Append (EncodeDigit (q));
            bias = Adapt (delta, h + 1, h == b);
            delta = 0;
            h++;
          }
        }
        delta++;
        n++;
      }

      return sb.ToString ();
    }

    // 41..5A (A-Z) = 0-25
    // 61..7A (a-z) = 0-25
    // 30..39 (0-9) = 26-35
    char EncodeDigit (int d)
    {
      return (char) (d < 26 ? d + 'a' : d - 26 + '0');
    }

    int DecodeDigit (char c)
    {
      return  c - '0' < 10 ? c - 22 :
        c - 'A' < 26 ? c - 'A' :
        c - 'a' < 26 ? c - 'a' : base_num;
    }

    int Adapt (int delta, int numPoints, bool firstTime)
    {
      if (firstTime)
        delta = delta / damp;
      else
        delta = delta / 2;
      delta = delta + (delta / numPoints);
      int k = 0;
      while (delta > ((base_num - tmin) * tmax) / 2) {
        delta = delta / (base_num - tmin);
        k += base_num;
      }
      return k + (((base_num - tmin + 1) * delta) / (delta + skew));
    }

    public string Decode (string s, int offset)
    {
      int n = initial_n;
      int i = 0;
      int bias = initial_bias;
      int b = 0;
      StringBuilder sb = new StringBuilder ();

      for (int j = 0; j < s.Length; j++) {
        if (s [j] == delimiter)
          b = j;
      }
      if (b < 0)
        return s;
      sb.Append (s, 0, b);

      for (int z = b > 0 ? b + 1 : 0; z < s.Length; ) {
        int old_i = i;
        int w = 1;
        for (int k = base_num; ; k += base_num) {
          int digit = DecodeDigit (s [z++]);
          i = i + digit * w;
          int t = k <= bias + tmin ? tmin :
            k >= bias + tmax ? tmax :
            k - bias;
          if (digit < t)
            break;
          w = w * (base_num - t);
        }
        bias = Adapt (i - old_i, sb.Length + 1, old_i == 0);
        n = n + i / (sb.Length + 1);
        i = i % (sb.Length + 1);
        if (n < '\x80')
          throw new ArgumentException (String.Format ("Invalid Bootstring decode result, at {0}", offset + z));
        sb.Insert (i, (char) n);
        i++;
      }

      return sb.ToString ();
    }
  }

  class Punycode : Bootstring
  {
    public Punycode ()
      : base ('-', 36, 1, 26, 38, 700, 72, 0x80)
    {
    }
  }
}
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