ISvgPathElement.cs :  » GUI » SharpVectorGraphics » SharpVectors » Dom » Svg » C# / CSharp Open Source

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C# / CSharp Open Source » GUI » SharpVectorGraphics 
SharpVectorGraphics » SharpVectors » Dom » Svg » ISvgPathElement.cs
using SharpVectors.Dom.Events;

namespace SharpVectors.Dom.Svg{
  /// <summary>
  /// The SvgPathElement interface corresponds to the 'path' element. 
  /// </summary>
  /// <developer>niklas@protocol7.com</developer>
  /// <completed>10</completed>
  public interface ISvgPathElement  : 
    ISvgElement,
    ISvgTests,
    ISvgLangSpace,
    ISvgExternalResourcesRequired,
    ISvgStylable,
    ISvgTransformable,
    ISvgAnimatedPathData,
    IEventTarget
  {
    ISvgAnimatedNumber PathLength{get;}
     float GetTotalLength();
     ISvgPoint GetPointAtLength(float distance);
     int GetPathSegAtLength(float distance);

    ISvgPathSegClosePath CreateSvgPathSegClosePath();
     ISvgPathSegMovetoAbs CreateSvgPathSegMovetoAbs(float x, float y);
     ISvgPathSegMovetoRel CreateSvgPathSegMovetoRel(float x, float y);
     ISvgPathSegLinetoAbs CreateSvgPathSegLinetoAbs(float x, float y);
     ISvgPathSegLinetoRel CreateSvgPathSegLinetoRel(float x, float y);
     ISvgPathSegCurvetoCubicAbs CreateSvgPathSegCurvetoCubicAbs(float x, 
                      float y, 
                      float x1, 
                       float y1, 
                       float x2, 
                       float y2);
     ISvgPathSegCurvetoCubicRel CreateSvgPathSegCurvetoCubicRel(float x, 
                       float y, 
                       float x1, 
                       float y1, 
                       float x2, 
                       float y2);
     ISvgPathSegCurvetoQuadraticAbs CreateSvgPathSegCurvetoQuadraticAbs(float x, 
                       float y, 
                       float x1, 
                       float y1);
     ISvgPathSegCurvetoQuadraticRel CreateSvgPathSegCurvetoQuadraticRel(float x, 
                       float y, 
                       float x1, 
                       float y1);

     ISvgPathSegArcAbs CreateSvgPathSegArcAbs(float x,
                       float y,
                       float r1,
                       float r2,
                       float angle,
                       bool largeArcFlag,
                       bool sweepFlag);

     ISvgPathSegArcRel CreateSvgPathSegArcRel(float x,
                       float y,
                       float r1,
                       float r2,
                       float angle,
                       bool largeArcFlag,
                       bool sweepFlag);

     ISvgPathSegLinetoHorizontalAbs CreateSvgPathSegLinetoHorizontalAbs(float x);

     ISvgPathSegLinetoHorizontalRel CreateSvgPathSegLinetoHorizontalRel(float x);

     ISvgPathSegLinetoVerticalAbs CreateSvgPathSegLinetoVerticalAbs(float y);

     ISvgPathSegLinetoVerticalRel CreateSvgPathSegLinetoVerticalRel(float y);

     ISvgPathSegCurvetoCubicSmoothAbs CreateSvgPathSegCurvetoCubicSmoothAbs(float x,
                                     float y,
                                     float x2,
                                     float y2);

     ISvgPathSegCurvetoCubicSmoothRel CreateSvgPathSegCurvetoCubicSmoothRel(float x,
                                     float y,
                                     float x2,
                                     float y2);

     ISvgPathSegCurvetoQuadraticSmoothAbs CreateSvgPathSegCurvetoQuadraticSmoothAbs(float x,
                                         float y);

     ISvgPathSegCurvetoQuadraticSmoothRel CreateSvgPathSegCurvetoQuadraticSmoothRel(float x,
                                         float y);
  }
}
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