/////////////////////////////////////////////////////////////////////////////////
// Paint.NET //
// Copyright (C) dotPDN LLC, Rick Brewster, Tom Jackson, and contributors. //
// Portions Copyright (C) Microsoft Corporation. All Rights Reserved. //
// See src/Resources/Files/License.txt for full licensing and attribution //
// details. //
// . //
/////////////////////////////////////////////////////////////////////////////////
using System;
using System.Drawing;
namespace PaintDotNet{
public struct Scanline
{
private int x;
private int y;
private int length;
public int X
{
get
{
return x;
}
}
public int Y
{
get
{
return y;
}
}
public int Length
{
get
{
return length;
}
}
public override int GetHashCode()
{
unchecked
{
return length.GetHashCode() + x.GetHashCode() + y.GetHashCode();
}
}
public override bool Equals(object obj)
{
if (obj is Scanline)
{
Scanline rhs = (Scanline)obj;
return x == rhs.x && y == rhs.y && length == rhs.length;
}
else
{
return false;
}
}
public static bool operator== (Scanline lhs, Scanline rhs)
{
return lhs.x == rhs.x && lhs.y == rhs.y && lhs.length == rhs.length;
}
public static bool operator!= (Scanline lhs, Scanline rhs)
{
return !(lhs == rhs);
}
public override string ToString()
{
return "(" + x + "," + y + "):[" + length.ToString() + "]";
}
public Scanline(int x, int y, int length)
{
this.x = x;
this.y = y;
this.length = length;
}
}
}
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