ProjectReferenceNode.cs :  » Development » StyleCop » Microsoft » VisualStudio » Package » C# / CSharp Open Source

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C# / CSharp Open Source » Development » StyleCop 
StyleCop » Microsoft » VisualStudio » Package » ProjectReferenceNode.cs
/***************************************************************************

Copyright (c) Microsoft Corporation. All rights reserved.
This code is licensed under the Visual Studio SDK license terms.
THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.

***************************************************************************/

using System;
using System.Runtime.InteropServices;
using System.Collections.Generic;
using System.IO;
using System.Windows.Forms;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Text;
using System.Threading;
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.Shell.Interop;
using Microsoft.VisualStudio.OLE.Interop;
using MSBuildMicrosoft.Build.BuildEngine;
using Microsoft.Build.Utilities;
using VSConstantsMicrosoft.VisualStudio.VSConstants;

namespace Microsoft.VisualStudio.Package{
  [CLSCompliant(false), ComVisible(true)]
  public class ProjectReferenceNode : ReferenceNode
  {
    #region fieds
    /// <summary>
    /// The name of the assembly this refernce represents
    /// </summary>
    private Guid referencedProjectGuid;

    private string referencedProjectName = String.Empty;

    private string referencedProjectRelativePath = String.Empty;

    private string referencedProjectFullPath = String.Empty;

    private BuildDependency buildDependency = null;

    /// <summary>
    /// This is a reference to the automation object for the referenced project.
    /// </summary>
    private EnvDTE.Project referencedProject;

    /// <summary>
    /// This state is controlled by the solution events.
    /// The state is set to false by OnBeforeUnloadProject.
    /// The state is set to true by OnBeforeCloseProject event.
    /// </summary>
    private bool canRemoveReference = true;

    /// <summary>
    /// Possibility for solution listener to update the state on the dangling reference.
    /// It will be set in OnBeforeUnloadProject then the nopde is invalidated then it is reset to false.
    /// </summary>
    private bool isNodeValid = false;

    #endregion

    #region properties

    public override string Url
    {
      get
      {
        return this.referencedProjectFullPath;
      }
    }

    public override string Caption
    {
      get
      {
        return this.referencedProjectName;
      }
    }

    internal Guid ReferencedProjectGuid
    {
      get
      {
        return this.referencedProjectGuid;
      }
    }

    /// <summary>
    /// Possiblity to shortcut and set the dangling project reference icon.
    /// It is ussually manipulated by solution listsneres who handle reference updates.
    /// </summary>
    internal protected bool IsNodeValid
    {
      get
      {
        return this.isNodeValid;
      }
      set
      {
        this.isNodeValid = value;
      }
    }

    /// <summary>
    /// Controls the state whether this reference can be removed or not. Think of the project unload scenario where the project reference should not be deleted.
    /// </summary>
    internal bool CanRemoveReference
    {
      get
      {
        return this.canRemoveReference;
      }
      set
      {
        this.canRemoveReference = value;
      }
    }

    internal string ReferencedProjectName
    {
      get { return this.referencedProjectName; }
    }

    /// <summary>
    /// Gets the automation object for the referenced project.
    /// </summary>
    internal EnvDTE.Project ReferencedProjectObject
    {
      get
      {
        // If the referenced project is null then re-read.
        if (this.referencedProject == null)
        {

          // Search for the project in the collection of the projects in the
          // current solution.
          EnvDTE.DTE dte = (EnvDTE.DTE)this.ProjectMgr.GetService(typeof(EnvDTE.DTE));
          if ((null == dte) || (null == dte.Solution))
          {
            return null;
          }
          foreach (EnvDTE.Project prj in dte.Solution.Projects)
          {
            //Skip this project if it is an umodeled project (unloaded)
            if (string.Compare(EnvDTE.Constants.vsProjectKindUnmodeled, prj.Kind, StringComparison.OrdinalIgnoreCase) == 0)
            {
              continue;
            }

            // Get the full path of the current project.
            EnvDTE.Property pathProperty = null;
            try
            {
              pathProperty = prj.Properties.Item("FullPath");
              if (null == pathProperty)
              {
                // The full path should alway be availabe, but if this is not the
                // case then we have to skip it.
                continue;
              }
            }
            catch (ArgumentException)
            {
              continue;
            }
            string prjPath = pathProperty.Value.ToString();
            EnvDTE.Property fileNameProperty = null;
            // Get the name of the project file.
            try
            {
              fileNameProperty = prj.Properties.Item("FileName");
              if (null == fileNameProperty)
              {
                // Again, this should never be the case, but we handle it anyway.
                continue;
              }
            }
            catch (ArgumentException)
            {
              continue;
            }
            prjPath = System.IO.Path.Combine(prjPath, fileNameProperty.Value.ToString());

            // If the full path of this project is the same as the one of this
            // reference, then we have found the right project.
            if (NativeMethods.IsSamePath(prjPath, referencedProjectFullPath))
            {
              this.referencedProject = prj;
              break;
            }
          }
        }

        return this.referencedProject;
      }
      set
      {
        this.referencedProject = value;
      }
    }

    /// <summary>
    /// Gets the full path to the assembly generated by this project.
    /// </summary>
    internal string ReferencedProjectOutputPath
    {
      get
      {
        // Make sure that the referenced project implements the automation object.
        if (null == this.ReferencedProjectObject)
        {
          return null;
        }

        // Get the configuration manager from the project.
        EnvDTE.ConfigurationManager confManager = this.ReferencedProjectObject.ConfigurationManager;
        if (null == confManager)
        {
          return null;
        }

        // Get the active configuration.
        EnvDTE.Configuration config = confManager.ActiveConfiguration;
        if (null == config)
        {
          return null;
        }

        // Get the output path for the current configuration.
        EnvDTE.Property outputPathProperty = config.Properties.Item("OutputPath");
        if (null == outputPathProperty)
        {
          return null;
        }

        string outputPath = outputPathProperty.Value.ToString();

        // Ususally the output path is relative to the project path, but it is possible
        // to set it as an absolute path. If it is not absolute, then evaluate its value
        // based on the project directory.
        if (!System.IO.Path.IsPathRooted(outputPath))
        {
          string projectDir = System.IO.Path.GetDirectoryName(referencedProjectFullPath);
          outputPath = System.IO.Path.Combine(projectDir, outputPath);
        }

        // Now get the name of the assembly from the project.
        // Some project system throw if the property does not exist. We expect an ArgumentException.
        EnvDTE.Property assemblyNameProperty = null;
        try
        {
          assemblyNameProperty = this.ReferencedProjectObject.Properties.Item("OutputFileName");
        }
        catch (ArgumentException)
        {
        }

        if (null == assemblyNameProperty)
        {
          return null;
        }
        // build the full path adding the name of the assembly to the output path.
        outputPath = System.IO.Path.Combine(outputPath, assemblyNameProperty.Value.ToString());

        return outputPath;
      }
    }

    private Automation.OAProjectReference projectReference;
    internal override object Object
    {
      get
      {
        if (null == projectReference)
        {
          projectReference = new Automation.OAProjectReference(this);
        }
        return projectReference;
      }
    }
    #endregion

    #region ctors
    /// <summary>
    /// Constructor for the ReferenceNode. It is called when the project is reloaded, when the project element representing the refernce exists. 
    /// </summary>
    public ProjectReferenceNode(ProjectNode root, ProjectElement element)
      : base(root, element)
    {
      this.referencedProjectRelativePath = this.ItemNode.GetMetadata(ProjectFileConstants.Include);
      Debug.Assert(!String.IsNullOrEmpty(this.referencedProjectRelativePath), "Could not retrive referenced project path form project file");

      string guidString = this.ItemNode.GetMetadata(ProjectFileConstants.Project);

      // Continue even if project setttings cannot be read.
      try
      {
        this.referencedProjectGuid = new Guid(guidString);

        this.buildDependency = new BuildDependency(this.ProjectMgr, this.referencedProjectGuid);
        this.ProjectMgr.AddBuildDependency(this.buildDependency);
      }
      finally
      {
        Debug.Assert(this.referencedProjectGuid != Guid.Empty, "Could not retrive referenced project guidproject file");

        this.referencedProjectName = this.ItemNode.GetMetadata(ProjectFileConstants.Name);

        Debug.Assert(!String.IsNullOrEmpty(this.referencedProjectName), "Could not retrive referenced project name form project file");
      }

      Uri uri = new Uri(this.ProjectMgr.BaseURI.Uri, this.referencedProjectRelativePath);

      if (uri != null)
      {
        this.referencedProjectFullPath = Microsoft.VisualStudio.Shell.Url.Unescape(uri.LocalPath, true);
      }
    }

    /// <summary>
    /// constructor for the ProjectReferenceNode
    /// </summary>
    public ProjectReferenceNode(ProjectNode root, string referencedProjectName, string projectPath, string projectReference)
      : base(root)
    {
      Debug.Assert(root != null && !String.IsNullOrEmpty(referencedProjectName) && !String.IsNullOrEmpty(projectReference)
        && !String.IsNullOrEmpty(projectPath), "Can not add a reference because the input for adding one is invalid.");
      this.referencedProjectName = referencedProjectName;

      int indexOfSeparator = projectReference.IndexOf('|');


      string fileName = String.Empty;

      // Unfortunately we cannot use the path part of the projectReference string since it is not resolving correctly relative pathes.
      if (indexOfSeparator != -1)
      {
        string projectGuid = projectReference.Substring(0, indexOfSeparator);
        this.referencedProjectGuid = new Guid(projectGuid);
        if (indexOfSeparator + 1 < projectReference.Length)
        {
          string remaining = projectReference.Substring(indexOfSeparator + 1);
          indexOfSeparator = remaining.IndexOf('|');

          if (indexOfSeparator == -1)
          {
            fileName = remaining;
          }
          else
          {
            fileName = remaining.Substring(0, indexOfSeparator);
          }
        }
      }

      Debug.Assert(!String.IsNullOrEmpty(fileName), "Can not add a project reference because the input for adding one is invalid.");

      // Did we get just a file or a relative path?
      Uri uri = new Uri(projectPath);

      string referenceDir = PackageUtilities.GetPathDistance(this.ProjectMgr.BaseURI.Uri, uri);

      Debug.Assert(!String.IsNullOrEmpty(referenceDir), "Can not add a project reference because the input for adding one is invalid.");

      string justTheFileName = Path.GetFileName(fileName);
      this.referencedProjectRelativePath = Path.Combine(referenceDir, justTheFileName);

      this.referencedProjectFullPath = Path.Combine(projectPath, justTheFileName);

      this.buildDependency = new BuildDependency(this.ProjectMgr, this.referencedProjectGuid);

    }
    #endregion

    #region methods
    protected override NodeProperties CreatePropertiesObject()
    {
      return new ProjectReferencesProperties(this);
    }

    /// <summary>
    /// The node is added to the hierarchy and then updates the build dependency list.
    /// </summary>
    public override void AddReference()
    {
      if (this.ProjectMgr == null)
      {
        return;
      }
      base.AddReference();
      this.ProjectMgr.AddBuildDependency(this.buildDependency);
      return;
    }

    /// <summary>
    /// Overridden method. The method updates the build dependency list before removing the node from the hierarchy.
    /// </summary>
    public override void Remove(bool removeFromStorage)
    {
      if (this.ProjectMgr == null || !this.canRemoveReference)
      {
        return;
      }
      this.ProjectMgr.RemoveBuildDependency(this.buildDependency);
      base.Remove(removeFromStorage);
      return;
    }

    /// <summary>
    /// Links a reference node to the project file.
    /// </summary>
    protected override void BindReferenceData()
    {
      Debug.Assert(!String.IsNullOrEmpty(this.referencedProjectName), "The referencedProjectName field has not been initialized");
      Debug.Assert(this.referencedProjectGuid != Guid.Empty, "The referencedProjectName field has not been initialized");

      this.ItemNode = new ProjectElement(this.ProjectMgr, this.referencedProjectRelativePath, ProjectFileConstants.ProjectReference);

      this.ItemNode.SetMetadata(ProjectFileConstants.Name, this.referencedProjectName);
      this.ItemNode.SetMetadata(ProjectFileConstants.Project, this.referencedProjectGuid.ToString("B"));
      this.ItemNode.SetMetadata(ProjectFileConstants.Private, true.ToString());
    }

    /// <summary>
    /// Defines whether this node is valid node for painting the refererence icon.
    /// </summary>
    /// <returns></returns>
    protected override bool CanShowDefaultIcon()
    {
      if (this.referencedProjectGuid == Guid.Empty || this.ProjectMgr == null || this.ProjectMgr.IsClosed || this.isNodeValid)
      {
        return false;
      }

      IVsHierarchy hierarchy = null;

      hierarchy = VsShellUtilities.GetHierarchy(this.ProjectMgr.Site, this.referencedProjectGuid);

      if (hierarchy == null)
      {
        return false;
      }

      //If the Project is unloaded return false
      if (this.ReferencedProjectObject == null)
      {
        return false;
      }

      return (!String.IsNullOrEmpty(this.referencedProjectFullPath) && File.Exists(this.referencedProjectFullPath));
    }

    /// <summary>
    /// Checks if a project reference can be added to the hierarchy. It calls base to see if the reference is not already there, then checks for circular references.
    /// </summary>
    /// <param name="errorHandler">The error handler delegate to return</param>
    /// <returns></returns>
    protected override bool CanAddReference(out CannotAddReferenceErrorMessage errorHandler)
    {
      // When this method is called this refererence has not yet been added to the hierarchy, only instantiated.
      if (!base.CanAddReference(out errorHandler))
      {
        return false;
      }

      errorHandler = null;
      if (this.IsThisProjectReferenceInCycle())
      {
        errorHandler = new CannotAddReferenceErrorMessage(ShowCircularReferenceErrorMessage);
        return false;
      }

      return true;
    }

    private bool IsThisProjectReferenceInCycle()
    {
      return IsReferenceInCycle(this.referencedProjectGuid);
    }

    private void ShowCircularReferenceErrorMessage()
    {
      string message = String.Format(CultureInfo.CurrentCulture, SR.GetString(SR.ProjectContainsCircularReferences, CultureInfo.CurrentUICulture), this.referencedProjectName);
      string title = string.Empty;
      OLEMSGICON icon = OLEMSGICON.OLEMSGICON_CRITICAL;
      OLEMSGBUTTON buttons = OLEMSGBUTTON.OLEMSGBUTTON_OK;
      OLEMSGDEFBUTTON defaultButton = OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST;
      VsShellUtilities.ShowMessageBox(this.ProjectMgr.Site, title, message, icon, buttons, defaultButton);
    }

    /// <summary>
    /// Recursively search if this project reference guid is in cycle.
    /// </summary>
    private bool IsReferenceInCycle(Guid projectGuid)
    {
      IVsHierarchy hierarchy = VsShellUtilities.GetHierarchy(this.ProjectMgr.Site, projectGuid);

      IReferenceContainerProvider provider = hierarchy as IReferenceContainerProvider;
      if (provider != null)
      {
        IReferenceContainer referenceContainer = provider.GetReferenceContainer();

        Debug.Assert(referenceContainer != null, "Could not found the References virtual node");

        foreach (ReferenceNode refNode in referenceContainer.EnumReferences())
        {
          ProjectReferenceNode projRefNode = refNode as ProjectReferenceNode;
          if (projRefNode != null)
          {
            if (projRefNode.ReferencedProjectGuid == this.ProjectMgr.ProjectIDGuid)
            {
              return true;
            }

            if (this.IsReferenceInCycle(projRefNode.ReferencedProjectGuid))
            {
              return true;
            }
          }
        }
      }

      return false;
    }
    #endregion
  }

}
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