// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
//
// Authors:
// Chris Toshok (toshok@ximian.com)
//
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Windows.Ink;
namespace System.Windows.Controls{
public class InkCanvasGestureEventArgs : RoutedEventArgs {
public InkCanvasGestureEventArgs (StrokeCollection strokes, IEnumerable<GestureRecognitionResult> gestureRecognitionResults)
{
Strokes = strokes;
this.gestureRecognitionResults = gestureRecognitionResults;
}
public ReadOnlyCollection<GestureRecognitionResult> GetGestureRecognitionResults ()
{
throw new NotImplementedException ();
}
protected override void InvokeEventHandler (Delegate genericHandler, object genericTarget)
{
((InkCanvasGestureEventHandler)genericHandler)(genericTarget, this);
}
public bool Cancel {
get; set;
}
public StrokeCollection Strokes {
get;
private set;
}
IEnumerable<GestureRecognitionResult> gestureRecognitionResults;
}
}
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