//
// System.Web.UI.Design.TemplateEditingService
//
// Authors:
// Gert Driesen (drieseng@users.sourceforge.net)
//
// (C) 2004 Novell
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.Web.UI.WebControls;
using System.ComponentModel.Design;
namespace System.Web.UI.Design{
#if NET_2_0
[Obsolete ("Template editing is supported in ControlDesigner.TemplateGroups with SetViewFlags(ViewFlags.TemplateEditing, true) in 2.0.")]
#endif
public sealed class TemplateEditingService : ITemplateEditingService, IDisposable
{
public TemplateEditingService (IDesignerHost designerHost)
{
if (designerHost == null)
throw new ArgumentNullException ("designerHost");
_designerHost = designerHost;
}
~TemplateEditingService ()
{
Dispose (false);
}
[MonoTODO]
public ITemplateEditingFrame CreateFrame (TemplatedControlDesigner designer, string frameName, string[] templateNames)
{
return CreateFrame (designer, frameName, templateNames, null, null);
}
[MonoTODO]
public ITemplateEditingFrame CreateFrame (TemplatedControlDesigner designer, string frameName, string[] templateNames, Style controlStyle, Style[] templateStyles)
{
throw new NotImplementedException ();
}
public void Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
private void Dispose (bool disposing)
{
if (disposing)
_designerHost = null;
}
[MonoTODO]
public string GetContainingTemplateName (Control control)
{
throw new NotImplementedException ();
}
public bool SupportsNestedTemplateEditing {
get {
return false;
}
}
private IDesignerHost _designerHost;
}
}
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