DuplexChannelBase.cs :  » 2.6.4-mono-.net-core » System.ServiceModel » System » ServiceModel » Channels » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.ServiceModel 
System.ServiceModel » System » ServiceModel » Channels » DuplexChannelBase.cs
// 
// DuplexSessionChannelBase.cs
// 
// Author:
//     Marcos Cobena (marcoscobena@gmail.com)
//  Atsushi Enomoto  <atsushi@ximian.com>
// 
// Copyright 2007 Marcos Cobena (http://www.youcannoteatbits.org/)
// 
// Copyright (C) 2009 Novell, Inc.  http://www.novell.com
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using System.ServiceModel.Channels;

namespace System.ServiceModel.Channels{
  internal abstract class DuplexChannelBase : ChannelBase, IDuplexChannel
  {
    ChannelFactoryBase channel_factory_base;
    ChannelListenerBase channel_listener_base;
    EndpointAddress local_address;
    EndpointAddress remote_address;
    Uri via;
    
    public DuplexChannelBase (ChannelFactoryBase factory, EndpointAddress remoteAddress, Uri via) : base (factory)
    {
      channel_factory_base = factory;
      remote_address = remoteAddress;
      this.via = via;
      SetupDelegates ();
    }
    
    public DuplexChannelBase (ChannelListenerBase listener) : base (listener)
    {
      channel_listener_base = listener;
      local_address = new EndpointAddress (listener.Uri);
      SetupDelegates ();
    }

    public virtual EndpointAddress LocalAddress {
      get { return local_address; }
    }

    public virtual EndpointAddress RemoteAddress {
      get { return remote_address; }
    }

    public Uri Via {
      get { return via ?? RemoteAddress.Uri; }
    }

    void SetupDelegates ()
    {
      open_handler = new Action<TimeSpan> (Open);
      close_handler = new Action<TimeSpan> (Close);
      send_handler = new AsyncSendHandler (Send);
      receive_handler = new AsyncReceiveHandler (Receive);
      wait_handler = new AsyncWaitForMessageHandler (WaitForMessage);
      try_receive_handler = new TryReceiveHandler (TryReceive);
    }

    public override T GetProperty<T> ()
    {
      if (typeof (T) == typeof (MessageVersion)) {
        if (channel_factory_base is IHasMessageEncoder)
          return (T) (object) ((IHasMessageEncoder) channel_factory_base).MessageEncoder.MessageVersion;
        if (channel_listener_base is IHasMessageEncoder)
          return (T) (object) ((IHasMessageEncoder) channel_listener_base).MessageEncoder.MessageVersion;
      }
      if (typeof (T) == typeof (IChannelFactory))
        return (T) (object) channel_factory_base;
      if (typeof (T) == typeof (IChannelListener))
        return (T) (object) channel_listener_base;
      return base.GetProperty<T> ();
    }

    // Open
    Action<TimeSpan> open_handler;

    protected override IAsyncResult OnBeginOpen (TimeSpan timeout, AsyncCallback callback, object state)
    {
      return open_handler.BeginInvoke (timeout, callback, state);
    }

    protected override void OnEndOpen (IAsyncResult result)
    {
      open_handler.EndInvoke (result);
    }

    // Close
    Action<TimeSpan> close_handler;

    protected override IAsyncResult OnBeginClose (TimeSpan timeout, AsyncCallback callback, object state)
    {
      return close_handler.BeginInvoke (timeout, callback, state);
    }

    protected override void OnEndClose (IAsyncResult result)
    {
      close_handler.EndInvoke (result);
    }

    // Send

    delegate void AsyncSendHandler (Message message, TimeSpan timeout);
    AsyncSendHandler send_handler;

    public virtual IAsyncResult BeginSend (Message message, AsyncCallback callback, object state)
    {
      return BeginSend (message, DefaultSendTimeout, callback, state);
    }

    public virtual IAsyncResult BeginSend (Message message, TimeSpan timeout, AsyncCallback callback, object state)
    {
      return send_handler.BeginInvoke (message, timeout, callback, state);
    }

    public virtual void EndSend (IAsyncResult result)
    {
      send_handler.EndInvoke (result);
    }

    public virtual void Send (Message message)
    {
      Send (message, this.DefaultSendTimeout);
    }

    public abstract void Send (Message message, TimeSpan timeout);

    // Receive

    delegate Message AsyncReceiveHandler (TimeSpan timeout);
    AsyncReceiveHandler receive_handler;

    public virtual IAsyncResult BeginReceive (AsyncCallback callback, object state)
    {
      return BeginReceive (this.DefaultReceiveTimeout, callback, state);
    }

    public virtual IAsyncResult BeginReceive (TimeSpan timeout, AsyncCallback callback, object state)
    {
      return receive_handler.BeginInvoke (timeout, callback, state);
    }

    public virtual Message EndReceive (IAsyncResult result)
    {
      return receive_handler.EndInvoke (result);
    }

    public virtual Message Receive ()
    {
      return Receive (this.DefaultReceiveTimeout);
    }

    public virtual Message Receive (TimeSpan timeout)
    {
      Message msg;
      if (!TryReceive (timeout, out msg))
        throw new TimeoutException ();
      return msg;
    }

    // TryReceive

    delegate bool TryReceiveHandler (TimeSpan timeout, out Message msg);
    TryReceiveHandler try_receive_handler;

    public virtual IAsyncResult BeginTryReceive (TimeSpan timeout, AsyncCallback callback, object state)
    {
      Message dummy;
      return try_receive_handler.BeginInvoke (timeout, out dummy, callback, state);
    }
    
    public virtual bool EndTryReceive (IAsyncResult result, out Message message)
    {
      return try_receive_handler.EndInvoke (out message, result);
    }
    
    public abstract bool TryReceive (TimeSpan timeout, out Message message);

    // WaitForMessage

    delegate bool AsyncWaitForMessageHandler (TimeSpan timeout);
    AsyncWaitForMessageHandler wait_handler;

    public virtual IAsyncResult BeginWaitForMessage (TimeSpan timeout, AsyncCallback callback, object state)
    {
      return wait_handler.BeginInvoke (timeout, callback, state);
    }
    
    public virtual bool EndWaitForMessage (IAsyncResult result)
    {
      return wait_handler.EndInvoke (result);
    }
    
    public abstract bool WaitForMessage (TimeSpan timeout);
  }
}
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