//
// System.IO.WaitForChangedResult.cs
//
// Author:
// Tim Coleman (tim@timcoleman.com)
//
// Copyright (C) Tim Coleman, 2002
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
namespace System.IO{
public struct WaitForChangedResult {
#region Fields
WatcherChangeTypes changeType;
string name;
string oldName;
bool timedOut;
#endregion // Fields
#region Properties
public WatcherChangeTypes ChangeType {
get { return changeType; }
set { changeType = value; }
}
public string Name {
get { return name; }
set { name = value; }
}
public string OldName {
get { return oldName; }
set { oldName = value; }
}
public bool TimedOut {
get { return timedOut; }
set { timedOut = value; }
}
#endregion // Properties
}
}
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