//// Permission is hereby granted, free of charge, to any person obtaining
//// a copy of this software and associated documentation files (the
//// "Software"), to deal in the Software without restriction, including
//// without limitation the rights to use, copy, modify, merge, publish,
//// distribute, sublicense, and/or sell copies of the Software, and to
//// permit persons to whom the Software is furnished to do so, subject to
//// the following conditions:
////
//// The above copyright notice and this permission notice shall be
//// included in all copies or substantial portions of the Software.
////
//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
//// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
//// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
//// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
//// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
//// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
//// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
////
//// Copyright (c) 2008 Novell, Inc. (http://www.novell.com)
////
//// Authors:
//// Stephen Shaw <sshaw@decriptor.com>
////
//
using System;
namespace System.Windows.Automation{
public enum AsyncContentLoadedState
{
Beginning = 0,
Progress = 1,
Completed = 2,
}
public sealed class AsyncContentLoadedEventArgs : AutomationEventArgs {
private AsyncContentLoadedState state;
private double percent;
public AsyncContentLoadedEventArgs ( AsyncContentLoadedState asyncContentSate, double percentComplete ) :
base ( AutomationElementIdentifiers.AsyncContentLoadedEvent )
{
state = asyncContentSate;
percent = percentComplete;
}
public AsyncContentLoadedState AsyncContentLoadedState {
get {
return state;
}
}
public double PercentComplete {
get {
return percent;
}
}
}
}
|