AdoConstants.cs :  » Business-Application » Quartz-Enterprise-Scheduler » Quartz » Impl » AdoJobStore » C# / CSharp Open Source

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C# / CSharp Open Source » Business Application » Quartz Enterprise Scheduler 
Quartz Enterprise Scheduler » Quartz » Impl » AdoJobStore » AdoConstants.cs
 /* 
* Copyright 2004-2009 James House 
* 
* Licensed under the Apache License, Version 2.0 (the "License"); you may not 
* use this file except in compliance with the License. You may obtain a copy 
* of the License at 
* 
*   http://www.apache.org/licenses/LICENSE-2.0 
*   
* Unless required by applicable law or agreed to in writing, software 
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT 
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the 
* License for the specific language governing permissions and limitations 
* under the License.
* 
*/

/*
* Previously Copyright (c) 2001-2004 James House
*/

namespace Quartz.Impl.AdoJobStore{
  /// <summary>
  /// This interface can be implemented by any <see cref="IDriverDelegate" />
  /// class that needs to use the constants contained herein.
  /// </summary>
  /// <author><a href="mailto:jeff@binaryfeed.org">Jeffrey Wescott</a></author>
  /// <author>James House</author>
  public class AdoConstants
  {
    // Table names
    public const string TableJobDetails = "JOB_DETAILS";
    public const string TableTriggers = "TRIGGERS";
    public const string TableSimpleTriggers = "SIMPLE_TRIGGERS";
    public const string TableCronTriggers = "CRON_TRIGGERS";
    public const string TableBlobTriggers = "BLOB_TRIGGERS";
    public const string TableFiredTriggers = "FIRED_TRIGGERS";
    public const string TableJobListeners = "JOB_LISTENERS";
    public const string TableTriggerListeners = "TRIGGER_LISTENERS";
    public const string TableCalendars = "CALENDARS";
    public const string TablePausedTriggers = "PAUSED_TRIGGER_GRPS";
    public const string TableLocks = "LOCKS";
    public const string TableSchedulerState = "SCHEDULER_STATE";
    
    // TableJobDetails columns names
    public const string ColumnJobName = "JOB_NAME";
    public const string ColumnJobGroup = "JOB_GROUP";
    public const string ColumnIsDurable = "IS_DURABLE";
    public const string ColumnIsVolatile = "IS_VOLATILE";
    public const string ColumnIsStateful = "IS_STATEFUL";
    public const string ColumnRequestsRecovery = "REQUESTS_RECOVERY";
    public const string ColumnJobDataMap = "JOB_DATA";
    public const string ColumnJobClass = "JOB_CLASS_NAME";
    public const string ColumnDescription = "DESCRIPTION";
    
    // TableJobListeners columns names
    public const string ColumnJobListener = "JOB_LISTENER";
    
    // TableTriggers columns names
    public const string ColumnTriggerName = "TRIGGER_NAME";
    public const string ColumnTriggerGroup = "TRIGGER_GROUP";
    public const string ColumnNextFireTime = "NEXT_FIRE_TIME";
    public const string ColumnPreviousFireTime = "PREV_FIRE_TIME";
    public const string ColumnTriggerState = "TRIGGER_STATE";
    public const string ColumnTriggerType = "TRIGGER_TYPE";
    public const string ColumnStartTime = "START_TIME";
    public const string ColumnEndTime = "END_TIME";
    public const string ColumnMifireInstruction = "MISFIRE_INSTR";
        public const string ColumnPriority = "PRIORITY";
    public const string AliasColumnNextFireTime = "ALIAS_NXT_FR_TM";
    
    // TableSimpleTriggers columns names
    public const string ColumnRepeatCount = "REPEAT_COUNT";
    public const string ColumnRepeatInterval = "REPEAT_INTERVAL";
    public const string ColumnTimesTriggered = "TIMES_TRIGGERED";
    
    // TableCronTriggers columns names
    public const string ColumnCronExpression = "CRON_EXPRESSION";
    
    // TableBlobTriggers columns names
    public const string ColumnBlob = "BLOB_DATA";
    public const string ColumnTimeZoneId = "TIME_ZONE_ID";
    
    // TableTriggerListeners
    public const string ColumnTriggerListener = "TRIGGER_LISTENER";
    
    // TableFiredTriggers columns names
    public const string ColumnInstanceName = "INSTANCE_NAME";
    public const string ColumnFiredTime = "FIRED_TIME";
    public const string ColumnEntryId = "ENTRY_ID";
    public const string ColumnEntryState = "STATE";
    
    // TableCalendars columns names
    public const string ColumnCalendarName = "CALENDAR_NAME";
    public const string ColumnCalendar = "CALENDAR";
    
    // TableLocks columns names
    public const string ColumnLockName = "LOCK_NAME";
    
    // TableLocks columns names
    public const string ColumnLastCheckinTime = "LAST_CHECKIN_TIME";
    public const string ColumnCheckinInterval = "CHECKIN_INTERVAL";
    
    // MISC CONSTANTS
    public const string DefaultTablePrefix = "QRTZ_";
    
    // STATES
    public const string StateWaiting = "WAITING";
    public const string StateAcquired = "ACQUIRED";
    public const string StateExecuting = "EXECUTING";
    public const string StateComplete = "COMPLETE";
    public const string StateBlocked = "BLOCKED";
    public const string StateError = "ERROR";
    public const string StatePaused = "PAUSED";
    public const string StatePausedBlocked = "PAUSED_BLOCKED";
    public const string StateDeleted = "DELETED";
        /**
 * @deprecated Whether a trigger has misfired is no longer a state, but 
 * rather now identified dynamically by whether the trigger's next fire 
 * time is more than the misfire threshold time in the past.
 */
        public const string StateMisfired = "MISFIRED";
    public const string AllGroupsPaused = "_$_ALL_GROUPS_PAUSED_$_";
    
    // TRIGGER TYPES
    public const string TriggerTypeSimple = "SIMPLE";
    public const string TriggerTypeCron = "CRON";
    public const string TriggerTypeBlob = "BLOB";
  }
}
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