TextReader.cs :  » 2.6.4-mono-.net-core » System.IO » System » IO » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.IO 
System.IO » System » IO » TextReader.cs
//
// System.IO.TextReader
//
// Authors:
//   Marcin Szczepanski (marcins@zipworld.com.au)
//   Miguel de Icaza (miguel@gnome.org)
//

//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using System.Runtime.InteropServices;

namespace System.IO{

  [Serializable]
  [ComVisible (true)]
#if NET_2_1
  public abstract class TextReader : IDisposable {
#else
  public abstract class TextReader : MarshalByRefObject, IDisposable {
#endif
    static TextReader ()
    {
      Null = new NullTextReader ();
    }

    protected TextReader() { }
    
    public static readonly TextReader Null;
    
    public virtual void Close()
    { 
      Dispose(true);
    }

    public void Dispose ()
    {
      Dispose(true);
    }

    protected virtual void Dispose (bool disposing)
    {
      if (disposing){
        // If we are explicitly disposed, we can avoid finalization.
        GC.SuppressFinalize (this);
      }
      return;
    }
    
    public virtual int Peek()
    {
      return -1;
    }
    
    public virtual int Read()
    {
      return -1;
    }
    

    public virtual int Read ([In, Out] char[] buffer, int index, int count)
    {
      int c, i;
      
      for (i = 0; i < count; i++) {
        if ((c = Read ()) == -1)
          return i;
        buffer [index + i] = (char)c;
      }
      
      return i;
    }
    
    public virtual int ReadBlock ([In, Out] char [] buffer, int index, int count)
    {
      int total_read_count = 0;
                        int current_read_count = 0;

      do {
        current_read_count = Read (buffer, index, count);
        index += current_read_count;
        total_read_count += current_read_count;
        count -= current_read_count;
      } while (current_read_count != 0 && count > 0);

      return total_read_count;
    }

    public virtual string ReadLine()
    { 
      return String.Empty;
    }

    public virtual string ReadToEnd()
    { 
      return String.Empty;
    }

    public static TextReader Synchronized (TextReader reader)
    {
      if (reader == null)
        throw new ArgumentNullException ("reader is null");
      if (reader is SynchronizedReader)
        return reader;

      return new SynchronizedReader (reader);
    }  

    private class NullTextReader : System.IO.TextReader {

      public override string ReadLine ()
      {
        return null;
      }
    }
  }

  //
  // Synchronized Reader implementation, used internally.
  //
  [Serializable]
  internal class SynchronizedReader : TextReader {
    TextReader reader;
    
    public SynchronizedReader (TextReader reader)
    {
      this.reader = reader;
    }

    public override void Close ()
    {
      lock (this){
        reader.Close ();
      }
    }

    public override int Peek ()
    {
      lock (this){
        return reader.Peek ();
      }
    }

    public override int ReadBlock (char [] buffer, int index, int count)
    {
      lock (this){
        return reader.ReadBlock (buffer, index, count);
      }
    }

    public override string ReadLine ()
    {
      lock (this){
        return reader.ReadLine ();
      }
    }

    public override string ReadToEnd ()
    {
      lock (this){
        return reader.ReadToEnd ();
      }
    }
#region Read Methods
    public override int Read ()
    {
      lock (this){
        return reader.Read ();
      }
    }

    public override int Read (char [] buffer, int index, int count)
    {
      lock (this){
        return reader.Read (buffer, index, count);
      }
    }
#endregion
    
  }
}
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