Timeline.cs :  » 2.6.4-mono-.net-core » System.Windows » System » Windows » Media » Animation » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Windows 
System.Windows » System » Windows » Media » Animation » Timeline.cs
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
//
// Authors:
//  Chris Toshok (toshok@ximian.com)
//

using System.ComponentModel;
using System.Windows;

namespace System.Windows.Media.Animation{

  //[RuntimeNamePropertyAttribute("Name")] 
  //[LocalizabilityAttribute(LocalizationCategory.None, Readability=Readability.Unreadable)] 
  public abstract class Timeline : Animatable
  {
    public static readonly DependencyProperty AccelerationRatioProperty;
    public static readonly DependencyProperty AutoReverseProperty;
    public static readonly DependencyProperty BeginTimeProperty;
    public static readonly DependencyProperty DecelerationRatioProperty;
    public static readonly DependencyProperty DesiredFrameRateProperty;
    public static readonly DependencyProperty DurationProperty;
    public static readonly DependencyProperty FillBehaviorProperty;
    public static readonly DependencyProperty NameProperty;
    public static readonly DependencyProperty RepeatBehaviorProperty;
    public static readonly DependencyProperty SpeedRatioProperty;

    protected Timeline ()
    {
    }

    protected Timeline (Nullable<TimeSpan> beginTime)
    {
      throw new NotImplementedException ();
    }

    protected Timeline (Nullable<TimeSpan> beginTime,
            Duration duration)
    {
      throw new NotImplementedException ();
    }

    protected Timeline (Nullable<TimeSpan> beginTime,
            Duration duration,
            RepeatBehavior repeatBehavior)
    {
      throw new NotImplementedException ();
    }

    protected internal virtual Clock AllocateClock ()
    {
      throw new NotImplementedException ();
    }

    public new Timeline Clone ()
    {
      throw new NotImplementedException ();
    }

    public new Timeline CloneCurrentValue ()
    {
      throw new NotImplementedException ();
    }

    public Clock CreateClock ()
    {
      throw new NotImplementedException ();
    }

    public Clock CreateClock (bool hasControllableRoot)
    {
      throw new NotImplementedException ();
    }

    protected override bool FreezeCore (bool isChecking)
    {
      throw new NotImplementedException ();
    }

    protected override void GetAsFrozenCore (Freezable sourceFreezable)
    {
      throw new NotImplementedException ();
    }

    protected override void GetCurrentValueAsFrozenCore (Freezable sourceFreezable)
    {
      throw new NotImplementedException ();
    }

    public static Nullable<int> GetDesiredFrameRate (Timeline timeline)
    {
      throw new NotImplementedException ();
    }

    protected internal Duration GetNaturalDuration (Clock clock)
    {
      throw new NotImplementedException ();
    }

    protected virtual Duration GetNaturalDurationCore (Clock clock)
    {
      throw new NotImplementedException ();
    }

    public static void SetDesiredFrameRate (Timeline timeline,
              Nullable<int> desiredFrameRate)
    {
      throw new NotImplementedException ();
    }

    public double AccelerationRatio {
      get { return (double)GetValue (AccelerationRatioProperty); }
      set { SetValue (AccelerationRatioProperty, value); }
    }

    [DefaultValue(false)]
    public bool AutoReverse {
      get { return (bool)GetValue (AutoReverseProperty); }
      set { SetValue (AutoReverseProperty, value); }
    }
    public Nullable<TimeSpan> BeginTime {
      get { return (Nullable<TimeSpan>)GetValue (BeginTimeProperty); }
      set { SetValue (BeginTimeProperty, value); }
    }
    public double DecelerationRatio {
      get { return (double)GetValue (DecelerationRatioProperty); }
      set { SetValue (DecelerationRatioProperty, value); }
    }
    public Duration Duration {
      get { return (Duration)GetValue (DurationProperty); }
      set { SetValue (DurationProperty, value); }
    }
    public FillBehavior FillBehavior {
      get { return (FillBehavior)GetValue (FillBehaviorProperty); }
      set { SetValue (FillBehaviorProperty, value); }
    }

    [DefaultValue (null)]
    [MergableProperty (false)]
    public string Name {
      get { return (string)GetValue (NameProperty); }
      set { SetValue (NameProperty, value); }
    }
    public RepeatBehavior RepeatBehavior {
      get { return (RepeatBehavior)GetValue (RepeatBehaviorProperty); }
      set { SetValue (RepeatBehaviorProperty, value); }
    }

    [DefaultValue (1.0)]
    public double SpeedRatio {
      get { return (double)GetValue (SpeedRatioProperty); }
      set { SetValue (SpeedRatioProperty, value); }
    }

    public event EventHandler Completed;
    public event EventHandler CurrentGlobalSpeedInvalidated;
    public event EventHandler CurrentStateInvalidated;
    public event EventHandler CurrentTimeInvalidated;
    public event EventHandler RemoveRequested;
  }

}
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