// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
//
// Authors:
// Chris Toshok (toshok@novell.com)
//
using System;
using System.Windows.Input;
namespace System.Windows{
public interface IInputElement
{
void AddHandler (RoutedEvent routedEvent, Delegate handler);
bool CaptureMouse ();
bool CaptureStylus ();
bool Focus ();
void RaiseEvent (RoutedEventArgs e);
void ReleaseMouseCapture ();
void ReleaseStylusCapture ();
void RemoveHandler (RoutedEvent routedEvent, Delegate handler);
bool Focusable { get; set; }
bool IsEnabled { get; }
bool IsKeyboardFocused { get; }
bool IsKeyboardFocusWithin { get; }
bool IsMouseCaptured { get; }
bool IsMouseDirectlyOver { get; }
bool IsMouseOver { get; }
bool IsStylusCaptured { get; }
bool IsStylusDirectlyOver { get; }
bool IsStylusOver { get; }
event KeyboardFocusChangedEventHandler GotKeyboardFocus;
event MouseEventHandler GotMouseCapture;
event StylusEventHandler GotStylusCapture;
event KeyEventHandler KeyDown;
event KeyEventHandler KeyUp;
event KeyboardFocusChangedEventHandler LostKeyboardFocus;
event MouseEventHandler LostMouseCapture;
event StylusEventHandler LostStylusCapture;
event MouseEventHandler MouseEnter;
event MouseEventHandler MouseLeave;
event MouseButtonEventHandler MouseLeftButtonDown;
event MouseButtonEventHandler MouseLeftButtonUp;
event MouseEventHandler MouseMove;
event MouseButtonEventHandler MouseRightButtonDown;
event MouseButtonEventHandler MouseRightButtonUp;
event MouseWheelEventHandler MouseWheel;
event KeyboardFocusChangedEventHandler PreviewGotKeyboardFocus;
event KeyEventHandler PreviewKeyDown;
event KeyEventHandler PreviewKeyUp;
event KeyboardFocusChangedEventHandler PreviewLostKeyboardFocus;
event MouseButtonEventHandler PreviewMouseLeftButtonDown;
event MouseButtonEventHandler PreviewMouseLeftButtonUp;
event MouseEventHandler PreviewMouseMove;
event MouseButtonEventHandler PreviewMouseRightButtonDown;
event MouseButtonEventHandler PreviewMouseRightButtonUp;
event MouseWheelEventHandler PreviewMouseWheel;
event StylusButtonEventHandler PreviewStylusButtonDown;
event StylusButtonEventHandler PreviewStylusButtonUp;
event StylusDownEventHandler PreviewStylusDown;
event StylusEventHandler PreviewStylusInAirMove;
event StylusEventHandler PreviewStylusInRange;
event StylusEventHandler PreviewStylusMove;
event StylusEventHandler PreviewStylusOutOfRange;
event StylusSystemGestureEventHandler PreviewStylusSystemGesture;
event StylusEventHandler PreviewStylusUp;
event TextCompositionEventHandler PreviewTextInput;
event StylusButtonEventHandler StylusButtonDown;
event StylusButtonEventHandler StylusButtonUp;
event StylusDownEventHandler StylusDown;
event StylusEventHandler StylusEnter;
event StylusEventHandler StylusInAirMove;
event StylusEventHandler StylusInRange;
event StylusEventHandler StylusLeave;
event StylusEventHandler StylusMove;
event StylusEventHandler StylusOutOfRange;
event StylusSystemGestureEventHandler StylusSystemGesture;
event StylusEventHandler StylusUp;
event TextCompositionEventHandler TextInput;
}
}
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