OANullProperty.cs :  » Development » StyleCop » Microsoft » VisualStudio » Package » Automation » C# / CSharp Open Source

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C# / CSharp Open Source » Development » StyleCop 
StyleCop » Microsoft » VisualStudio » Package » Automation » OANullProperty.cs
/***************************************************************************

Copyright (c) Microsoft Corporation. All rights reserved.
This code is licensed under the Visual Studio SDK license terms.
THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.

***************************************************************************/

using System;
using Microsoft.VisualStudio.Shell.Interop;
using Microsoft.VisualStudio.Shell;
using System.Runtime.InteropServices;
using System.Collections.Generic;
using System.Collections;
using System.Diagnostics;
using System.Runtime.Serialization;
using System.Reflection;
using IServiceProviderSystem.IServiceProvider;
using Microsoft.VisualStudio.OLE.Interop;

namespace Microsoft.VisualStudio.Package.Automation{
  /// <summary>
  /// This object defines a so called null object that is returned as instead of null. This is because callers in VSCore usually crash if a null propery is returned for them.
  /// </summary>
  [CLSCompliant(false), ComVisible(true)]
  public class OANullProperty : EnvDTE.Property
  {
    #region fields
    private OAProperties parent;
    #endregion

    #region ctors

    public OANullProperty(OAProperties parent)
    {
      this.parent = parent;
    }
    #endregion

    #region EnvDTE.Property

    public object Application
    {
      get { return String.Empty; }
    }

    public EnvDTE.Properties Collection
    {
      get
      {
        //todo: EnvDTE.Property.Collection
        return this.parent;
      }
    }

    public EnvDTE.DTE DTE
    {
      get { return null; }
    }

    public object get_IndexedValue(object index1, object index2, object index3, object index4)
    {
      return String.Empty;
    }

    public void let_Value(object value)
    {
      //todo: let_Value
    }

    public string Name
    {
      get { return String.Empty; }
    }

    public short NumIndices
    {
      get { return 0; }
    }

    public object Object
    {
      get { return this.parent.Target; }
      set
      {
      }
    }

    public EnvDTE.Properties Parent
    {
      get { return this.parent; }
    }

    public void set_IndexedValue(object index1, object index2, object index3, object index4, object value)
    {

    }

    public object Value
    {
      get { return String.Empty; }
      set { }
    }
    #endregion
  }
}
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