/*
* Thresher IRC client library
* Copyright (C) 2002 Aaron Hunter <thresher@sharkbite.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* See the gpl.txt file located in the top-level-directory of
* the archive of this library for complete text of license.
*/
using System;
using System.Diagnostics;
using System.Collections;
using System.Threading;
namespace Sharkbite.Irc{
/// <summary>
/// This class checks each file session to see if it has not
/// had any activity within the timeout period so that
/// inactive sessions can be closed.
/// </summary>
public sealed class DccFileSessionManager
{
//How long to wait
private TimeSpan timeout;
//A clone of the session hashtable to iterate over
private Hashtable sessionClone;
//A place to store the active sessions
private Hashtable sessions;
//Check for timeouts every 10 seconds
private const int TimeoutCheckPeriod = 10000;
//Default to tming out after 30 seconds of no activity.
private const int DefaultTimeout = 30000;
private static DccFileSessionManager defaultInstance;
private static object lockObject = new object();
private Timer timerThread;
private bool timerStopped;
private DccFileSessionManager( )
{
timeout = new TimeSpan( DefaultTimeout * TimeSpan.TicksPerMillisecond );
//Create Timer but don't start it yet
timerThread = new Timer( new TimerCallback( CheckSessions ), null, Timeout.Infinite, TimeoutCheckPeriod );
timerStopped = true;
sessions = Hashtable.Synchronized( new Hashtable() );
}
private Boolean TimedOut( DccFileSession session )
{
if( ( DateTime.Now - session.LastActivity ) >= timeout )
{
return true;
}
return false;
}
internal void AddSession( DccFileSession session )
{
sessions.Add( session.ID, session );
if( timerStopped )
{
timerStopped = false;
timerThread.Change(TimeoutCheckPeriod, TimeoutCheckPeriod);
}
Debug.WriteLineIf( DccUtil.DccTrace.TraceInfo, "[" + Thread.CurrentThread.Name +"] DccSessionManager::AddSession() ID=" + session.ID );
}
internal void RemoveSession( DccFileSession session )
{
sessions.Remove( session.ID );
if( sessions.Count == 0 )
{
timerStopped = true;
timerThread.Change( Timeout.Infinite, TimeoutCheckPeriod );
}
Debug.WriteLineIf( DccUtil.DccTrace.TraceInfo, "[" + Thread.CurrentThread.Name +"] DccSessionManager::RemoveSession() ID=" + session.ID );
}
internal void CheckSessions( object state )
{
Debug.WriteLineIf( DccUtil.DccTrace.TraceVerbose, "[" + Thread.CurrentThread.Name +"] DccSessionManager::CheckSessions()");
sessionClone = (Hashtable) sessions.Clone();
foreach( object session in sessionClone.Values )
{
DccFileSession fileSession = (DccFileSession) session;
lock( fileSession )
{
if( TimedOut( fileSession ) )
{
fileSession.TimedOut();
}
}
}
}
internal bool ContainsSession( string sessionID )
{
return sessions.Contains( sessionID );
}
internal DccFileSession LookupSession( string sessionID )
{
//Make sure this session is till active
if( !ContainsSession( sessionID ) )
{
throw new ArgumentException( sessionID + " is not active.");
}
//Lookup corresponding session
return (DccFileSession) sessions[ sessionID ];
}
/// <summary>
/// Returns the singleton instance.
/// </summary>
public static DccFileSessionManager DefaultInstance
{
get
{
lock( lockObject )
{
if( defaultInstance == null )
{
defaultInstance = new DccFileSessionManager();
Debug.WriteLineIf( DccUtil.DccTrace.TraceVerbose, "[" + Thread.CurrentThread.Name +"] DccFileSessionManager::init");
}
}
return defaultInstance;
}
}
/// <summary>
/// Timeout period in milliseconds
/// </summary>
public long TimeoutPeriod
{
get
{
lock( defaultInstance )
{
return timeout.Ticks * TimeSpan.TicksPerMillisecond;
}
}
set
{
lock( defaultInstance )
{
timeout = new TimeSpan( value * TimeSpan.TicksPerMillisecond );
}
}
}
}
}
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