ISvgAngle.cs :  » GUI » SharpVectorGraphics » SharpVectors » Dom » Svg » C# / CSharp Open Source

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C# / CSharp Open Source » GUI » SharpVectorGraphics 
SharpVectorGraphics » SharpVectors » Dom » Svg » ISvgAngle.cs
namespace SharpVectors.Dom.Svg{
  /// <summary>
  /// The SvgAngle interface corresponds to the angle basic data 
  /// type. 
  /// </summary>
  /// <developer>niklas@protocol7.com</developer>
  /// <completed>100</completed>
  public interface ISvgAngle
  {
    /// <summary>
    /// The type of the value as specified by the SvgAngleType 
    /// enum class.
    /// </summary>
    SvgAngleType UnitType{get;}

    /// <summary>
    /// The angle value as a floating point value, in degrees. 
    /// Setting this attribute will cause valueInSpecifiedUnits 
    /// and valueAsString to be updated automatically to reflect 
    /// this setting.
    /// </summary>
    double Value{get;set;}

    /// <summary>
    /// The angle value as a floating point value, in the units 
    /// expressed by unitType. Setting this attribute will cause
    /// value and valueAsString to be updated automatically to 
    /// reflect this setting.
    /// </summary>
    double ValueInSpecifiedUnits{get;set;}

    /// <summary>
    /// The angle value as a string value, in the units expressed
    /// by unitType. Setting this attribute will cause value and 
    /// valueInSpecifiedUnits to be updated automatically to 
    /// reflect this setting.
    /// </summary>
    string ValueAsString{get;set;}

    /// <summary>
    /// Reset the value as a number with an associated unitType,
    /// thereby replacing the values for all of the attributes on 
    /// the object.
    /// </summary>
    /// <param name="unitType"> The unitType for the angle value (e.g., SvgAngleTypeDEG).</param>
    /// <param name="valueInSpecifiedUnits">The angle value.</param>
    void NewValueSpecifiedUnits(SvgAngleType unitType, double valueInSpecifiedUnits);
    
    /// <summary>
    /// Preserve the same underlying stored value, but reset the
    /// stored unit identifier to the given unitType. Object 
    /// attributes unitType, valueAsSpecified and valueAsString 
    /// might be modified as a result of this method.
    /// </summary>
    /// <param name="unitType">The unitType to switch to (e.g., SvgAngleTypeDEG).</param>
    void ConvertToSpecifiedUnits(SvgAngleType unitType);
  }
}
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