StateManagedCollection.cs :  » 2.6.4-mono-.net-core » System.Web » System » Web » UI » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Web 
System.Web » System » Web » UI » StateManagedCollection.cs
//
// System.Web.UI.StateManagedCollection
//
// Authors:
//  Ben Maurer (bmaurer@users.sourceforge.net)
//  Sebastien Pouliot  <sebastien@ximian.com>
//      Marek Habersack (mhabersack@novell.com)
//
// (C) 2003 Ben Maurer
// Copyright (C) 2005-2008 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System.Collections;
using System.Collections.Generic;

namespace System.Web.UI{

  public abstract class StateManagedCollection : IList, IStateManager
  {    
    ArrayList items = new ArrayList ();
    bool saveEverything = false;

    protected virtual object CreateKnownType (int index)
    {
      return null;
    }

    public void SetDirty ()
    {
      saveEverything = true;
      for (int i = 0; i < items.Count; i++)
        SetDirtyObject (items[i]);
    }

    protected abstract void SetDirtyObject (object o);

    protected virtual Type [] GetKnownTypes ()
    {
      return null;
    }
    
    #region OnXXX
    protected virtual void OnClear ()
    {
    }
    
    protected virtual void OnClearComplete ()
    {
    }
    
    protected virtual void OnInsert (int index, object value)
    {
    }
    
    protected virtual void OnInsertComplete (int index, object value)
    {
    }
    
    protected virtual void OnRemove (int index, object value)
    {
    }
    
    protected virtual void OnRemoveComplete (int index, object value)
    {
    }
    
    protected virtual void OnValidate (object value)
    {
      if (value == null)
        throw new ArgumentNullException ("value");
    }
    #endregion
    
    #region IStateManager
    void IStateManager.LoadViewState (object savedState)
    {
      if (savedState == null) {
        foreach (IStateManager i in items)
          i.LoadViewState (null);
        return;
      }

      Triplet state = savedState as Triplet;
      if (state == null)
        throw new InvalidOperationException ("Internal error.");

      List <int> indices = state.First as List <int>;
      List <object> states = state.Second as List <object>;
      List <object> types = state.Third as List <object>;
      IList list = this as IList;
      IStateManager item;
      object t;
      
      saveEverything = indices == null;
      if (saveEverything) {
        items.Clear ();

        for (int i = 0; i < states.Count; i++) {
          t = types [i];
          if (t is Type)
            item = (IStateManager) Activator.CreateInstance ((Type) t);
          else if (t is int)
            item = (IStateManager) CreateKnownType ((int) t);
          else
            continue;

          item.TrackViewState ();
          item.LoadViewState (states [i]);
          list.Add (item);
        }
        return;
      }

      int idx;
      for (int i = 0; i < indices.Count; i++) {
        idx = indices [i];

        if (idx < Count) {
          item = list [idx] as IStateManager;
          item.TrackViewState ();
          item.LoadViewState (states [i]);
          continue;
        }

        t = types [i];

        if (t is Type)
          item = (IStateManager) Activator.CreateInstance ((Type) t);
        else if (t is int)
          item = (IStateManager) CreateKnownType ((int) t);
        else
          continue;

        item.TrackViewState ();
        item.LoadViewState (states [i]);
        list.Add (item);
      }
    }
    
    void AddListItem <T> (ref List <T> list, T item)
    {
      if (list == null)
        list = new List <T> ();

      list.Add (item);
    }
      
    object IStateManager.SaveViewState ()
    {
      Type[] knownTypes = GetKnownTypes ();
      bool haveData = false, haveKnownTypes = knownTypes != null && knownTypes.Length > 0;
      int count = items.Count;
      IStateManager item;
      object itemState;
      Type type;
      int idx;
      List <int> indices = null;
      List <object> states = null;
      List <object> types = null;

      for (int i = 0; i < count; i++) {
        item = items [i] as IStateManager;
        if (item == null)
          continue;
        item.TrackViewState ();
        itemState = item.SaveViewState ();
        if (saveEverything || itemState != null) {
          haveData = true;
          type = item.GetType ();
          idx = haveKnownTypes ? Array.IndexOf (knownTypes, type) : -1;

          if (!saveEverything)
            AddListItem <int> (ref indices, i);
          AddListItem <object> (ref states, itemState);
          if (idx == -1)
            AddListItem <object> (ref types, type);
          else
            AddListItem <object> (ref types, idx);
        }
      }

      if (!haveData)
        return null;

      return new Triplet (indices, states, types);
    }    
    
    void IStateManager.TrackViewState ()
    {
      isTrackingViewState = true;
      if (items != null && items.Count > 0) {
        IStateManager item;
        foreach (object o in items) {
          item = o as IStateManager;
          if (item == null)
            continue;
          item.TrackViewState ();
        }
      }
    }
    
    bool isTrackingViewState;
    bool IStateManager.IsTrackingViewState {
      get { return isTrackingViewState; }
    }
    #endregion
    
    #region ICollection, IList, IEnumerable
    
    public void Clear ()
    {
      this.OnClear ();
      items.Clear ();
      this.OnClearComplete ();
      
      if (isTrackingViewState)
        SetDirty ();
    }
    
    public IEnumerator GetEnumerator ()
    {
      return items.GetEnumerator ();
    }
    
    public void CopyTo (Array array, int index)
    {
      items.CopyTo (array, index);
    }
    
    IEnumerator IEnumerable.GetEnumerator ()
    {
      return GetEnumerator ();
    }
    
    int IList.Add (object value)
    {
      OnValidate(value);
      if (isTrackingViewState) {
        ((IStateManager) value).TrackViewState ();
        SetDirtyObject (value);
      }
      
      OnInsert (-1, value);
      items.Add (value);
      OnInsertComplete (-1, value);
      
      return Count - 1;
    }
    
    void IList.Insert (int index, object value)
    {
      OnValidate(value);
      if (isTrackingViewState) {
        ((IStateManager) value).TrackViewState ();
        SetDirty ();
      }
      
      OnInsert (index, value);
      items.Insert (index, value);
      OnInsertComplete(index, value);
    }
    
    void IList.Remove (object value)
    {
      if (value == null)
        return;
      OnValidate (value);
      IList list = (IList)this;
      int i = list.IndexOf (value);
      if (i >= 0)
        list.RemoveAt (i);
    }

    void IList.RemoveAt (int index)
    {
      object o = items [index];
      
      OnRemove (index, o);
      items.RemoveAt (index);
      OnRemoveComplete(index, o);
      
      if (isTrackingViewState)
        SetDirty ();
    }
      
    void IList.Clear ()
    {
      this.Clear ();
    }
    
    bool IList.Contains (object value)
    {
      if (value == null)
        return false;
      
      OnValidate (value);
      return items.Contains (value);
    }
    
    int IList.IndexOf (object value)
    {
      if (value == null)
        return -1;
      
      OnValidate (value);
      return items.IndexOf (value);
    }

    public int Count {
      get { return items.Count; }
    }
    
    int ICollection.Count {
      get { return items.Count; }
    }
    
    bool ICollection.IsSynchronized {
      get { return false; }
    }
    
    object ICollection.SyncRoot {
      get { return this; }
    }
    
    bool IList.IsFixedSize {
      get { return false; }
    }
    
    bool IList.IsReadOnly {
      get { return false; }
    }
    
    object IList.this [int index] {
      get { return items [index]; }
      set {
        if (index < 0 || index >= Count)
          throw new ArgumentOutOfRangeException ("index");
        
        OnValidate (value);
        if (isTrackingViewState) {
          ((IStateManager) value).TrackViewState ();
          SetDirty ();
        }
        
        items [index] = value;
      }
    }
    #endregion
  }
}

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