/*
* Copyright (C) 2006-2007 Eskil Bylund
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
using System.Net;
using DCSharp.Backend.Connections;
using DCSharp.Backend.Objects;
using DCSharp.Settings;
namespace DCSharp.Backend.Protocols{
public interface IHubProtocolHelper : ISearchResultHandler,
ILegacyUserIdentifier
{
IConnectionSettings ConnectionSettings { get; }
IUserProtocolHelper UserProtocolHelper { get; }
int Slots { get; }
int FreeSlots { get; }
long ShareTotal { get; }
UserConnection CreateUserConnection(IPEndPoint endPoint,
IUserProtocol protocol);
void RedirectTo(string hostname);
bool CanSearch(string identifier);
void Search(SearchInfo searchInfo, int? maxResults);
}
public interface ISearchResultHandler
{
void HandleSearchResult(SearchResult result);
}
public interface ILegacyUserIdentifier
{
bool IdentifyUser(string nick, out HubConnection hub,
out Identity identity);
bool IdentifyUser(string nick, string hubName, string hubAddress,
out HubConnection hub, out Identity identity);
}
}
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