SocketPermission.cs :  » 2.6.4-mono-.net-core » System.Net » System » Net » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Net 
System.Net » System » Net » SocketPermission.cs
//
// System.Net.SocketPermission.cs
//
// Author:
//   Lawrence Pit (loz@cable.a2000.nl)
//

//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System.Collections;
using System.Security;
using System.Security.Permissions;

namespace System.Net{

  [Serializable]
  public sealed class SocketPermission : CodeAccessPermission, IUnrestrictedPermission
  {
    // Fields
    ArrayList m_acceptList = new ArrayList ();
    ArrayList m_connectList = new ArrayList ();
    bool m_noRestriction;
    
    // Constructors
    public SocketPermission (PermissionState state) : base () 
    {            
      m_noRestriction = (state == PermissionState.Unrestricted);
    }
    
    public SocketPermission (NetworkAccess access, TransportType transport, 
           string hostName, int portNumber) : base () 
    {
      m_noRestriction = false;
      AddPermission (access, transport, hostName, portNumber);
    }  
    
    // Fields
    public const int AllPorts = -1;
    
    // Properties

    public IEnumerator AcceptList {
      get { return m_acceptList.GetEnumerator (); }
    }

    public IEnumerator ConnectList {
      get { return m_connectList.GetEnumerator (); }
    }
    
    // Methods
    
    public void AddPermission (NetworkAccess access, TransportType transport,
             string hostName, int portNumber)
    {
      if (m_noRestriction)
        return;
        
      EndpointPermission permission = new EndpointPermission (hostName, portNumber, transport);

      if (access == NetworkAccess.Accept)
        m_acceptList.Add (permission);
      else
        m_connectList.Add (permission);
    }    
    
    public override IPermission Copy ()
    {
      SocketPermission permission;

      permission = new SocketPermission (m_noRestriction ? 
            PermissionState.Unrestricted : 
            PermissionState.None);

      // as EndpointPermission's are immutable it's safe to do a shallow copy.            
      permission.m_connectList = (ArrayList) this.m_connectList.Clone ();
      permission.m_acceptList = (ArrayList) this.m_acceptList.Clone ();

      return permission;    
    }
    
    public override IPermission Intersect (IPermission target)
    {
      if (target == null) 
        return null;
        
      SocketPermission perm = target as SocketPermission;
      if (perm == null) 
        throw new ArgumentException ("Argument not of type SocketPermission");
      
      if (m_noRestriction) 
        return IntersectEmpty (perm) ? null : perm.Copy ();
        
      if (perm.m_noRestriction)
        return IntersectEmpty (this) ? null : this.Copy ();
        
      SocketPermission newperm = new SocketPermission (PermissionState.None);
      Intersect (this.m_connectList, perm.m_connectList, newperm.m_connectList);
      Intersect (this.m_acceptList, perm.m_acceptList, newperm.m_acceptList);
      return IntersectEmpty (newperm) ? null : newperm;      
    }
    
    private bool IntersectEmpty (SocketPermission permission)    
    {
      return !permission.m_noRestriction && 
             (permission.m_connectList.Count == 0) &&
             (permission.m_acceptList.Count == 0);
    }
    
    private void Intersect (ArrayList list1, ArrayList list2, ArrayList result)
    {
      foreach (EndpointPermission perm1 in list1) {
        foreach (EndpointPermission perm2 in list2) {
          EndpointPermission perm = perm1.Intersect (perm2);
          if (perm != null) {
            // instead of the below it's also okay to simply do:
            //     result.Add (perm);
            // below is only done to avoid double entries            
            bool replaced = false;
            for (int i = 0; i < result.Count; i++) {
              EndpointPermission res = (EndpointPermission) result [i];
              EndpointPermission resperm = perm.Intersect (res);
              if (resperm != null) {
                result [i] = resperm;
                replaced = true;
                break;
              }
            }
            if (!replaced) 
              result.Add (perm);
          }
        }
      }
    }
    
    public override bool IsSubsetOf (IPermission target) 
    {
      if (target == null)
        return (!m_noRestriction && m_connectList.Count == 0 && m_acceptList.Count ==   0);
      
      SocketPermission perm = target as SocketPermission;

      if (perm == null) 
        throw new ArgumentException ("Parameter target must be of type SocketPermission");
      
      if (perm.m_noRestriction) 
        return true;

      if (this.m_noRestriction)
        return false;

      if (this.m_acceptList.Count == 0 && this.m_connectList.Count == 0)
        return true;

      if (perm.m_acceptList.Count == 0 && perm.m_connectList.Count == 0)
        return false;

      return IsSubsetOf (this.m_connectList, perm.m_connectList)
          && IsSubsetOf (this.m_acceptList, perm.m_acceptList);
    }

    private bool IsSubsetOf (ArrayList list1, ArrayList list2)
    {
      foreach (EndpointPermission perm1 in list1) {
        bool issubset = false;
        foreach (EndpointPermission perm2 in list2) 
          if (perm1.IsSubsetOf (perm2)) {
            issubset = true;
            break;
          }
        if (!issubset) 
          return false;
      }
      return true;
    }
    
    public bool IsUnrestricted () 
    {
      return m_noRestriction;
    }

    /*
    
    SocketPermission s = new SocketPermission (NetworkAccess.Connect, TransportType.Tcp, "www.google.com", 80);
    s.AddPermission (NetworkAccess.Accept, TransportType.All, "localhost", 8080);
    s.AddPermission (NetworkAccess.Accept, TransportType.All, "localhost", SocketPermission.AllPorts);
    // s = new SocketPermission (PermissionState.None);
    SecurityElement sec = s.ToXml ();  
    Console.WriteLine (sec.ToString ());

    This is sample xml output:

    <IPermission class="System.Net.SocketPermission, System, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
           version="1">
       <ConnectAccess>
          <ENDPOINT host="www.google.com"
        transport="Tcp"
        port="80"/>
       </ConnectAccess>
       <AcceptAccess>
          <ENDPOINT host="localhost"
        transport="All"
        port="8080"/>
          <ENDPOINT host="localhost"
        transport="All"
        port="All"/>
       </AcceptAccess>
    </IPermission>



    This is a sample unrestricted socketpermission, no matter how many permissions you add:      

    <IPermission class="System.Net.SocketPermission, System, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
           version="1"
           Unrestricted="true"/>


    This is a sample constructed restricted socketpermission with no permissions added:

    <IPermission class="System.Net.SocketPermission, System, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
           version="1"/>
    */
    public override SecurityElement ToXml ()
    {
             
      SecurityElement root = new SecurityElement ("IPermission");

      root.AddAttribute ("class", this.GetType ().AssemblyQualifiedName);
      root.AddAttribute ("version", "1");
      if (m_noRestriction) {
        root.AddAttribute ("Unrestricted", "true");        
        return root;
      }        
        
      if (this.m_connectList.Count > 0)
        ToXml (root, "ConnectAccess", m_connectList.GetEnumerator ());
      
      if (this.m_acceptList.Count > 0) 
        ToXml (root, "AcceptAccess", m_acceptList.GetEnumerator ());      
      
      return root;
    }
    
    private void ToXml (SecurityElement root, string childName, IEnumerator enumerator)
    {
      SecurityElement child = new SecurityElement (childName);
      while (enumerator.MoveNext ()) {
        EndpointPermission perm = enumerator.Current as EndpointPermission;
        SecurityElement grandchild = new SecurityElement ("ENDPOINT");
        grandchild.AddAttribute ("host", perm.Hostname);
        grandchild.AddAttribute ("transport", perm.Transport.ToString ());
        grandchild.AddAttribute ("port", 
            perm.Port == AllPorts 
            ? "All" 
            : ((Int32) perm.Port).ToString ());
        child.AddChild (grandchild);
      }
      root.AddChild (child);
    }
    
    public override void FromXml (SecurityElement securityElement)
    {
      if (securityElement == null)
        throw new ArgumentNullException ("securityElement");
        
      // LAMESPEC: it says to throw an ArgumentNullException in this case        
      if (securityElement.Tag != "IPermission")
        throw new ArgumentException ("securityElement");
        
      string unrestricted = securityElement.Attribute ("Unrestricted");
      if (unrestricted != null) {
        this.m_noRestriction = (String.Compare (unrestricted, "true", true) == 0);
        if (this.m_noRestriction)
          return;
      }
      
      this.m_noRestriction = false;
      this.m_connectList = new ArrayList ();
      this.m_acceptList = new ArrayList ();
      
      ArrayList children = securityElement.Children;
      foreach (SecurityElement child in children) {
        if (child.Tag == "ConnectAccess") 
          FromXml (child.Children, NetworkAccess.Connect);
        else if (child.Tag == "AcceptAccess")
          FromXml (child.Children, NetworkAccess.Accept);
      }
    }    
    
    private void FromXml (ArrayList endpoints, NetworkAccess access)
    {
      foreach (SecurityElement endpoint in endpoints) {
        if (endpoint.Tag != "ENDPOINT")
          continue;
        string hostname = endpoint.Attribute ("host");
        TransportType transport = 
          (TransportType) Enum.Parse (typeof (TransportType), 
                          endpoint.Attribute ("transport"), 
                          true);
        string p = endpoint.Attribute ("port");
        int port = 0;
        if (p == "All") 
          port = SocketPermission.AllPorts;
        else
          port = Int32.Parse (p);

        AddPermission (access, transport, hostname, port);
      }
    }
    
    public override IPermission Union (IPermission target) 
    {
      // LAMESPEC: according to spec we should throw an 
      // exception when target is null. We'll follow the
      // behaviour of MS.Net instead of the spec, also
      // because it matches the Intersect behaviour.
      if (target == null)
        return null;
        // throw new ArgumentNullException ("target");
        
      SocketPermission perm = target as SocketPermission;
      if (perm == null)
        throw new ArgumentException ("Argument not of type SocketPermission");
      
      if (this.m_noRestriction || perm.m_noRestriction) 
        return new SocketPermission (PermissionState.Unrestricted);
        
      SocketPermission copy = (SocketPermission) perm.Copy ();
      copy.m_acceptList.InsertRange (copy.m_acceptList.Count, this.m_acceptList);
      copy.m_connectList.InsertRange (copy.m_connectList.Count, this.m_connectList);        
      
      return copy;
    }
  }
}
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