ToBase64Transform.cs :  » 2.6.4-mono-.net-core » System.Security » System » Security » Cryptography » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Security 
System.Security » System » Security » Cryptography » ToBase64Transform.cs
//
// System.Security.Cryptography.ToBase64Transform
//
// Author:
//   Sergey Chaban (serge@wildwestsoftware.com)
//
// (C) 2004 Novell (http://www.novell.com)
// Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System.Globalization;
using System.Runtime.InteropServices;

namespace System.Security.Cryptography{

  [ComVisible (true)]
  public class ToBase64Transform : ICryptoTransform {

    private const int inputBlockSize = 3;
    private const int outputBlockSize = 4;
    private bool m_disposed;

    public ToBase64Transform ()
    {
    }

    ~ToBase64Transform ()
    {
      Dispose (false);
    }

    public bool CanTransformMultipleBlocks {
      get { return false; }
    }

    public virtual bool CanReuseTransform {
      get { return true; }
    }

    public int InputBlockSize {
      get { return inputBlockSize; }
    }

    public int OutputBlockSize {
      get { return outputBlockSize; }
    }

    public void Clear() 
    {
      Dispose (true);
    }

    void IDisposable.Dispose () 
    {
      Dispose (true);
      GC.SuppressFinalize (this);  // Finalization is now unnecessary
    }

    protected virtual void Dispose (bool disposing) 
    {
      if (!m_disposed) {
        // dispose unmanaged objects
        if (disposing) {
          // dispose managed objects
        }
        m_disposed = true;
      }
    }

    // LAMESPEC: It's not clear from docs what should be happening 
    // here if inputCount > InputBlockSize. It just "Converts the 
    // specified region of the specified byte array" and that's all.
    public int TransformBlock (byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset)
    {
      if (m_disposed)
        throw new ObjectDisposedException ("TransformBlock");
      if (inputBuffer == null)
        throw new ArgumentNullException ("inputBuffer");
      if (outputBuffer == null)
        throw new ArgumentNullException ("outputBuffer");
      if (inputCount < 0)
        throw new ArgumentException ("inputCount", "< 0");
      if (inputCount > inputBuffer.Length)
        throw new ArgumentException ("inputCount", Locale.GetText ("Overflow"));
      if (inputOffset < 0)
        throw new ArgumentOutOfRangeException ("inputOffset", "< 0");
      // ordered to avoid possible integer overflow
      if (inputOffset > inputBuffer.Length - inputCount)
        throw new ArgumentException ("inputOffset", Locale.GetText ("Overflow"));
      // ordered to avoid possible integer overflow
      if (outputOffset < 0)
        throw new ArgumentOutOfRangeException ("outputOffset", "< 0");
      if (outputOffset > outputBuffer.Length - inputCount)
        throw new ArgumentException ("outputOffset", Locale.GetText ("Overflow"));
/// To match MS implementation
//      if (inputCount != this.InputBlockSize)
//        throw new CryptographicException (Locale.GetText ("Invalid input length"));

      InternalTransformBlock (inputBuffer, inputOffset, inputCount, outputBuffer, outputOffset);
      return this.OutputBlockSize;
    }

    internal static void InternalTransformBlock (byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset)
    {
      byte[] lookup = Base64Constants.EncodeTable;

      int b1 = inputBuffer [inputOffset];
      int b2 = inputBuffer [inputOffset + 1];
      int b3 = inputBuffer [inputOffset + 2];

      outputBuffer [outputOffset] = lookup [b1 >> 2];
      outputBuffer [outputOffset+1] = lookup [((b1 << 4) & 0x30) | (b2 >> 4)];
      outputBuffer [outputOffset+2] = lookup [((b2 << 2) & 0x3c) | (b3 >> 6)];
      outputBuffer [outputOffset+3] = lookup [b3 & 0x3f];
    }

    public byte[] TransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount)
    {
      if (m_disposed)
        throw new ObjectDisposedException ("TransformFinalBlock");
      if (inputBuffer == null)
        throw new ArgumentNullException ("inputBuffer");
      if (inputCount < 0)
        throw new ArgumentException ("inputCount", "< 0");
      if (inputOffset > inputBuffer.Length - inputCount)
        throw new ArgumentException ("inputCount", Locale.GetText ("Overflow"));
      if (inputCount > this.InputBlockSize)
        throw new ArgumentOutOfRangeException (Locale.GetText ("Invalid input length"));
      
      return InternalTransformFinalBlock (inputBuffer, inputOffset, inputCount);
    }
    
    // Mono System.Convert depends on the ability to process multiple blocks    
    internal static byte[] InternalTransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount)
    {
      int blockLen = inputBlockSize;
      int outLen = outputBlockSize;
      int fullBlocks = inputCount / blockLen;
      int tail = inputCount % blockLen;

      byte[] res = new byte [(inputCount != 0)
                              ? ((inputCount + 2) / blockLen) * outLen
                              : 0];

      int outputOffset = 0;

      for (int i = 0; i < fullBlocks; i++) {
        InternalTransformBlock (inputBuffer, inputOffset, blockLen, res, outputOffset);
        inputOffset += blockLen;
        outputOffset += outLen;
      }

      byte[] lookup = Base64Constants.EncodeTable;
      int b1,b2;

      // When fewer than 24 input bits are available
      // in an input group, zero bits are added
      // (on the right) to form an integral number of
      // 6-bit groups.
      switch (tail) {
      case 0:
        break;
      case 1:
        b1 = inputBuffer [inputOffset];
        res [outputOffset] = lookup [b1 >> 2];
        res [outputOffset+1] = lookup [(b1 << 4) & 0x30];

        // padding
        res [outputOffset+2] = (byte)'=';
        res [outputOffset+3] = (byte)'=';
        break;

      case 2:
        b1 = inputBuffer [inputOffset];
        b2 = inputBuffer [inputOffset + 1];
        res [outputOffset] = lookup [b1 >> 2];
        res [outputOffset+1] = lookup [((b1 << 4) & 0x30) | (b2 >> 4)];
        res [outputOffset+2] = lookup [(b2 << 2) & 0x3c];

        // one-byte padding
        res [outputOffset+3] = (byte)'=';
        break;
      }

      return res;
    }
  }
}
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