//
// GridLength.cs
//
// Contact:
// Moonlight List (moonlight-list@lists.ximian.com)
//
// Copyright 2008 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Runtime.InteropServices;
namespace System.Windows{
[StructLayout (LayoutKind.Sequential)]
public struct GridLength {
double val;
GridUnitType type;
static GridLength auto = new GridLength ();
public GridLength (double pixels) :
this (pixels, GridUnitType.Pixel)
{
}
public GridLength (double value, GridUnitType type)
{
if ((value < 0.0d) || Double.IsNaN (value) || Double.IsInfinity (value))
throw new ArgumentException ("Invalid value", "value");
if ((type < GridUnitType.Auto) || (type > GridUnitType.Star))
throw new ArgumentException ("Invalid value", "type");
val = value;
this.type = type;
}
public double Value {
get {
return IsAuto ? 1.0d : val;
}
}
public GridUnitType GridUnitType {
get {
return type;
}
}
public bool IsStar {
get {
return GridUnitType == GridUnitType.Star;
}
}
public bool IsAuto {
get {
return GridUnitType == GridUnitType.Auto;
}
}
public bool IsAbsolute {
get {
return GridUnitType == GridUnitType.Pixel;
}
}
public static GridLength Auto {
get {
return auto;
}
}
public override bool Equals (object oCompare)
{
if (oCompare == null)
return false;
if (!(oCompare is GridLength))
return false;
return this == (GridLength) oCompare;
}
public bool Equals (GridLength gridLength)
{
return this == gridLength;
}
public static bool operator == (GridLength gl1, GridLength gl2)
{
return ((gl1.IsAuto && gl2.IsAuto) ||
(gl1.val == gl2.val &&
gl1.type == gl2.type));
}
public static bool operator != (GridLength gl1, GridLength gl2)
{
return !(gl1 == gl2);
}
public override int GetHashCode()
{
return val.GetHashCode () ^ type.GetHashCode ();
}
public override string ToString ()
{
if (IsAuto)
return "Auto";
string s = val.ToString ();
return IsStar ? s + "*" : s;
}
}
}
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