ChannelDispatcher.cs :  » 2.6.4-mono-.net-core » System.ServiceModel » System » ServiceModel » Dispatcher » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.ServiceModel 
System.ServiceModel » System » ServiceModel » Dispatcher » ChannelDispatcher.cs
//
// ChannelDispatcher.cs
//
// Author:
//  Atsushi Enomoto <atsushi@ximian.com>
//
// Copyright (C) 2005,2009 Novell, Inc.  http://www.novell.com
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Reflection;
using System.ServiceModel.Channels;
using System.Threading;
using System.Transactions;
using System.ServiceModel;
using System.ServiceModel.Description;

namespace System.ServiceModel.Dispatcher{
  public class ChannelDispatcher : ChannelDispatcherBase
  {
    class EndpointDispatcherCollection : SynchronizedCollection<EndpointDispatcher>
    {
      public EndpointDispatcherCollection (ChannelDispatcher owner)
      {
        this.owner = owner;
      }

      ChannelDispatcher owner;

      protected override void ClearItems ()
      {
        foreach (var ed in this)
          ed.ChannelDispatcher = null;
        base.ClearItems ();
      }

      protected override void InsertItem (int index, EndpointDispatcher item)
      {
        item.ChannelDispatcher = owner;
        base.InsertItem (index, item);
      }

      protected override void RemoveItem (int index)
      {
        if (index < Count)
          this [index].ChannelDispatcher = null;
        base.RemoveItem (index);
      }

      protected override void SetItem (int index, EndpointDispatcher item)
      {
        item.ChannelDispatcher = owner;
        base.SetItem (index, item);
      }
    }

    ServiceHostBase host;

    string binding_name;    
    Collection<IErrorHandler> error_handlers
      = new Collection<IErrorHandler> ();
    IChannelListener listener;
    internal IDefaultCommunicationTimeouts timeouts; // FIXME: remove internal
    MessageVersion message_version;
    bool receive_sync, include_exception_detail_in_faults,
      manual_addressing, is_tx_receive;
    int max_tx_batch_size;
    SynchronizedCollection<IChannelInitializer> initializers
      = new SynchronizedCollection<IChannelInitializer> ();
    IsolationLevel tx_isolation_level;
    TimeSpan tx_timeout;
    ServiceThrottle throttle;

    Guid identifier = Guid.NewGuid ();
    ManualResetEvent async_event = new ManualResetEvent (false);

    ListenerLoopManager loop_manager;
    SynchronizedCollection<EndpointDispatcher> endpoints;

    [MonoTODO ("get binding info from config")]
    public ChannelDispatcher (IChannelListener listener)
      : this (listener, null)
    {
    }

    public ChannelDispatcher (
      IChannelListener listener, string bindingName)
      : this (listener, bindingName, null)
    {
    }

    public ChannelDispatcher (
      IChannelListener listener, string bindingName,
      IDefaultCommunicationTimeouts timeouts)
    {
      if (listener == null)
        throw new ArgumentNullException ("listener");
      Init (listener, bindingName, timeouts);
    }

    private void Init (IChannelListener listener, string bindingName,
      IDefaultCommunicationTimeouts timeouts)
    {
      this.listener = listener;
      this.binding_name = bindingName;
      // IChannelListener is often a ChannelListenerBase
      // which implements IDefaultCommunicationTimeouts.
      this.timeouts = timeouts ?? listener as IDefaultCommunicationTimeouts ?? DefaultCommunicationTimeouts.Instance;
      endpoints = new EndpointDispatcherCollection (this);
    }

    internal EndpointDispatcher InitializeServiceEndpoint (Type serviceType, ServiceEndpoint se)
    {
      this.MessageVersion = se.Binding.MessageVersion;
      if (this.MessageVersion == null)
        this.MessageVersion = MessageVersion.Default;

      //Attach one EndpointDispacher to the ChannelDispatcher
      EndpointDispatcher ed = new EndpointDispatcher (se.Address, se.Contract.Name, se.Contract.Namespace);
      this.Endpoints.Add (ed);
      ed.InitializeServiceEndpoint (false, serviceType, se);
      return ed;
    }

    public string BindingName {
      get { return binding_name; }
    }

    public SynchronizedCollection<IChannelInitializer> ChannelInitializers {
      get { return initializers; }
    }

    protected internal override TimeSpan DefaultCloseTimeout {
      get { return timeouts.CloseTimeout; }
    }

    protected internal override TimeSpan DefaultOpenTimeout {
      get { return timeouts.OpenTimeout; }
    }

    public Collection<IErrorHandler> ErrorHandlers {
      get { return error_handlers; }
    }

    public SynchronizedCollection<EndpointDispatcher> Endpoints {
      get { return endpoints; }
    }

    [MonoTODO]
    public bool IsTransactedAccept {
      get { throw new NotImplementedException (); }
    }

    public bool IsTransactedReceive {
      get { return is_tx_receive; }
      set { is_tx_receive = value; }
    }

    public bool ManualAddressing {
      get { return manual_addressing; }
      set { manual_addressing = value; }
    }

    public int MaxTransactedBatchSize {
      get { return max_tx_batch_size; }
      set { max_tx_batch_size = value; }
    }

    public override ServiceHostBase Host {
      get { return host; }
    }

    public override IChannelListener Listener {
      get { return listener; }
    }

    public MessageVersion MessageVersion {
      get { return message_version; }
      set { message_version = value; }
    }

    public bool ReceiveSynchronously {
      get { return receive_sync; }
      set {
        ThrowIfDisposedOrImmutable ();
        receive_sync = value; 
      }
    }

    public bool IncludeExceptionDetailInFaults {
      get { return include_exception_detail_in_faults; }
      set { include_exception_detail_in_faults = value; }
    }

    public ServiceThrottle ServiceThrottle {
      get { return throttle; }
      set { throttle = value; }
    }

    public IsolationLevel TransactionIsolationLevel {
      get { return tx_isolation_level; }
      set { tx_isolation_level = value; }
    }

    public TimeSpan TransactionTimeout {
      get { return tx_timeout; }
      set { tx_timeout = value; }
    }

    protected internal override void Attach (ServiceHostBase host)
    {
      this.host = host;
      var bl = listener as IChannelDispatcherBoundListener;
      if (bl != null)
        bl.ChannelDispatcher = this;
    }

    public override void CloseInput ()
    {
      if (loop_manager != null)
        loop_manager.CloseInput ();
    }

    protected internal override void Detach (ServiceHostBase host)
    {      
      this.host = null;      
    }

    protected override void OnAbort ()
    {
      if (loop_manager != null)
        loop_manager.Stop (TimeSpan.FromTicks (1));
    }

    Action<TimeSpan> open_delegate;
    Action<TimeSpan> close_delegate;

    protected override IAsyncResult OnBeginClose (TimeSpan timeout,
      AsyncCallback callback, object state)
    {
      if (close_delegate == null)
        close_delegate = new Action<TimeSpan> (OnClose);
      return close_delegate.BeginInvoke (timeout, callback, state);
    }

    protected override IAsyncResult OnBeginOpen (TimeSpan timeout,
      AsyncCallback callback, object state)
    {
      if (open_delegate == null)
        open_delegate = new Action<TimeSpan> (OnOpen);
      return open_delegate.BeginInvoke (timeout, callback, state);
    }

    protected override void OnClose (TimeSpan timeout)
    {
      if (loop_manager != null)
        loop_manager.Stop (timeout);
    }

    protected override void OnClosed ()
    {
      if (host != null)
        host.ChannelDispatchers.Remove (this);
      base.OnClosed ();
    }

    protected override void OnEndClose (IAsyncResult result)
    {
      close_delegate.EndInvoke (result);
    }

    protected override void OnEndOpen (IAsyncResult result)
    {
      open_delegate.EndInvoke (result);
    }

    protected override void OnOpen (TimeSpan timeout)
    {
      if (Host == null || MessageVersion == null)
        throw new InvalidOperationException ("Service host is not attached to this ChannelDispatcher.");

      loop_manager.Setup (timeout);
    }

    protected override void OnOpening ()
    {
      base.OnOpening ();
      loop_manager = new ListenerLoopManager (this);
    }

    protected override void OnOpened ()
    {
      base.OnOpened ();
      StartLoop ();
    }

    void StartLoop ()
    {
      // FIXME: not sure if it should be filled here.
      if (ServiceThrottle == null)
        ServiceThrottle = new ServiceThrottle ();

      loop_manager.Start ();
    }
  }

    // isolated from ChannelDispatcher
    class ListenerLoopManager
    {
      ChannelDispatcher owner;
      AutoResetEvent throttle_wait_handle = new AutoResetEvent (false);
      AutoResetEvent creator_handle = new AutoResetEvent (false);
      ManualResetEvent stop_handle = new ManualResetEvent (false);
      bool loop;
      Thread loop_thread;
      DateTime close_started;
      TimeSpan close_timeout;
      Func<IAsyncResult> channel_acceptor;
      List<IChannel> channels = new List<IChannel> ();
      AddressFilterMode address_filter_mode;

      public ListenerLoopManager (ChannelDispatcher owner)
      {
        this.owner = owner;
        var sba = owner.Host != null ? owner.Host.Description.Behaviors.Find<ServiceBehaviorAttribute> () : null;
        if (sba != null)
          address_filter_mode = sba.AddressFilterMode;
      }

      public void Setup (TimeSpan openTimeout)
      {
        if (owner.Listener.State != CommunicationState.Opened)
          owner.Listener.Open (openTimeout);

        // It is tested at Open(), but strangely it is not instantiated at this point.
        foreach (var ed in owner.Endpoints)
          if (ed.DispatchRuntime.InstanceContextProvider == null && (ed.DispatchRuntime.Type == null || ed.DispatchRuntime.Type.GetConstructor (Type.EmptyTypes) == null))
            throw new InvalidOperationException ("There is no default constructor for the service Type in the DispatchRuntime");
        SetupChannelAcceptor ();
      }

      public void Start ()
      {
        if (loop_thread == null)
          loop_thread = new Thread (new ThreadStart (Loop));
        loop_thread.Start ();
      }

      Func<IAsyncResult> CreateAcceptor<TChannel> (IChannelListener l) where TChannel : class, IChannel
      {
        IChannelListener<TChannel> r = l as IChannelListener<TChannel>;
        if (r == null)
          return null;
        AsyncCallback callback = delegate (IAsyncResult result) {
          try {
            ChannelAccepted (r.EndAcceptChannel (result));
          } catch (Exception ex) {
            Console.WriteLine ("Exception during finishing channel acceptance.");
            Console.WriteLine (ex);
            creator_handle.Set ();
          }
        };
        return delegate {
          try {
            return r.BeginAcceptChannel (callback, null);
          } catch (Exception ex) {
            Console.WriteLine ("Exception during accepting channel.");
            Console.WriteLine (ex);
            throw;
          }
        };
      }

      void SetupChannelAcceptor ()
      {
        var l = owner.Listener;
        channel_acceptor =
          CreateAcceptor<IReplyChannel> (l) ??
          CreateAcceptor<IReplySessionChannel> (l) ??
          CreateAcceptor<IInputChannel> (l) ??
          CreateAcceptor<IInputSessionChannel> (l) ??
          CreateAcceptor<IDuplexChannel> (l) ??
          CreateAcceptor<IDuplexSessionChannel> (l);
        if (channel_acceptor == null)
          throw new InvalidOperationException (String.Format ("Unrecognized channel listener type: {0}", l.GetType ()));
      }

      public void Stop (TimeSpan timeout)
      {
        if (loop_thread == null)
          return;

        close_started = DateTime.Now;
        close_timeout = timeout;
        loop = false;
        creator_handle.Set ();
        throttle_wait_handle.Set (); // break primary loop
        if (stop_handle != null) {
          stop_handle.WaitOne (timeout > TimeSpan.Zero ? timeout : TimeSpan.FromTicks (1));
          stop_handle.Close ();
          stop_handle = null;
        }
        if (owner.Listener.State != CommunicationState.Closed) {
          // FIXME: log it
          Console.WriteLine ("Channel listener '{0}' is not closed. Aborting.", owner.Listener.GetType ());
          owner.Listener.Abort ();
        }
        if (loop_thread != null && loop_thread.IsAlive)
          loop_thread.Abort ();
        loop_thread = null;
      }

      public void CloseInput ()
      {
        foreach (var ch in channels.ToArray ()) {
          if (ch.State == CommunicationState.Closed)
            channels.Remove (ch); // zonbie, if exists
          else {
            try {
              ch.Close (close_timeout - (DateTime.Now - close_started));
            } catch (Exception ex) {
              // FIXME: log it.
              Console.WriteLine (ex);
              ch.Abort ();
            }
          }
        }
      }

      void Loop ()
      {
        try {
          LoopCore ();
        } catch (Exception ex) {
          // FIXME: log it
          Console.WriteLine ("ListenerLoopManager caught an exception inside dispatcher loop, which is likely thrown by the channel listener {0}", owner.Listener);
          Console.WriteLine (ex);
        } finally {
          if (stop_handle != null)
            stop_handle.Set ();
        }
      }

      void LoopCore ()
      {
        loop = true;

        // FIXME: use WaitForChannel() for (*only* for) transacted channel listeners.
        // http://social.msdn.microsoft.com/Forums/en-US/wcf/thread/3faa4a5e-8602-4dbe-a181-73b3f581835e

        while (loop) {
          // FIXME: enable throttling
          // FIXME: take MaxConcurrentCalls into consideration too.
//          while (loop && channels.Count < owner.ServiceThrottle.MaxConcurrentSessions) {
          while (loop && channels.Count < 1) {
            channel_acceptor ();
            creator_handle.WaitOne (); // released by ChannelAccepted()
          }
          if (!loop)
            break;
          throttle_wait_handle.WaitOne (); // released by IChannel.Close()
        }
        try {
          owner.Listener.Close ();
        } finally {
          // make sure to close both listener and channels.
          owner.CloseInput ();
        }
      }

      void ChannelAccepted (IChannel ch)
      {
      try {
        if (ch == null) // could happen when it was aborted
          return;
        if (!loop) {
          var dis = ch as IDisposable;
          if (dis != null)
            dis.Dispose ();
          return;
        }

        lock (channels)
          channels.Add (ch);
        ch.Opened += delegate {
          ch.Faulted += delegate {
            lock (channels)
              if (channels.Contains (ch))
                channels.Remove (ch);
            throttle_wait_handle.Set (); // release loop wait lock.
            };
          ch.Closed += delegate {
            lock (channels)
              if (channels.Contains (ch))
                channels.Remove (ch);
            throttle_wait_handle.Set (); // release loop wait lock.
            };
          };
        ch.Open ();
      } finally {
        creator_handle.Set ();
      }

        ProcessRequestOrInput (ch);
      }

      void ProcessRequestOrInput (IChannel ch)
      {
        var reply = ch as IReplyChannel;
        var input = ch as IInputChannel;

        if (reply != null) {
          if (owner.ReceiveSynchronously) {
            RequestContext rc;
            if (reply.TryReceiveRequest (owner.timeouts.ReceiveTimeout, out rc))
              ProcessRequest (reply, rc);
          } else {
            reply.BeginTryReceiveRequest (owner.timeouts.ReceiveTimeout, TryReceiveRequestDone, reply);
          }
        } else if (input != null) {
          if (owner.ReceiveSynchronously) {
            Message msg;
            if (input.TryReceive (owner.timeouts.ReceiveTimeout, out msg))
              ProcessInput (input, msg);
          } else {
            input.BeginTryReceive (owner.timeouts.ReceiveTimeout, TryReceiveDone, input);
          }
        }
      }

      void TryReceiveRequestDone (IAsyncResult result)
      {
        RequestContext rc;
        var reply = (IReplyChannel) result.AsyncState;
        if (reply.EndTryReceiveRequest (result, out rc))
          ProcessRequest (reply, rc);
        else
          reply.Close ();
      }

      void TryReceiveDone (IAsyncResult result)
      {
        Message msg;
        var input = (IInputChannel) result.AsyncState;
        if (input.EndTryReceive (result, out msg))
          ProcessInput (input, msg);
        else
          input.Close ();
      }

      void ProcessRequest (IReplyChannel reply, RequestContext rc)
      {
        var req = rc.RequestMessage;
        try {
          var ed = FindEndpointDispatcher (req);
          new InputOrReplyRequestProcessor (ed.DispatchRuntime, reply).ProcessReply (rc);
        } catch (Exception ex) {
          // FIXME: log it.
          Console.WriteLine (ex);

          var conv = reply.GetProperty<FaultConverter> () ?? FaultConverter.GetDefaultFaultConverter (rc.RequestMessage.Version);
          Message res;
          if (!conv.TryCreateFaultMessage (ex, out res))
            res = Message.CreateMessage (req.Version, new FaultCode ("Receiver"), ex.Message, req.Version.Addressing.FaultNamespace);
          rc.Reply (res);
        } finally {
          if (rc != null)
            rc.Close ();
          // unless it is closed by session/call manager, move it back to the loop to receive the next message.
          if (loop && reply.State != CommunicationState.Closed)
            ProcessRequestOrInput (reply);
        }
      }

      void ProcessInput (IInputChannel input, Message message)
      {
        try {
          EndpointDispatcher candidate = null;
          candidate = FindEndpointDispatcher (message);
          new InputOrReplyRequestProcessor (candidate.DispatchRuntime, input).
            ProcessInput (message);
        }
        catch (Exception ex) {
          // FIXME: log it.
          Console.WriteLine (ex);
        } finally {
          // unless it is closed by session/call manager, move it back to the loop to receive the next message.
          if (loop && input.State != CommunicationState.Closed)
            ProcessRequestOrInput (input);
        }
      }

      EndpointDispatcher FindEndpointDispatcher (Message message) {
        EndpointDispatcher candidate = null;
        bool hasEndpointMatch = false;
        foreach (var endpoint in owner.Endpoints) {
          if (endpoint.AddressFilter.Match (message)) {
            hasEndpointMatch = true;
            if (!endpoint.ContractFilter.Match (message))
              continue;
            var newdis = endpoint;
            if (candidate == null || candidate.FilterPriority < newdis.FilterPriority)
              candidate = newdis;
            else if (candidate.FilterPriority == newdis.FilterPriority)
              throw new MultipleFilterMatchesException ();
          }
        }
        if (candidate == null && !hasEndpointMatch) {
          if (owner.Host != null)
            owner.Host.OnUnknownMessageReceived (message);
          // we have to return a fault to the client anyways...
          throw new EndpointNotFoundException ();
        }
        else if (candidate == null)
          // FIXME: It is not a good place to check, but anyways detach this error from EndpointNotFoundException.
          throw new ActionNotSupportedException (String.Format ("Action '{0}' did not match any operations in the target contract", message.Headers.Action));

        return candidate;
      }
    }
}
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