ListItemCollection.cs :  » 2.6.4-mono-.net-core » System.Web » System » Web » UI » WebControls » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Web 
System.Web » System » Web » UI » WebControls » ListItemCollection.cs
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
//
// Authors:
//  Peter Bartok  (pbartok@novell.com)
//
//

using System.Collections;
using System.ComponentModel;
using System.Globalization;
using System.Reflection;
using System.Security.Permissions;

namespace System.Web.UI.WebControls{

  // CAS - no inheritance demand required because the class is sealed
  [AspNetHostingPermission (SecurityAction.LinkDemand, Level = AspNetHostingPermissionLevel.Minimal)]
  // attributes
  [Editor("System.Web.UI.Design.WebControls.ListItemsCollectionEditor, " + Consts.AssemblySystem_Design, typeof (System.Drawing.Design.UITypeEditor))]
  public sealed class ListItemCollection : IList, ICollection, IEnumerable, IStateManager 
  {
#region Fields
    ArrayList items;
    bool tracking;
    bool dirty;
    int lastDirty = 0;
#endregion  // Fields

#region Public Constructors
    public ListItemCollection() {
      items = new ArrayList();
    }
#endregion  // Public Constructors

#region Public Instance Properties
    public int Capacity {
      get {
        return items.Capacity;
      }

      set {
        items.Capacity = value;
      }
    }

    public int Count {
      get {
        return items.Count;
      }
    }

    public bool IsReadOnly {
      get {
        return items.IsReadOnly;
      }
    }

    public bool IsSynchronized {
      get {
        return items.IsSynchronized;
      }
    }

    public object SyncRoot {
      get {
        return items.SyncRoot;
      }
    }

    public ListItem this[int index] {
      get {
        return (ListItem)items[index];
      }
    }
    #endregion  // Public Instance Properties

    #region Public Instance Methods
    public void Add(ListItem item) {
      items.Add(item);
      if (tracking) {
        item.TrackViewState ();
        SetDirty ();
      }
    }

    public void Add(string item) {
      ListItem listItem = new ListItem (item);
      items.Add (listItem);

      if (tracking) {
        listItem.TrackViewState ();
        SetDirty ();
      }
    }

    public void AddRange(ListItem[] items) {
      for (int i = 0; i < items.Length; i++) {
        Add(items[i]);

        if (tracking) {
          items [i].TrackViewState ();
          SetDirty ();
        }
      }
    }

    public void Clear() {
      items.Clear();

      if (tracking)
        SetDirty ();
    }

    public bool Contains(ListItem item) {
      return items.Contains(item);
    }

    public void CopyTo(Array array, int index) {
      items.CopyTo(array, index);
    }

    public ListItem FindByText (string text)
    {
      for (int i = 0; i < items.Count; i++)
        if (text == this [i].Text)
          return this [i];
      
      return null;
    }

    public ListItem FindByValue (string value)
    {
      for (int i = 0; i < items.Count; i++)
        if (value == this [i].Value)
          return this [i];
      
      return null;
    }

    public IEnumerator GetEnumerator() {
      return items.GetEnumerator();
    }

    public int IndexOf(ListItem item) {
      return items.IndexOf(item);
    }

    internal int IndexOf(string value) {
      for (int i = 0; i < items.Count; i++)
        if (value == this [i].Value)
          return i;
      return -1;
    }

    public void Insert(int index, ListItem item) {
      items.Insert(index, item);

      if (tracking) {
        item.TrackViewState ();
        lastDirty = index;
        SetDirty ();
      }
    }

    public void Insert(int index, string item) {
      ListItem listItem = new ListItem(item);
      items.Insert (index, listItem);

      if (tracking) {
        listItem.TrackViewState ();
        lastDirty = index;
        SetDirty ();
      }
    }

    public void Remove(ListItem item) {
      items.Remove(item);
      
      if (tracking)
        SetDirty ();
    }

    public void Remove (string item)
    {
      for (int i = 0; i < items.Count; i++)
        if (item == this [i].Value) {
          items.RemoveAt (i);

          if (tracking)
            SetDirty ();
        }
    }

    public void RemoveAt(int index) {
      items.RemoveAt(index);

      if (tracking)
        SetDirty ();
    }
#endregion  // Public Instance Methods

#region Interface methods
    bool IList.IsFixedSize {
      get {
        return items.IsFixedSize;
      }
    }

    object IList.this[int index] {
      get {
        return this[index];
      }

      set {
        if ((index >= 0) && (index < items.Count)) {
          items[index] = (ListItem)value;

          if (tracking)
            ((ListItem) value).TrackViewState ();
        }
      }
    }

    int IList.Add(object value) {
      int i = items.Add ((ListItem) value);

      if (tracking) {
        ((IStateManager) value).TrackViewState ();
        SetDirty ();
      }
      return i;
    }

    bool IList.Contains(object value) {
      return Contains((ListItem)value);
    }

    int IList.IndexOf(object value) {
      return IndexOf((ListItem)value);
    }

    void IList.Insert(int index, object value) {
      Insert(index, (ListItem)value);
    }

    void IList.Remove(object value) {
      Remove((ListItem)value);
    }

    bool IStateManager.IsTrackingViewState {
      get {
        return tracking;
      }
    }

    void IStateManager.LoadViewState (object savedState)
    {
      Pair pair = savedState as Pair;
      if (pair == null)
        return;

      bool newCollection = (bool) pair.First;
      object [] itemsArray = (object []) pair.Second;
      int count = itemsArray==null ? 0 : itemsArray.Length;

      if (newCollection)
        if (count > 0)
          items = new ArrayList(count);
        else
          items = new ArrayList();

      for (int i = 0; i < count; i++) {
        ListItem item = new ListItem ();
        
        if (newCollection) {
          item.LoadViewState (itemsArray [i]);
          item.SetDirty ();
          Add (item);
        }
        else{
          if (itemsArray [i] != null){
            item.LoadViewState (itemsArray [i]);
            item.SetDirty ();
            items [i] = item;
          }
        }
      }
    }

    object IStateManager.SaveViewState() {
      int count;
      bool itemsDirty = false;

      count = items.Count;
      if (count == 0 && !dirty)
        return null;

      object [] itemsState = null;
      if (count > 0)
        itemsState = new object [count];

      for (int i = 0; i < count; i++) {
        itemsState [i] = ((IStateManager) items [i]).SaveViewState ();
        if (itemsState [i] != null)
          itemsDirty = true;
      }

      if (!dirty && !itemsDirty)
        return null;

      return new Pair (dirty, itemsState);
    }

    void IStateManager.TrackViewState() {
      tracking = true;

      for (int i = 0; i < items.Count; i++) {
        ((ListItem)items[i]).TrackViewState();
      }
    }
#endregion  // Interface methods

    void SetDirty ()
    {
      dirty = true;
      for (int i = lastDirty; i < items.Count; i++)
        ((ListItem) items [i]).SetDirty ();
      
      lastDirty = items.Count - 1;
      if (lastDirty < 0)
        lastDirty = 0;
    }
  }
}
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