WindowsPrincipal.cs :  » 2.6.4-mono-.net-core » System.Security » System » Security » Principal » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Security 
System.Security » System » Security » Principal » WindowsPrincipal.cs
//
// WindowsPrincipal.cs: Windows IPrincipal implementation
//
// Author:
//  Sebastien Pouliot (sebastien@ximian.com)
//
// (C) 2003 Motus Technologies Inc. (http://www.motus.com)
// Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System.Collections;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace System.Security.Principal{

  [Serializable]
  [ComVisible (true)]
  public class WindowsPrincipal : IPrincipal {

    private WindowsIdentity _identity;
    // http://groups.google.ca/groups?q=WindowsPrincipal+m_roles&hl=en&lr=&ie=UTF-8&oe=UTF-8&selm=OghXf4OgCHA.4228%40tkmsftngp08&rnum=4
    private string [] m_roles;

    // case sensitivity versus number of groups
    // http://groups.google.ca/groups?q=WindowsPrincipal+m_roles&hl=en&lr=&ie=UTF-8&oe=UTF-8&selm=%23JEMHsMQCHA.1916%40tkmsftngp13&rnum=5

    public WindowsPrincipal (WindowsIdentity ntIdentity)
    {
      if (ntIdentity == null)
        throw new ArgumentNullException ("ntIdentity");

      _identity = ntIdentity;
    }

    // properties

    public virtual IIdentity Identity {
      get { return _identity; }
    }

    // methods

    public virtual bool IsInRole (int rid) 
    {
      if (Environment.IsUnix) {
        return IsMemberOfGroupId (Token, (IntPtr) rid);
      }
      else {
        string role = null;
        switch (rid) {
          case 544: // Administrator
            role = "BUILTIN\\Administrators";
            break;
          case 545: // User
            role = "BUILTIN\\Users";
            break;
          case 546: // Guest
            role = "BUILTIN\\Guests";
            break;
          case 547: // PowerUser
            role = "BUILTIN\\Power Users";
            break;
          case 548: // AccountOperator
            role = "BUILTIN\\Account Operators";
            break;
          case 549: // SystemOperator
            role = "BUILTIN\\System Operators";
            break;
          case 550: // PrintOperator
            role = "BUILTIN\\Print Operators";
            break;
          case 551: // BackupOperator
            role = "BUILTIN\\Backup Operators";
            break;
          case 552: // Replicator
            role = "BUILTIN\\Replicator";
            break;
          default:
            return false;
        }
        return IsInRole (role);
      }
    }

    public virtual bool IsInRole (string role)
    {
      if (role == null)
        return false;  // ArgumentNullException

      if (Environment.IsUnix) {
        // note: Posix is always case-sensitive
        return IsMemberOfGroupName (Token, role);
      }
      else {
        // Windows specific code that
        // (a) build the role cache like the MS framework (for compatibility)
        // (b) case sensitive (for Fx 1.0) and case insensitive (later Fx)
        if (m_roles == null) {
          m_roles = WindowsIdentity._GetRoles (Token);
        }
#if !NET_1_0
        role = role.ToUpperInvariant ();
#endif
        foreach (string check in m_roles) {
#if NET_1_0
          if (role == check)
            return true;
#else
          if ((check != null) && (role == check.ToUpperInvariant ()))
            return true;
#endif
        }
        return false;
      }
    }

    public virtual bool IsInRole (WindowsBuiltInRole role)
    {
      if (Environment.IsUnix) {
        // right now we only map Administrator == root
        string group = null;
        switch (role) {
          case WindowsBuiltInRole.Administrator:
            group = "root";
            break;
          default:
            return false;
        }
        return IsInRole (group);
      }
      else {
        return IsInRole ((int) role);
      }
    }
    [MonoTODO ("not implemented")]
    [ComVisible (false)]
    public virtual bool IsInRole (SecurityIdentifier sid)
    {
      throw new NotImplementedException ();
    }

    private IntPtr Token {
      get { return (_identity as WindowsIdentity).Token; }
    }

    // see mono/mono/metadata/security.c for implementation

    // note: never called by Win32 code (i.e. always return false)
    [MethodImplAttribute (MethodImplOptions.InternalCall)]
    private extern static bool IsMemberOfGroupId (IntPtr user, IntPtr group);

    // note: never called by Win32 code (i.e. always return false)
    [MethodImplAttribute (MethodImplOptions.InternalCall)]
    private extern static bool IsMemberOfGroupName (IntPtr user, string group);
  }
}
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