CloudsEffect.cs :  » GUI » Paint.net » PaintDotNet » Effects » C# / CSharp Open Source

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C# / CSharp Open Source » GUI » Paint.net 
Paint.net » PaintDotNet » Effects » CloudsEffect.cs
/////////////////////////////////////////////////////////////////////////////////
// Paint.NET                                                                   //
// Copyright (C) Rick Brewster,  Tom Jackson,  and past contributors.            //
// Portions Copyright (C) Microsoft Corporation. All Rights Reserved.          //
// See src/Resources/Files/License.txt for full licensing and attribution      //
// details.                                                                    //
// .                                                                           //
/////////////////////////////////////////////////////////////////////////////////

using PaintDotNet.Core;
using PaintDotNet.IndirectUI;
using PaintDotNet.PropertySystem;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;

namespace PaintDotNet.Effects{
    public sealed class CloudsEffect
        : InternalPropertyBasedEffect
    {        
        // This is so that repetition of the effect with CTRL+F actually shows up differently.
        private byte instanceSeed = unchecked((byte)DateTime.Now.Ticks); 

        public static string StaticName
        {
            get
            {
                return PdnResources.GetString("CloudsEffect.Name");
            }
        }

        public static Image StaticImage
        {
            get
            {
                return PdnResources.GetImageResource("Icons.CloudsEffect.png").Reference;
            }
        }

        public CloudsEffect()
            : base(StaticName, StaticImage, SubmenuNames.Render, EffectFlags.Configurable)
        {
        }

        public enum PropertyNames
        {
            Scale = 0,
            Power = 1,
            BlendOp = 2,
            Seed = 3
        }

        protected override PropertyCollection OnCreatePropertyCollection()
        {
            List<Property> props = new List<Property>();

            props.Add(new Int32Property(PropertyNames.Scale, 250, 2, 1000));
            props.Add(new DoubleProperty(PropertyNames.Power, 0.5, 0.0, 1.0));

            Type[] blendOpTypes = UserBlendOps.GetBlendOps();
            int defaultBlendOpIndex = Array.IndexOf(blendOpTypes, UserBlendOps.GetDefaultBlendOp());
            props.Add(new StaticListChoiceProperty(PropertyNames.BlendOp, blendOpTypes, 0, false));

            props.Add(new Int32Property(PropertyNames.Seed, 0, 0, 255));

            return new PropertyCollection(props);
        }

        protected override ControlInfo OnCreateConfigUI(PropertyCollection props)
        {
            ControlInfo configUI = CreateDefaultConfigUI(props);

            configUI.SetPropertyControlValue(PropertyNames.Scale, ControlInfoPropertyNames.DisplayName, PdnResources.GetString("CloudsEffect.ConfigDialog.ScaleLabel"));

            configUI.SetPropertyControlValue(PropertyNames.Power, ControlInfoPropertyNames.DisplayName, PdnResources.GetString("CloudsEffect.ConfigDialog.RoughnessLabel"));
            configUI.SetPropertyControlValue(PropertyNames.Power, ControlInfoPropertyNames.SliderLargeChange, 0.25);
            configUI.SetPropertyControlValue(PropertyNames.Power, ControlInfoPropertyNames.SliderSmallChange, 0.05);
            configUI.SetPropertyControlValue(PropertyNames.Power, ControlInfoPropertyNames.UpDownIncrement, 0.01);

            PropertyControlInfo blendOpControl = configUI.FindControlForPropertyName(PropertyNames.BlendOp);
            blendOpControl.ControlProperties[ControlInfoPropertyNames.DisplayName].Value = PdnResources.GetString("CloudsEffect.ConfigDialog.BlendModeHeader.Text");

            Type[] blendOpTypes = UserBlendOps.GetBlendOps();
            foreach (Type blendOpType in blendOpTypes)
            {
                string blendOpDisplayName = UserBlendOps.GetBlendOpFriendlyName(blendOpType);
                blendOpControl.SetValueDisplayName(blendOpType, blendOpDisplayName);
            }

            configUI.SetPropertyControlType(PropertyNames.Seed, PropertyControlType.IncrementButton);
            configUI.SetPropertyControlValue(PropertyNames.Seed, ControlInfoPropertyNames.DisplayName, PdnResources.GetString("CloudsEffect.ConfigDialog.SeedHeader.Text"));
            configUI.SetPropertyControlValue(PropertyNames.Seed, ControlInfoPropertyNames.ButtonText, PdnResources.GetString("CloudsEffect.ConfigDialog.ReseedButton.Text"));
            configUI.SetPropertyControlValue(PropertyNames.Seed, ControlInfoPropertyNames.Description, PdnResources.GetString("CloudsEffect.ConfigDialog.UsageLabel"));

            return configUI;
        }

        private int scale;
        private byte seed;
        private double power;
        private UserBlendOp blendOp;

        protected override void OnSetRenderInfo(PropertyBasedEffectConfigToken newToken, RenderArgs dstArgs, RenderArgs srcArgs)
        {
            this.scale = newToken.GetProperty<Int32Property>(PropertyNames.Scale).Value;

            int intSeed = newToken.GetProperty<Int32Property>(PropertyNames.Seed).Value;
            this.seed = (byte)(intSeed ^ instanceSeed);

            this.power = newToken.GetProperty<DoubleProperty>(PropertyNames.Power).Value;

            Type blendOpType = (Type)newToken.GetProperty<StaticListChoiceProperty>(PropertyNames.BlendOp).Value;
            this.blendOp = UserBlendOps.CreateBlendOp(blendOpType);

            if (this.blendOp is UserBlendOps.NormalBlendOp &&
                EnvironmentParameters.PrimaryColor.A == 255 &&
                EnvironmentParameters.SecondaryColor.A == 255)
            {
                // this is just an optimization
                this.blendOp = null;
            }

            base.OnSetRenderInfo(newToken, dstArgs, srcArgs);
        }

        protected override void OnRender(Rectangle[] renderRects, int startIndex, int length)
        {
            for (int i = startIndex; i < startIndex + length; ++i)
            {
                RenderClouds(this.DstArgs.Surface, renderRects[i], this.scale, this.seed, 
                    this.power, EnvironmentParameters.PrimaryColor, EnvironmentParameters.SecondaryColor);

                if (blendOp != null)
                {
                    blendOp.Apply(this.DstArgs.Surface, renderRects[i].Location, this.SrcArgs.Surface,
                        renderRects[i].Location, this.DstArgs.Surface, renderRects[i].Location, renderRects[i].Size);
                }
            }
        }

        static CloudsEffect()
        {
            for (int i = 0; i < 256; i++)
            {
                permuteLookup[256 + i] = permutationTable[i];
                permuteLookup[i] = permutationTable[i];
            }
        }
        
        // Adapted to 2-D version in C# from 3-D version in Java from http://mrl.nyu.edu/~perlin/noise/
        static private int[] permuteLookup = new int[512];

        static private int[] permutationTable = new int[]
        {
            151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7,
            225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6,
            148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35,
            11, 32, 57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171,
            168, 68, 175, 74, 165, 71, 134, 139, 48, 27, 166, 77, 146, 158, 231,
            83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245,
            40, 244, 102, 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76,
            132, 187, 208, 89, 18, 169, 200, 196, 135, 130, 116, 188, 159, 86,
            164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250, 124, 123,
            5, 202, 38, 147, 118, 126, 255, 82, 85, 212, 207, 206, 59, 227, 47,
            16, 58, 17, 182, 189, 28, 42, 223, 183, 170, 213, 119, 248, 152, 2,
            44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9, 129, 22, 39,
            253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104, 218,
            246, 97, 228, 251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162,
            241, 81, 51, 145, 235, 249, 14, 239, 107, 49, 192, 214, 31, 181,
            199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150,
            254, 138, 236, 205, 93, 222, 114, 67, 29, 24, 72, 243, 141, 128,
            195, 78, 66, 215, 61, 156, 180
        };

        private static double Fade(double t)
        {
            return t * t * t * (t * (t * 6 - 15) + 10);
        }

        private static double Grad(int hash, double x, double y)
        {
            int h = hash & 15;
            double u = h < 8 ? x : y;
            double v = h < 4 ? y : h == 12 || h == 14 ? x : 0;

            return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v);
        }

        private static double Noise(byte ix, byte iy, double x, double y, byte seed)
        {
            double u = Fade(x);
            double v = Fade(y);

            int a = permuteLookup[ix + seed] + iy;
            int aa = permuteLookup[a];
            int ab = permuteLookup[a + 1];
            int b = permuteLookup[ix + 1 + seed] + iy;
            int ba = permuteLookup[b];
            int bb = permuteLookup[b + 1];

            double gradAA = Grad(permuteLookup[aa], x, y);
            double gradBA = Grad(permuteLookup[ba], x - 1, y);

            double edge1 = Utility.Lerp(gradAA, gradBA, u);

            double gradAB = Grad(permuteLookup[ab], x, y - 1);
            double gradBB = Grad(permuteLookup[bb], x - 1, y - 1);

            double edge2 = Utility.Lerp(gradAB, gradBB, u);

            return Utility.Lerp(edge1, edge2, v);
        }

        private unsafe static void RenderClouds(Surface surface, Rectangle rect, int scale, byte seed, double power, ColorBgra colorFrom, ColorBgra colorTo)
        {
            int w = surface.Width;
            int h = surface.Height;

            for (int y = rect.Top; y < rect.Bottom; ++y)
            {
                ColorBgra* ptr = surface.GetPointAddressUnchecked(rect.Left, y);
                int dy = 2 * y - h;

                for (int x = rect.Left; x < rect.Right; ++x)
                {
                    int dx = 2 * x - w;
                    double val = 0;
                    double mult = 1;
                    int div = scale;

                    for (int i = 0; i < 12 && mult > 0.03 && div > 0; ++i)
                    {
                        double dxr = 65536 + (double)dx / (double)div;
                        double dyr = 65536 + (double)dy / (double)div;

                        int dxd = (int)dxr;
                        int dyd = (int)dyr;

                        dxr -= dxd;
                        dyr -= dyd;
                        
                        double noise = Noise(
                            unchecked((byte)dxd),
                            unchecked((byte)dyd),
                            dxr, //(double)dxr / div,
                            dyr, //(double)dyr / div,
                            (byte)(seed ^ i));

                        val += noise * mult;
                        div /= 2;
                        mult *= power;
                    }

                    *ptr = ColorBgra.Lerp(colorFrom, colorTo, (val + 1) / 2);
                    ++ptr;
                }
            }
        }
    }
}
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