using System;
using System.Drawing;
using System.Text;
#if TEST
using NUnit.Framework;
using SharpVectors.Dom.Svg;
using SharpVectors.Polynomials;
#endif
namespace SharpVectors.Dom.Svg{
public class SvgPathSegCurvetoCubicAbs : SvgPathSegCurvetoCubic, ISvgPathSegCurvetoCubicAbs
{
#region constructors
internal SvgPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2) : base(SvgPathSegType.CurveToCubicAbs)
{
this.x = x;
this.y = y;
this.x1 = x1;
this.y1 = y1;
this.x2 = x2;
this.y2 = y2;
}
#endregion
#region implementation of ISvgPathSegCurvtoCubicAbs
private float x;
public float X
{
get{return x;}
set{x = value;}
}
private float y;
public float Y
{
get{return y;}
set{y = value;}
}
private float x1;
public float X1
{
get{return x1;}
set{x1 = value;}
}
private float y1;
public float Y1
{
get{return y1;}
set{y1 = value;}
}
private float x2;
public float X2
{
get{return x2;}
set{x2 = value;}
}
private float y2;
public float Y2
{
get{return y2;}
set{y2 = value;}
}
#endregion
#region public methods
public override PointF AbsXY
{
get
{
return new PointF(X, Y);
}
}
public override PointF CubicX1Y1
{
get
{
return new PointF(X1, Y1);
}
}
public override PointF CubicX2Y2
{
get
{
return new PointF(X2, Y2);
}
}
public override string PathText
{
get
{
StringBuilder sb = new StringBuilder();
sb.Append(PathSegTypeAsLetter);
sb.Append(X1);
sb.Append(",");
sb.Append(Y1);
sb.Append(",");
sb.Append(X2);
sb.Append(",");
sb.Append(Y2);
sb.Append(",");
sb.Append(X);
sb.Append(",");
sb.Append(Y);
return sb.ToString();
}
}
#endregion
#region unit tests
#if TEST
[TestFixture]
public class CubicAbsTests : CubicTests
{
public override SvgPathSegList makeSegments()
{
return new SvgPathSegList("M10,10 C100,100 200,100 300,10", false);
}
public override SvgPathSegCurvetoCubic getTestSegment()
{
return (SvgPathSegCurvetoCubic) segments[1];
}
}
#endif
#endregion
}
}
|