#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion
using System;
#if !SILVERLIGHT
using System.Data.SqlTypes;
#endif
using System.Globalization;
using Newtonsoft.Json.Utilities;
namespace Newtonsoft.Json.Converters{
#if !SILVERLIGHT && !PocketPC && !NET20
internal interface IBinary
{
byte[] ToArray();
}
#endif
/// <summary>
/// Converts a binary value to and from a base 64 string value.
/// </summary>
public class BinaryConverter : JsonConverter
{
#if !SILVERLIGHT && !PocketPC && !NET20
private const string BinaryTypeName = "System.Data.Linq.Binary";
#endif
/// <summary>
/// Writes the JSON representation of the object.
/// </summary>
/// <param name="writer">The <see cref="JsonWriter"/> to write to.</param>
/// <param name="value">The value.</param>
/// <param name="serializer">The calling serializer.</param>
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
if (value == null)
{
writer.WriteNull();
return;
}
byte[] data = GetByteArray(value);
writer.WriteValue(data);
}
private byte[] GetByteArray(object value)
{
#if !SILVERLIGHT && !PocketPC && !NET20
if (value.GetType().AssignableToTypeName(BinaryTypeName))
{
IBinary binary = DynamicWrapper.CreateWrapper<IBinary>(value);
return binary.ToArray();
}
#endif
#if !SILVERLIGHT
if (value is SqlBinary)
return ((SqlBinary) value).Value;
#endif
throw new Exception("Unexpected value type when writing binary: {0}".FormatWith(CultureInfo.InvariantCulture, value.GetType()));
}
/// <summary>
/// Reads the JSON representation of the object.
/// </summary>
/// <param name="reader">The <see cref="JsonReader"/> to read from.</param>
/// <param name="objectType">Type of the object.</param>
/// <param name="existingValue">The existing value of object being read.</param>
/// <param name="serializer">The calling serializer.</param>
/// <returns>The object value.</returns>
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
Type t = (ReflectionUtils.IsNullableType(objectType))
? Nullable.GetUnderlyingType(objectType)
: objectType;
if (reader.TokenType == JsonToken.Null)
{
if (!ReflectionUtils.IsNullable(objectType))
throw new Exception("Cannot convert null value to {0}.".FormatWith(CultureInfo.InvariantCulture, objectType));
return null;
}
if (reader.TokenType != JsonToken.String)
throw new Exception("Unexpected token parsing binary. Expected String, got {0}.".FormatWith(CultureInfo.InvariantCulture, reader.TokenType));
// current token is already at base64 string
// unable to call ReadAsBytes so do it the old fashion way
string encodedData = reader.Value.ToString();
byte[] data = Convert.FromBase64String(encodedData);
#if !SILVERLIGHT && !PocketPC && !NET20
if (t.AssignableToTypeName(BinaryTypeName))
return Activator.CreateInstance(t, data);
#endif
#if !SILVERLIGHT
if (t == typeof(SqlBinary))
return new SqlBinary(data);
#endif
throw new Exception("Unexpected object type when writing binary: {0}".FormatWith(CultureInfo.InvariantCulture, objectType));
}
/// <summary>
/// Determines whether this instance can convert the specified object type.
/// </summary>
/// <param name="objectType">Type of the object.</param>
/// <returns>
/// <c>true</c> if this instance can convert the specified object type; otherwise, <c>false</c>.
/// </returns>
public override bool CanConvert(Type objectType)
{
#if !SILVERLIGHT && !PocketPC && !NET20
if (objectType.AssignableToTypeName(BinaryTypeName))
return true;
#endif
#if !SILVERLIGHT
if (objectType == typeof(SqlBinary) || objectType == typeof(SqlBinary?))
return true;
#endif
return false;
}
}
}
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