SynchronizedServerMonitor.cs :  » Build-Systems » CruiseControl.NET » ThoughtWorks » CruiseControl » CCTrayLib » Presentation » C# / CSharp Open Source

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C# / CSharp Open Source » Build Systems » CruiseControl.NET 
CruiseControl.NET » ThoughtWorks » CruiseControl » CCTrayLib » Presentation » SynchronizedServerMonitor.cs
using System;
using System.ComponentModel;
using ThoughtWorks.CruiseControl.CCTrayLib.Configuration;
using ThoughtWorks.CruiseControl.CCTrayLib.Monitoring;
using ThoughtWorks.CruiseControl.Remote;
using System.Windows.Forms;

namespace ThoughtWorks.CruiseControl.CCTrayLib.Presentation{
  /// <summary>
  /// This is a decorator for an IServerMonitor that ensures that events are fired
  /// via an ISynchronizeInvoke interface.  The only reason to do this normally is to 
  /// ensure that the events get processed on a WinForms thread.
  /// </summary>
  public class SynchronizedServerMonitor : ISingleServerMonitor
  {
    public event MonitorServerQueueChangedEventHandler QueueChanged;
    public event MonitorServerPolledEventHandler Polled;

    private readonly ISingleServerMonitor serverMonitor;
    private readonly ISynchronizeInvoke synchronizeInvoke;

    public SynchronizedServerMonitor(ISingleServerMonitor serverMonitor, ISynchronizeInvoke synchronizeInvoke)
    {
      this.serverMonitor = serverMonitor;

            // Pass on the ServerSnapshotChanged event
            serverMonitor.ServerSnapshotChanged += (sender, args) =>
            {
                if (ServerSnapshotChanged != null) ServerSnapshotChanged(sender, args);
            };
      this.synchronizeInvoke = synchronizeInvoke;

      serverMonitor.Polled += new MonitorServerPolledEventHandler(ServerMonitor_Polled);
      serverMonitor.QueueChanged += new MonitorServerQueueChangedEventHandler(ServerMonitor_QueueChanged);
    }

    public string ServerUrl
    {
      get { return serverMonitor.ServerUrl; }
    }

    public string DisplayName
    {
      get { return serverMonitor.DisplayName; }
    }

        public string SessionToken
        {
            get { return serverMonitor.SessionToken; }
        }

    public BuildServerTransport Transport
    {
      get { return serverMonitor.Transport; }
    }

    public void CancelPendingRequest(string projectName)
    {
      serverMonitor.CancelPendingRequest(projectName);
    }

        public CruiseServerSnapshot CruiseServerSnapshot
    {
            get { return serverMonitor.CruiseServerSnapshot; }
    }

        public ProjectStatus GetProjectStatus(string projectName)
        {
            return serverMonitor.GetProjectStatus(projectName);
        }

    public bool IsConnected
    {
      get { return serverMonitor.IsConnected; }
    }

    public Exception ConnectException
    {
      get { return serverMonitor.ConnectException; }
    }

    public void Poll()
    {
      serverMonitor.Poll();
    }

    public void OnPollStarting()
    {
      serverMonitor.OnPollStarting();
    }

    private void ServerMonitor_Polled(object sender, MonitorServerPolledEventArgs args)
    {
            if (Polled != null)
            {
                var canInvoke = true;
                if (synchronizeInvoke is Control) canInvoke = !(synchronizeInvoke as Control).IsDisposed;

                if (canInvoke) synchronizeInvoke.BeginInvoke(Polled, new object[] { sender, args });
            }
    }

    private void ServerMonitor_QueueChanged(object sender, MonitorServerQueueChangedEventArgs args)
    {
            if (QueueChanged != null)
            {
                var canInvoke = true;
                if (synchronizeInvoke is Control) canInvoke = !(synchronizeInvoke as Control).IsDisposed;

                if (canInvoke) synchronizeInvoke.BeginInvoke(QueueChanged, new object[] { sender, args });
            }
    }

        public void Start()
        {
            serverMonitor.Start();
        }

        public void Stop()
        {
            serverMonitor.Stop();
        }

        public bool RefreshSession()
        {
            return serverMonitor.RefreshSession();
        }

        #region ServerSnapshotChanged
        /// <summary>
        /// The snapshot of projects has changed.
        /// </summary>
        public event ServerSnapshotChangedEventHandler ServerSnapshotChanged;
        #endregion
    }
}
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