//******************************
// Written by Peter Golde
// Copyright (c) 2004-2005, Wintellect
//
// Use and restribution of this code is subject to the license agreement
// contained in the file "License.txt" accompanying this file.
//******************************
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
namespace Wintellect.PowerCollections{
/// <summary>
/// MultiDictionaryBase is a base class that can be used to more easily implement a class
/// that associates multiple values to a single key. The class implements the generic
/// IDictionary<TKey, ICollection<TValue>> interface. The resulting collection
/// is read-only -- items cannot be added or removed.
/// </summary>
/// <remarks>
/// <para>To use ReadOnlyMultiDictionaryBase as a base class, the derived class must override
/// Count, Contains(TKey,TValue), EnumerateKeys, and TryEnumerateValuesForKey . </para>
/// </remarks>
/// <typeparam name="TKey">The key type of the dictionary.</typeparam>
/// <typeparam name="TValue">The value type of the dictionary.</typeparam>
[Serializable]
[DebuggerDisplay("{DebuggerDisplayString()}")]
public abstract class ReadOnlyMultiDictionaryBase<TKey, TValue> : ReadOnlyCollectionBase<KeyValuePair<TKey, ICollection<TValue>>>,
IDictionary<TKey, ICollection<TValue>>
{
/// <summary>
/// Creates a new ReadOnlyMultiDictionaryBase.
/// </summary>
protected ReadOnlyMultiDictionaryBase()
{
}
/// <summary>
/// Throws an NotSupportedException stating that this collection cannot be modified.
/// </summary>
private void MethodModifiesCollection()
{
throw new NotSupportedException(string.Format(Strings.CannotModifyCollection, Util.SimpleClassName(this.GetType())));
}
/// <summary>
/// Gets the number of keys in the dictionary. This property must be overridden
/// in the derived class.
/// </summary>
public abstract override int Count
{
get;
}
/// <summary>
/// Enumerate all the keys in the dictionary. This method must be overridden by a derived
/// class.
/// </summary>
/// <returns>An IEnumerator<TKey> that enumerates all of the keys in the collection that
/// have at least one value associated with them.</returns>
protected abstract IEnumerator<TKey> EnumerateKeys();
/// <summary>
/// Enumerate all of the values associated with a given key. This method must be overridden
/// by the derived class. If the key exists and has values associated with it, an enumerator for those
/// values is returned throught <paramref name="values"/>. If the key does not exist, false is returned.
/// </summary>
/// <param name="key">The key to get values for.</param>
/// <param name="values">If true is returned, this parameter receives an enumerators that
/// enumerates the values associated with that key.</param>
/// <returns>True if the key exists and has values associated with it. False otherwise.</returns>
protected abstract bool TryEnumerateValuesForKey(TKey key, out IEnumerator<TValue> values);
/// <summary>
/// Implements IDictionary<TKey, IEnumerable<TValue>>.Add. If the
/// key is already present, and ArgumentException is thrown. Otherwise, a
/// new key is added, and new values are associated with that key.
/// </summary>
/// <param name="key">Key to add.</param>
/// <param name="values">Values to associate with that key.</param>
/// <exception cref="ArgumentException">The key is already present in the dictionary.</exception>
void IDictionary<TKey, ICollection<TValue>>.Add(TKey key, ICollection<TValue> values)
{
MethodModifiesCollection();
}
/// <summary>
/// Removes a key from the dictionary. This method must be overridden in the derived class.
/// </summary>
/// <param name="key">Key to remove from the dictionary.</param>
/// <returns>True if the key was found, false otherwise.</returns>
bool IDictionary<TKey, ICollection<TValue>>.Remove(TKey key)
{
MethodModifiesCollection();
return false; // never reached.
}
/// <summary>
/// Determines if this dictionary contains a key equal to <paramref name="key"/>. If so, all the values
/// associated with that key are returned through the values parameter. This method must be
/// overridden by the derived class.
/// </summary>
/// <param name="key">The key to search for.</param>
/// <param name="values">Returns all values associated with key, if true was returned.</param>
/// <returns>True if the dictionary contains key. False if the dictionary does not contain key.</returns>
bool IDictionary<TKey, ICollection<TValue>>.TryGetValue(TKey key, out ICollection<TValue> values)
{
if (ContainsKey(key)) {
values = this[key];
return true;
}
else {
values = null;
return false;
}
}
/// <summary>
/// Determines whether a given key is found in the dictionary.
/// </summary>
/// <remarks>The default implementation simply calls TryGetValue.
/// It may be appropriate to override this method to
/// provide a more efficient implementation.</remarks>
/// <param name="key">Key to look for in the dictionary.</param>
/// <returns>True if the key is present in the dictionary.</returns>
public virtual bool ContainsKey(TKey key)
{
IEnumerator<TValue> values;
return TryEnumerateValuesForKey(key, out values);
}
/// <summary>
/// Determines if this dictionary contains a key-value pair equal to <paramref name="key"/> and
/// <paramref name="value"/>. The dictionary is not changed. This method must be overridden in the derived class.
/// </summary>
/// <param name="key">The key to search for.</param>
/// <param name="value">The value to search for.</param>
/// <returns>True if the dictionary has associated <paramref name="value"/> with <paramref name="key"/>.</returns>
public abstract bool Contains(TKey key, TValue value);
/// <summary>
/// Determines if this dictionary contains the given key and all of the values associated with that key..
/// </summary>
/// <param name="pair">A key and collection of values to search for.</param>
/// <returns>True if the dictionary has associated all of the values in <paramref name="pair"/>.Value with <paramref name="pair"/>.Key.</returns>
public override bool Contains(KeyValuePair<TKey, ICollection<TValue>> pair)
{
foreach (TValue val in pair.Value) {
if (!Contains(pair.Key, val))
return false;
}
return true;
}
// Cache the equality comparer after we get it the first time.
private volatile IEqualityComparer<TValue> valueEqualityComparer;
/// <summary>
/// If the derived class does not use the default comparison for values, this
/// methods should be overridden to compare two values for equality. This is
/// used for the correct implementation of ICollection.Contains on the Values
/// and KeyValuePairs collections.
/// </summary>
/// <param name="value1">First value to compare.</param>
/// <param name="value2">Second value to compare.</param>
/// <returns>True if the values are equal.</returns>
protected virtual bool EqualValues(TValue value1, TValue value2)
{
if (valueEqualityComparer == null)
valueEqualityComparer = EqualityComparer<TValue>.Default;
return valueEqualityComparer.Equals(value1, value2);
}
/// <summary>
/// Gets a count of the number of values associated with a key. The
/// default implementation is slow; it enumerators all of the values
/// (using TryEnumerateValuesForKey) to count them. A derived class
/// may be able to supply a more efficient implementation.
/// </summary>
/// <param name="key">The key to count values for.</param>
/// <returns>The number of values associated with <paramref name="key"/>.</returns>
protected virtual int CountValues(TKey key)
{
int count = 0;
IEnumerator<TValue> enumValues;
if (TryEnumerateValuesForKey(key, out enumValues)) {
using (enumValues) {
while (enumValues.MoveNext())
count += 1;
}
}
return count;
}
/// <summary>
/// Gets a total count of values in the collection. This default implementation
/// is slow; it enumerates all of the keys in the dictionary and calls CountValues on each.
/// A derived class may be able to supply a more efficient implementation.
/// </summary>
/// <returns>The total number of values associated with all keys in the dictionary.</returns>
protected virtual int CountAllValues()
{
int count = 0;
using (IEnumerator<TKey> enumKeys = EnumerateKeys()) {
while (enumKeys.MoveNext()) {
TKey key = enumKeys.Current;
count += CountValues(key);
}
}
return count;
}
/// <summary>
/// Gets a read-only collection all the keys in this dictionary.
/// </summary>
/// <value>An readonly ICollection<TKey> of all the keys in this dictionary.</value>
public virtual ICollection<TKey> Keys
{
get { return new KeysCollection(this); }
}
/// <summary>
/// Gets a read-only collection of all the values in the dictionary.
/// </summary>
/// <returns>A read-only ICollection<TValue> of all the values in the dictionary.</returns>
public virtual ICollection<TValue> Values
{
get { return new ValuesCollection(this); }
}
/// <summary>
/// Gets a read-only collection of all the value collections in the dictionary.
/// </summary>
/// <returns>A read-only ICollection<IEnumerable<TValue>> of all the values in the dictionary.</returns>
ICollection<ICollection<TValue>> IDictionary<TKey, ICollection<TValue>>.Values
{
get { return new EnumerableValuesCollection(this); }
}
/// <summary>
/// Gets a read-only collection of all key-value pairs in the dictionary. If a key has multiple
/// values associated with it, then a key-value pair is present for each value associated
/// with the key.
/// </summary>
public virtual ICollection<KeyValuePair<TKey, TValue>> KeyValuePairs
{
get { return new KeyValuePairsCollection(this); }
}
/// <summary>
/// Returns a collection of all of the values in the dictionary associated with <paramref name="key"/>.
/// If the key is not present in the dictionary, an ICollection with no
/// values is returned. The returned ICollection is read-only.
/// </summary>
/// <param name="key">The key to get the values associated with.</param>
/// <value>An ICollection<TValue> with all the values associated with <paramref name="key"/>.</value>
public virtual ICollection<TValue> this[TKey key]
{
get
{
return new ValuesForKeyCollection(this, key);
}
}
/// <summary>
/// Gets a collection of all the values in the dictionary associated with <paramref name="key"/>.
/// If the key is not present in the dictionary, a KeyNotFound exception is thrown.
/// </summary>
/// <param name="key">The key to get the values associated with.</param>
/// <value>An IEnumerable<TValue> that enumerates all the values associated with <paramref name="key"/>.</value>
/// <exception cref="KeyNotFoundException">The given key is not present in the dictionary.</exception>
/// <exception cref="NotSupportedException">The set accessor is called.</exception>
ICollection<TValue> IDictionary<TKey, ICollection<TValue>>.this[TKey key]
{
get
{
if (ContainsKey(key))
return new ValuesForKeyCollection(this, key);
else
throw new KeyNotFoundException(Strings.KeyNotFound);
}
set
{
MethodModifiesCollection();
}
}
/// <summary>
/// Shows the string representation of the dictionary. The string representation contains
/// a list of the mappings in the dictionary.
/// </summary>
/// <returns>The string representation of the dictionary.</returns>
public override string ToString()
{
bool firstItem = true;
System.Text.StringBuilder builder = new System.Text.StringBuilder();
builder.Append("{");
// Call ToString on each item and put it in.
foreach (KeyValuePair<TKey, ICollection<TValue>> pair in this) {
if (!firstItem)
builder.Append(", ");
if (pair.Key == null)
builder.Append("null");
else
builder.Append(pair.Key.ToString());
builder.Append("->");
// Put all values in a parenthesized list.
builder.Append('(');
bool firstValue = true;
foreach (TValue val in pair.Value) {
if (!firstValue)
builder.Append(",");
if (val == null)
builder.Append("null");
else
builder.Append(val.ToString());
firstValue = false;
}
builder.Append(')');
firstItem = false;
}
builder.Append("}");
return builder.ToString();
}
/// <summary>
/// Display the contents of the dictionary in the debugger. This is intentionally private, it is called
/// only from the debugger due to the presence of the DebuggerDisplay attribute. It is similar
/// format to ToString(), but is limited to 250-300 characters or so, so as not to overload the debugger.
/// </summary>
/// <returns>The string representation of the items in the collection, similar in format to ToString().</returns>
new internal string DebuggerDisplayString()
{
const int MAXLENGTH = 250;
bool firstItem = true;
System.Text.StringBuilder builder = new System.Text.StringBuilder();
builder.Append("{");
// Call ToString on each item and put it in.
foreach (KeyValuePair<TKey, ICollection<TValue>> pair in this) {
if (builder.Length >= MAXLENGTH) {
builder.Append(", ...");
break;
}
if (!firstItem)
builder.Append(", ");
if (pair.Key == null)
builder.Append("null");
else
builder.Append(pair.Key.ToString());
builder.Append("->");
// Put all values in a parenthesized list.
builder.Append('(');
bool firstValue = true;
foreach (TValue val in pair.Value) {
if (!firstValue)
builder.Append(",");
if (val == null)
builder.Append("null");
else
builder.Append(val.ToString());
firstValue = false;
}
builder.Append(')');
firstItem = false;
}
builder.Append("}");
return builder.ToString();
}
/// <summary>
/// Enumerate all the keys in the dictionary, and for each key, the collection of values for that key.
/// </summary>
/// <returns>An enumerator to enumerate all the key, ICollection<value> pairs in the dictionary.</returns>
public override IEnumerator<KeyValuePair<TKey, ICollection<TValue>>> GetEnumerator()
{
using (IEnumerator<TKey> enumKeys = EnumerateKeys()) {
while (enumKeys.MoveNext()) {
TKey key = enumKeys.Current;
yield return new KeyValuePair<TKey, ICollection<TValue>>(key, new ValuesForKeyCollection(this, key));
}
}
}
#region Keys and Values collections
/// <summary>
/// A private class that provides the ICollection<TValue> for a particular key. This is the collection
/// that is returned from the indexer. The collections is read-write, live, and can be used to add, remove,
/// etc. values from the multi-dictionary.
/// </summary>
[Serializable]
private sealed class ValuesForKeyCollection : ReadOnlyCollectionBase<TValue>
{
private ReadOnlyMultiDictionaryBase<TKey, TValue> myDictionary;
private TKey key;
/// <summary>
/// Constructor. Initializes this collection.
/// </summary>
/// <param name="myDictionary">Dictionary we're using.</param>
/// <param name="key">The key we're looking at.</param>
public ValuesForKeyCollection(ReadOnlyMultiDictionaryBase<TKey, TValue> myDictionary, TKey key)
{
this.myDictionary = myDictionary;
this.key = key;
}
/// <summary>
/// Get the number of values associated with the key.
/// </summary>
public override int Count
{
get
{
return myDictionary.CountValues(key);
}
}
/// <summary>
/// A simple function that returns an IEnumerator<TValue> that
/// doesn't yield any values. A helper.
/// </summary>
/// <returns>An IEnumerator<TValue> that yields no values.</returns>
private IEnumerator<TValue> NoValues()
{
yield break;
}
/// <summary>
/// Enumerate all the values associated with key.
/// </summary>
/// <returns>An IEnumerator<TValue> that enumerates all the values associated with key.</returns>
public override IEnumerator<TValue> GetEnumerator()
{
IEnumerator<TValue> values;
if (myDictionary.TryEnumerateValuesForKey(key, out values))
return values;
else
return NoValues();
}
/// <summary>
/// Determines if the given values is associated with key.
/// </summary>
/// <param name="item">Value to check for.</param>
/// <returns>True if value is associated with key, false otherwise.</returns>
public override bool Contains(TValue item)
{
return myDictionary.Contains(key, item);
}
}
/// <summary>
/// A private class that implements ICollection<TKey> and ICollection for the
/// Keys collection. The collection is read-only.
/// </summary>
[Serializable]
private sealed class KeysCollection : ReadOnlyCollectionBase<TKey>
{
private ReadOnlyMultiDictionaryBase<TKey, TValue> myDictionary;
/// <summary>
/// Constructor.
/// </summary>
/// <param name="myDictionary">The dictionary this is associated with.</param>
public KeysCollection(ReadOnlyMultiDictionaryBase<TKey, TValue> myDictionary)
{
this.myDictionary = myDictionary;
}
public override int Count
{
get { return myDictionary.Count; }
}
public override IEnumerator<TKey> GetEnumerator()
{
return myDictionary.EnumerateKeys();
}
public override bool Contains(TKey key)
{
return myDictionary.ContainsKey(key);
}
}
/// <summary>
/// A private class that implements ICollection<TValue> and ICollection for the
/// Values collection. The collection is read-only.
/// </summary>
[Serializable]
private sealed class ValuesCollection : ReadOnlyCollectionBase<TValue>
{
private ReadOnlyMultiDictionaryBase<TKey, TValue> myDictionary;
public ValuesCollection(ReadOnlyMultiDictionaryBase<TKey, TValue> myDictionary)
{
this.myDictionary = myDictionary;
}
public override int Count
{
get { return myDictionary.CountAllValues(); }
}
public override IEnumerator<TValue> GetEnumerator()
{
using (IEnumerator<TKey> enumKeys = myDictionary.EnumerateKeys()) {
while (enumKeys.MoveNext()) {
TKey key = enumKeys.Current;
IEnumerator<TValue> enumValues;
if (myDictionary.TryEnumerateValuesForKey(key, out enumValues)) {
using (enumValues) {
while (enumValues.MoveNext())
yield return enumValues.Current;
}
}
}
}
}
public override bool Contains(TValue value)
{
foreach (TValue v in this) {
if (myDictionary.EqualValues(v, value))
return true;
}
return false;
}
}
/// <summary>
/// A private class that implements ICollection<IEnumerable<TValue>> and ICollection for the
/// Values collection on IDictionary. The collection is read-only.
/// </summary>
[Serializable]
private sealed class EnumerableValuesCollection : ReadOnlyCollectionBase<ICollection<TValue>>
{
private ReadOnlyMultiDictionaryBase<TKey, TValue> myDictionary;
public EnumerableValuesCollection(ReadOnlyMultiDictionaryBase<TKey, TValue> myDictionary)
{
this.myDictionary = myDictionary;
}
public override int Count
{
get { return myDictionary.Count; }
}
public override IEnumerator<ICollection<TValue>> GetEnumerator()
{
using (IEnumerator<TKey> enumKeys = myDictionary.EnumerateKeys()) {
while (enumKeys.MoveNext()) {
TKey key = enumKeys.Current;
yield return new ValuesForKeyCollection(myDictionary, key);
}
}
}
public override bool Contains(ICollection<TValue> values)
{
if (values == null)
return false;
TValue[] valueArray = Algorithms.ToArray(values);
foreach (ICollection<TValue> v in this) {
if (v.Count != valueArray.Length)
continue;
// First check in order for efficiency.
if (Algorithms.EqualCollections(v, values, myDictionary.EqualValues))
return true;
// Now check not in order. We can't use Algorithms.EqualSets, because we don't
// have an IEqualityComparer, just the ability to compare for equality. Unfortunately this is N squared,
// but there isn't a good choice here. We don't really expect this method to be used much.
bool[] found = new bool[valueArray.Length];
foreach (TValue x in v) {
for (int i = 0; i < valueArray.Length; ++i) {
if (!found[i] && myDictionary.EqualValues(x, valueArray[i]))
found[i] = true;
}
}
if (Array.IndexOf(found, false) < 0)
return true; // every item was found. The sets must be equal.
}
return false;
}
}
/// <summary>
/// A private class that implements ICollection<KeyValuePair<TKey,TValue>> and ICollection for the
/// KeyValuePairs collection. The collection is read-only.
/// </summary>
[Serializable]
private sealed class KeyValuePairsCollection : ReadOnlyCollectionBase<KeyValuePair<TKey, TValue>>
{
private ReadOnlyMultiDictionaryBase<TKey, TValue> myDictionary;
public KeyValuePairsCollection(ReadOnlyMultiDictionaryBase<TKey, TValue> myDictionary)
{
this.myDictionary = myDictionary;
}
public override int Count
{
get { return myDictionary.CountAllValues(); }
}
public override IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
{
using (IEnumerator<TKey> enumKeys = myDictionary.EnumerateKeys()) {
while (enumKeys.MoveNext()) {
TKey key = enumKeys.Current;
IEnumerator<TValue> enumValues;
if (myDictionary.TryEnumerateValuesForKey(key, out enumValues)) {
using (enumValues) {
while (enumValues.MoveNext())
yield return new KeyValuePair<TKey, TValue>(key, enumValues.Current);
}
}
}
}
}
public override bool Contains(KeyValuePair<TKey, TValue> pair)
{
return myDictionary[pair.Key].Contains(pair.Value);
}
}
#endregion
}
}
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