LampController.cs :  » Build-Systems » CruiseControl.NET » ThoughtWorks » CruiseControl » CCTrayLib » X10 » C# / CSharp Open Source

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C# / CSharp Open Source » Build Systems » CruiseControl.NET 
CruiseControl.NET » ThoughtWorks » CruiseControl » CCTrayLib » X10 » LampController.cs
using System;
using System.Diagnostics;
using ThoughtWorks.CruiseControl.CCTrayLib.Configuration;


namespace ThoughtWorks.CruiseControl.CCTrayLib.X10{
  public class LampController : ILampController
  {
    private readonly Lamp red;
        private readonly Lamp yellow;
    private readonly Lamp green;

    public LampController(X10Configuration configuration, IX10LowLevelDriver lowLevelDriver)
    {
      if (configuration != null){
              int successUnitCode = configuration.SuccessUnitCode;
                int buildingUnitCode = configuration.BuildingUnitCode;
               int failureUnitCode = configuration.FailureUnitCode;
              LowLevelDriverFactory factory = new LowLevelDriverFactory(configuration);
              if (lowLevelDriver == null){
                lowLevelDriver = factory.getDriver();
        }
        red = new Lamp("red", failureUnitCode, lowLevelDriver);
                yellow = new Lamp("yellow", buildingUnitCode, lowLevelDriver);
        green = new Lamp("green", successUnitCode, lowLevelDriver);
      }
    }

    public bool RedLightOn
    {
      set { red.SetState(value ? LampState.On : LampState.Off); }
    }

        public bool YellowLightOn
        {
            set { yellow.SetState(value ? LampState.On : LampState.Off); }
        }
        
        public bool GreenLightOn
    {
      set { green.SetState(value ? LampState.On : LampState.Off); }
    }

    private enum LampState
    {
      Unknown,
      On,
      Off
    }

    private class Lamp
    {
      private readonly string name;
      private readonly int deviceCode;
      private readonly IX10LowLevelDriver lowLevelDriver;
      private LampState state = LampState.Unknown;

      public Lamp(string name, int deviceCode, IX10LowLevelDriver lowLevelDriver)
      {
        this.name = name;
        this.deviceCode = deviceCode;
        this.lowLevelDriver = lowLevelDriver;
        Trace.WriteLine("new lamp '" + name + "' created with device code " + deviceCode);
      }

      public void SetState(LampState lampState)
      {
        if (lampState == state)
          return;

        Trace.WriteLine("Turning " + name + " light " + lampState);
        lowLevelDriver.ControlDevice(deviceCode, lampState == LampState.On ? Function.On : Function.Off, 0);

        state = lampState;
      }
    }


  }
}
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