//
// System.Web.SessionState.StateServerItem
//
// Author(s):
// Jackson Harper (jackson@ximian.com)
// Marek Habersack (grendello@gmail.com)
//
// (C) 2003 Novell, Inc (http://www.novell.com)
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#if NET_2_0
using System;
namespace System.Web.SessionState{
[Serializable]
internal class StateServerItem {
public byte [] CollectionData;
public byte [] StaticObjectsData;
DateTime last_access;
public int Timeout;
public Int32 LockId;
public bool Locked;
public DateTime LockedTime;
public SessionStateActions Action;
public StateServerItem (int timeout) : this (null, null, timeout)
{
}
public StateServerItem (byte [] collection_data, byte [] sobjs_data, int timeout)
{
this.CollectionData = collection_data;
this.StaticObjectsData = sobjs_data;
this.Timeout = timeout;
this.last_access = DateTime.UtcNow;
this.Locked = false;
this.LockId = Int32.MinValue;
this.LockedTime = DateTime.MinValue;
this.Action = SessionStateActions.None;
}
public void Touch ()
{
last_access = DateTime.UtcNow;
}
public bool IsAbandoned () {
if (last_access.AddMinutes (Timeout) < DateTime.UtcNow)
return true;
return false;
}
}
}
#endif
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