//
// System.Web.UI.TemplateInstanceAttribute.cs
//
// Noam Lampert (noaml@mainsoft.com)
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.ComponentModel;
using System.Security.Permissions;
namespace System.Web.UI{
// attributes
[AttributeUsage (AttributeTargets.Property)]
public sealed class TemplateInstanceAttribute : Attribute
{
#region Fields
readonly TemplateInstance _instance;
public static readonly TemplateInstanceAttribute Single;
public static readonly TemplateInstanceAttribute Multiple;
public static readonly TemplateInstanceAttribute Default;
#endregion
#region Constructors
static TemplateInstanceAttribute () {
Single = new TemplateInstanceAttribute (TemplateInstance.Single);
Multiple = new TemplateInstanceAttribute (TemplateInstance.Multiple);
Default = Multiple;
}
#endregion
#region Properties
public TemplateInstance Instances { get { return _instance; } }
#endregion
#region Methods
public TemplateInstanceAttribute (TemplateInstance instance) {
_instance = instance;
}
public override bool IsDefaultAttribute () {
return Equals (Default);
}
public override bool Equals (object obj) {
if (this == obj)
return true;
TemplateInstanceAttribute other = obj as TemplateInstanceAttribute;
if (obj == null)
return false;
return Instances == other.Instances;
}
public override int GetHashCode () {
return (int) Instances;
}
#endregion
}
}
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