//
// System.Threading.HostExecutionContextSwitcher structure
//
// Author:
// Sebastien Pouliot <sebastien@ximian.com>
//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.Runtime.ConstrainedExecution;
using System.Runtime.InteropServices;
namespace System.Threading{
[ComVisible (false)]
public struct HostExecutionContextSwitcher : IDisposable {
[MonoTODO]
public HostExecutionContext CurrentHostExecutionContext {
get { throw new NotImplementedException (); }
set { throw new NotImplementedException (); }
}
[MonoTODO]
public HostExecutionContext PreviousHostExecutionContext {
get { throw new NotImplementedException (); }
set { throw new NotImplementedException (); }
}
[MonoTODO]
[ReliabilityContract (Consistency.WillNotCorruptState, Cer.MayFail)]
public void Undo ()
{
}
[MonoTODO]
public override bool Equals (object o)
{
if (o == null)
return false;
// TODO
throw new NotImplementedException ();
}
[MonoTODO]
public override int GetHashCode ()
{
return 0;
}
void IDisposable.Dispose ()
{
Undo ();
}
}
}
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