using System;
namespace SharpVectors.Dom.Svg{
/// <summary>
/// Used for attributes of type DOMString which can be animated.
/// </summary>
/// <developer>niklas@protocol7.com</developer>
/// <developer>kevin@kevlindev.com</developer>
/// <completed>100</completed>
public interface ISvgAnimatedString
{
/// <summary>
/// The base value of the given attribute before applying
/// any animations. Inheriting class should throw an
/// exception if this value is read only.
/// </summary>
string BaseVal { get; set; }
/// <summary>
/// If the given attribute or property is being animated,
/// contains the current animated value of the attribute
/// or property. If the given attribute or property is
/// not currently being animated, contains the same
/// value as 'BaseVal'.
/// </summary>
string AnimVal { get; }
}
}
|