SynchronizedSet.cs :  » GIS » DeepEarth » Iesi_NTS » Collections » C# / CSharp Open Source

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C# / CSharp Open Source » GIS » DeepEarth 
DeepEarth » Iesi_NTS » Collections » SynchronizedSet.cs
/* Copyright  2002-2004 by Aidant Systems, Inc., and by Jason Smith. */
using System;
using System.Collections;

namespace Iesi_NTS.Collections{
  /// <summary>
  /// <p>Implements a thread-safe <c>Set</c> wrapper.  The implementation is extremely conservative, 
  /// serializing critical sections to prevent possible deadlocks, and locking on everything.
  /// The one exception is for enumeration, which is inherently not thread-safe.  For this, you
  /// have to <c>lock</c> the <c>SyncRoot</c> object for the duration of the enumeration.</p>
  /// </summary>
#if !SILVERLIGHT
  [Serializable]
#endif
  public sealed class SynchronizedSet : Set
  {
    private ISet   mBasisSet;
    private object mSyncRoot;

    /// <summary>
    /// Constructs a thread-safe <c>Set</c> wrapper.
    /// </summary>
    /// <param name="basisSet">The <c>Set</c> object that this object will wrap.</param>
    public SynchronizedSet(ISet basisSet)
    {
      mBasisSet = basisSet;
      mSyncRoot = basisSet.SyncRoot;
      if(mSyncRoot == null)
        throw new NullReferenceException("The Set you specified returned a null SyncRoot.");
    }

    /// <summary>
    /// Adds the specified element to this set if it is not already present.
    /// </summary>
    /// <param name="o">The object to add to the set.</param>
    /// <returns><c>true</c> is the object was added, <c>false</c> if it was already present.</returns>
    public sealed override bool Add(object o)
    {
      lock(mSyncRoot)
      {
        return mBasisSet.Add(o);
      }
    }

    /// <summary>
    /// Adds all the elements in the specified collection to the set if they are not already present.
    /// </summary>
    /// <param name="c">A collection of objects to add to the set.</param>
    /// <returns><c>true</c> is the set changed as a result of this operation, <c>false</c> if not.</returns>
    public sealed override bool AddAll(ICollection c)
    {
      Set temp;
      lock(c.SyncRoot)
      {
        temp = new HybridSet(c);
      }

      lock(mSyncRoot)
      {
        return mBasisSet.AddAll(temp);
      }
    }

    /// <summary>
    /// Removes all objects from the set.
    /// </summary>
    public sealed override void Clear()
    {
      lock(mSyncRoot)
      {
        mBasisSet.Clear();
      }
    }

    /// <summary>
    /// Returns <c>true</c> if this set contains the specified element.
    /// </summary>
    /// <param name="o">The element to look for.</param>
    /// <returns><c>true</c> if this set contains the specified element, <c>false</c> otherwise.</returns>
    public sealed override bool Contains(object o)
    {
      lock(mSyncRoot)
      {
        return mBasisSet.Contains(o);
      }
    }

    /// <summary>
    /// Returns <c>true</c> if the set contains all the elements in the specified collection.
    /// </summary>
    /// <param name="c">A collection of objects.</param>
    /// <returns><c>true</c> if the set contains all the elements in the specified collection, <c>false</c> otherwise.</returns>
    public sealed override bool ContainsAll(ICollection c)
    {
      Set temp;
      lock(c.SyncRoot)
      {
        temp = new HybridSet(c);
      }
      lock(mSyncRoot)
      {
        return mBasisSet.ContainsAll(temp);
      }
    }

    /// <summary>
    /// Returns <c>true</c> if this set contains no elements.
    /// </summary>
    public sealed override bool IsEmpty
    {
      get
      {
        lock(mSyncRoot)
        {
          return mBasisSet.IsEmpty;
        }
      }
    }


    /// <summary>
    /// Removes the specified element from the set.
    /// </summary>
    /// <param name="o">The element to be removed.</param>
    /// <returns><c>true</c> if the set contained the specified element, <c>false</c> otherwise.</returns>
    public sealed override bool Remove(object o)
    {
      lock(mSyncRoot)
      {
        return mBasisSet.Remove(o);
      }
    }

    /// <summary>
    /// Remove all the specified elements from this set, if they exist in this set.
    /// </summary>
    /// <param name="c">A collection of elements to remove.</param>
    /// <returns><c>true</c> if the set was modified as a result of this operation.</returns>
    public sealed override bool RemoveAll(ICollection c)
    {
      Set temp;
      lock(c.SyncRoot)
      {
        temp = new HybridSet(c);
      }
      lock(mSyncRoot)
      {
        return mBasisSet.RemoveAll(temp);
      }
    }

    /// <summary>
    /// Retains only the elements in this set that are contained in the specified collection.
    /// </summary>
    /// <param name="c">Collection that defines the set of elements to be retained.</param>
    /// <returns><c>true</c> if this set changed as a result of this operation.</returns>
    public sealed override bool RetainAll(ICollection c)
    {
      Set temp;
      lock(c.SyncRoot)
      {
        temp = new HybridSet(c);
      }
      lock(mSyncRoot)
      {
        return mBasisSet.RetainAll(temp);
      }
    }

    /// <summary>
    /// Copies the elements in the <c>Set</c> to an array.  The type of array needs
    /// to be compatible with the objects in the <c>Set</c>, obviously.
    /// </summary>
    /// <param name="array">An array that will be the target of the copy operation.</param>
    /// <param name="index">The zero-based index where copying will start.</param>
    public sealed override void CopyTo(Array array, int index)
    {
      lock(mSyncRoot)
      {
        mBasisSet.CopyTo(array, index);
      }
    }

    /// <summary>
    /// The number of elements contained in this collection.
    /// </summary>
    public sealed override int Count
    {
      get
      {
        lock(mSyncRoot)
        {
          return mBasisSet.Count;
        }
      }
    }

    /// <summary>
    /// Returns <c>true</c>, indicating that this object is thread-safe.  The exception to this
    /// is enumeration, which is inherently not thread-safe.  Use the <c>SyncRoot</c> object to
    /// lock this object for the entire duration of the enumeration.
    /// </summary>
    public sealed override bool IsSynchronized
    {
      get{return true;}
    }

    /// <summary>
    /// Returns an object that can be used to synchronize the <c>Set</c> between threads.
    /// </summary>
    public sealed override object SyncRoot
    {
      get{return mSyncRoot;}
    }

    /// <summary>
    /// Enumeration is, by definition, not thread-safe.  Use a <c>lock</c> on the <c>SyncRoot</c> 
    /// to synchronize the entire enumeration process.
    /// </summary>
    /// <returns></returns>
    public sealed override IEnumerator GetEnumerator()
    {
      return mBasisSet.GetEnumerator();
    }

    /// <summary>
    /// Returns a clone of the <c>Set</c> instance.  
    /// </summary>
    /// <returns>A clone of this object.</returns>
    public override object Clone()
    {
      return new SynchronizedSet((ISet)mBasisSet.Clone());
    }

  }
}
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