FlowLayoutPanel.cs :  » 2.6.4-mono-.net-core » System.Windows.Forms » System » Windows » Forms » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Windows.Forms 
System.Windows.Forms » System » Windows » Forms » FlowLayoutPanel.cs
//
// FlowLayoutPanel.cs
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2006 Jonathan Pobst
//
// Authors:
//  Jonathan Pobst (monkey@jpobst.com)
//

#if NET_2_0
using System.Windows.Forms.Layout;
using System.ComponentModel;
using System.Runtime.InteropServices;
using System.Drawing;

namespace System.Windows.Forms{
  [ComVisibleAttribute (true)]
  [ClassInterfaceAttribute (ClassInterfaceType.AutoDispatch)]
  [ProvideProperty ("FlowBreak", typeof (Control))]
  [DefaultProperty ("FlowDirection")]
  [Docking (DockingBehavior.Ask)]
  [Designer ("System.Windows.Forms.Design.FlowLayoutPanelDesigner, " + Consts.AssemblySystem_Design, "System.ComponentModel.Design.IDesigner")]
  public class FlowLayoutPanel : Panel, IExtenderProvider
  {
    private FlowLayoutSettings settings;

    public FlowLayoutPanel () : base ()
    {
      CreateDockPadding ();
    }

    #region Properties
    [Localizable (true)]
    [DefaultValue (FlowDirection.LeftToRight)]
    public FlowDirection FlowDirection {
      get { return LayoutSettings.FlowDirection; }
      set { LayoutSettings.FlowDirection = value; }
    }

    [LocalizableAttribute (true)]
    [DefaultValue (true)]
    public bool WrapContents {
      get { return LayoutSettings.WrapContents; }
      set { LayoutSettings.WrapContents = value; }
    }

    public override LayoutEngine LayoutEngine {
      get { return this.LayoutSettings.LayoutEngine; }
    }

    internal FlowLayoutSettings LayoutSettings {
      get { 
        if (this.settings == null)
          this.settings = new FlowLayoutSettings (this);
          
        return this.settings;
      }
    }
    #endregion

    #region Public Methods
    [DefaultValue (false)]
    [DisplayName ("FlowBreak")]
    public bool GetFlowBreak (Control control)
    {
      return LayoutSettings.GetFlowBreak (control);
    }

    [DisplayName ("FlowBreak")]
    public void SetFlowBreak (Control control, bool value)
    {
      LayoutSettings.SetFlowBreak (control, value);
    }    
    #endregion
    
    #region IExtenderProvider Members
    bool IExtenderProvider.CanExtend (object obj)
    {
      if (obj is Control)
        if ((obj as Control).Parent == this)
          return true;

      return false;
    }
    #endregion

    #region Internal Methods
    internal override void CalculateCanvasSize (bool canOverride)
    {
      if (canOverride)
        canvas_size = ClientSize;
      else
        base.CalculateCanvasSize (canOverride);
    }
    
    internal override Size GetPreferredSizeCore (Size proposedSize)
    {
      int width = 0;
      int height = 0;
      bool horizontal = FlowDirection == FlowDirection.LeftToRight || FlowDirection == FlowDirection.RightToLeft;
      if (!WrapContents || (horizontal && proposedSize.Width == 0) || (!horizontal && proposedSize.Height == 0)) {
        foreach (Control control in Controls) {
          Size control_preferred_size;
          if (control.AutoSize)
            control_preferred_size = control.PreferredSize;
          else
            control_preferred_size = control.Size;
          Padding control_margin = control.Margin;
          if (horizontal) {
            width += control_preferred_size.Width + control_margin.Horizontal;
            height = Math.Max (height, control_preferred_size.Height + control_margin.Vertical);
          } else {
            height += control_preferred_size.Height + control_margin.Vertical;
            width = Math.Max (width, control_preferred_size.Width + control_margin.Horizontal);
          }
        }
      } else {
        int size_in_flow_direction = 0;
        int size_in_other_direction = 0;
        int increase;
        foreach (Control control in Controls) {
          Size control_preferred_size;
          if (control.AutoSize)
            control_preferred_size = control.PreferredSize;
          else
            control_preferred_size = control.ExplicitBounds.Size;
          Padding control_margin = control.Margin;
          if (horizontal) {
            increase = control_preferred_size.Width + control_margin.Horizontal;
            if (size_in_flow_direction != 0 && size_in_flow_direction + increase >= proposedSize.Width) {
              width = Math.Max (width, size_in_flow_direction);
              size_in_flow_direction = 0;
              height += size_in_other_direction;
              size_in_other_direction = 0;
            }
            size_in_flow_direction += increase;
            size_in_other_direction = Math.Max (size_in_other_direction, control_preferred_size.Height + control_margin.Vertical);
          } else {
            increase = control_preferred_size.Height + control_margin.Vertical;
            if (size_in_flow_direction != 0 && size_in_flow_direction + increase >= proposedSize.Height) {
              height = Math.Max (height, size_in_flow_direction);
              size_in_flow_direction = 0;
              width += size_in_other_direction;
              size_in_other_direction = 0;
            }
            size_in_flow_direction += increase;
            size_in_other_direction = Math.Max (size_in_other_direction, control_preferred_size.Width + control_margin.Horizontal);
          }
        }
        if (horizontal) {
          width = Math.Max (width, size_in_flow_direction);
          height += size_in_other_direction;
        } else {
          height = Math.Max (height, size_in_flow_direction);
          width += size_in_other_direction;
        }
      }
      return new Size (width, height);
    }
    #endregion
  }
}
#endif
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