//
// DispatcherTimer.cs
//
// Copyright 2008 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using Mono;
using System.Windows.Interop;
namespace System.Windows.Threading{
public class DispatcherTimer {
Mono.DispatcherTimer internalTimer;
bool started;
public DispatcherTimer ()
{
internalTimer = new Mono.DispatcherTimer ();
internalTimer.managedTimer = this;
}
~DispatcherTimer ()
{
internalTimer = null;
}
public void Start ()
{
if (!started) {
started = true;
Mono.NativeMethods.dispatcher_timer_start (internalTimer.native);
}
}
public void Stop ()
{
if (started) {
started = false;
Mono.NativeMethods.dispatcher_timer_stop (internalTimer.native);
}
}
public TimeSpan Interval {
get {
if (!internalTimer.Duration.HasTimeSpan)
internalTimer.Duration = new Duration (TimeSpan.FromMilliseconds (0));
return internalTimer.Duration.TimeSpan;
}
set { internalTimer.Duration = new Duration (value); }
}
public bool IsEnabled {
get { return started; }
}
public event EventHandler Tick {
add {
internalTimer.Tick += value;
}
remove {
internalTimer.Tick -= value;
}
}
}
}
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