//
// System.Security.AccessControl.ObjectAccessRule implementation
//
// Authors:
// Dick Porter <dick@ximian.com>
// Atsushi Enomoto <atsushi@ximian.com>
//
// Copyright (C) 2006-2007 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.Security.Principal;
namespace System.Security.AccessControl{
public abstract class ObjectAccessRule : AccessRule
{
protected ObjectAccessRule (IdentityReference identity,
int accessMask, bool isInherited,
InheritanceFlags inheritanceFlags,
PropagationFlags propagationFlags,
Guid objectType,
Guid inheritedObjectType,
AccessControlType type)
: base (identity, accessMask, isInherited, inheritanceFlags, propagationFlags, type)
{
object_type = objectType;
inherited_object_type = inheritedObjectType;
}
Guid object_type, inherited_object_type;
public Guid InheritedObjectType {
get { return inherited_object_type; }
}
public ObjectAceFlags ObjectFlags
{
get {
ObjectAceFlags ret = ObjectAceFlags.None;
if (object_type != Guid.Empty)
ret |= ObjectAceFlags.ObjectAceTypePresent;
if (inherited_object_type != Guid.Empty)
ret |= ObjectAceFlags.InheritedObjectAceTypePresent;
return ret;
}
}
public Guid ObjectType {
get { return object_type; }
}
}
}
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