// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2004-2005 Novell, Inc.
//
// Authors:
// Mike GOrse mgorse@novell.com
//
//
// COMPLETE
using System.Runtime.InteropServices;
namespace System.Windows.Automation{
[ComVisible(true)]
internal class KeyEventArgs : AutomationEventArgs {
private bool down;
private int keycode;
private int keysym;
private String str;
private bool alt;
private bool shift;
private bool control;
private bool supress_key_press;
#region Public Constructors
public KeyEventArgs (bool down, int keycode, int keysym, String str, bool alt, bool control, bool shift): base (AutomationElementIdentifiers.KeyEvent) {
this.down = down;
this.keycode = keycode;
this.keysym = keysym;
this.str = str;
this.alt = alt;
this.shift = shift;
this.control = control;
}
#endregion // Public Constructors
#region Public Instance Properties
public bool Down {
get {
return down;
}
}
public bool Alt {
get {
return alt;
}
}
public int Keycode {
get {
return keycode;
}
}
public int Keysym {
get {
return keysym;
}
}
public String Str {
get {
return str;
}
}
public bool Shift {
get {
return shift;
}
}
public bool Control {
get {
return control;
}
}
public int KeyCode {
get {
return keycode;
}
}
public bool SuppressKeyPress {
get {
return supress_key_press;
}
set {
supress_key_press = value;
}
}
#endregion // Public Instance Properties
}
}
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