Encoder.cs :  » 2.6.4-mono-.net-core » System.Text » System » Text » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Text 
System.Text » System » Text » Encoder.cs
/*
 * Encoder.cs - Implementation of the "System.Text.Encoder" class.
 *
 * Copyright (c) 2001  Southern Storm Software, Pty Ltd
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

namespace System.Text{

using System;
using System.Runtime.InteropServices;

[Serializable]
[ComVisible (true)]
public abstract class Encoder
{

  // Constructor.
  protected Encoder() {}

  EncoderFallback fallback = new EncoderReplacementFallback ();
  EncoderFallbackBuffer fallback_buffer;

  [ComVisible (false)]
  public EncoderFallback Fallback {
    get { return fallback; }
    set {
      if (value == null)
        throw new ArgumentNullException ();
      fallback = value;
      fallback_buffer = null;
    }
  }

  [ComVisible (false)]
  public EncoderFallbackBuffer FallbackBuffer {
    get {
      if (fallback_buffer == null)
        fallback_buffer = Fallback.CreateFallbackBuffer ();
      return fallback_buffer;
    }
  }

  // Get the number of bytes needed to encode a buffer.
  public abstract int GetByteCount(char[] chars, int index,
                   int count, bool flush);

  // Get the bytes that result from decoding a buffer.
  public abstract int GetBytes(char[] chars, int charIndex, int charCount,
                 byte[] bytes, int byteIndex, bool flush);

  [CLSCompliant (false)]
  [ComVisible (false)]
  public unsafe virtual int GetByteCount (char* chars, int count, bool flush)
  {
    if (chars == null)
      throw new ArgumentNullException ("chars");
    if (count < 0)
      throw new ArgumentOutOfRangeException ("count");

    char [] carr = new char [count];
    Marshal.Copy ((IntPtr) chars, carr, 0, count);
    return GetByteCount (carr, 0, count, flush);
  }

  [CLSCompliant (false)]
  [ComVisible (false)]
  public unsafe virtual int GetBytes (char* chars, int charCount,
    byte* bytes, int byteCount, bool flush)
  {
    CheckArguments (chars, charCount, bytes, byteCount);

    char [] carr = new char [charCount];
    Marshal.Copy ((IntPtr) chars, carr, 0, charCount);
    byte [] barr = new byte [byteCount];
    Marshal.Copy ((IntPtr) bytes, barr, 0, byteCount);
    return GetBytes (carr, 0, charCount, barr, 0, flush);
  }

  [ComVisible (false)]
  public virtual void Reset ()
  {
    if (fallback_buffer != null)
      fallback_buffer.Reset ();
  }

  [CLSCompliant (false)]
  [ComVisible (false)]
  public unsafe virtual void Convert (
    char* chars, int charCount,
    byte* bytes, int byteCount, bool flush,
    out int charsUsed, out int bytesUsed, out bool completed)
  {
    CheckArguments (chars, charCount, bytes, byteCount);

    charsUsed = charCount;
    while (true) {
      bytesUsed = GetByteCount (chars, charsUsed, flush);
      if (bytesUsed <= byteCount)
        break;
      flush = false;
      charsUsed >>= 1;
    }
    completed = charsUsed == charCount;
    bytesUsed = GetBytes (chars, charsUsed, bytes, byteCount, flush);
  }

  [ComVisible (false)]
  public virtual void Convert (
    char [] chars, int charIndex, int charCount,
    byte [] bytes, int byteIndex, int byteCount, bool flush,
    out int charsUsed, out int bytesUsed, out bool completed)
  {
    if (chars == null)
      throw new ArgumentNullException ("chars");
    if (bytes == null)
      throw new ArgumentNullException ("bytes");
    if (charIndex < 0 || chars.Length <= charIndex)
      throw new ArgumentOutOfRangeException ("charIndex");
    if (charCount < 0 || chars.Length < charIndex + charCount)
      throw new ArgumentOutOfRangeException ("charCount");
    if (byteIndex < 0 || bytes.Length <= byteIndex)
      throw new ArgumentOutOfRangeException ("byteIndex");
    if (byteCount < 0 || bytes.Length < byteIndex + byteCount)
      throw new ArgumentOutOfRangeException ("byteCount");

    charsUsed = charCount;
    while (true) {
      bytesUsed = GetByteCount (chars, charIndex, charsUsed, flush);
      if (bytesUsed <= byteCount)
        break;
      flush = false;
      charsUsed >>= 1;
    }
    completed = charsUsed == charCount;
    bytesUsed = GetBytes (chars, charIndex, charsUsed, bytes, byteIndex, flush);
  }

  unsafe void CheckArguments (char* chars, int charCount, byte* bytes, int byteCount)
  {
    if (chars == null)
      throw new ArgumentNullException ("chars");
    if (bytes == null)
      throw new ArgumentNullException ("bytes");
    if (charCount < 0)
      throw new ArgumentOutOfRangeException ("charCount");
    if (byteCount < 0)
      throw new ArgumentOutOfRangeException ("byteCount");
  }
}; // class Encoder

}; // namespace System.Text
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