using System;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace SharpVectors.Renderer.Gdi{
/// <summary>
/// Summary description for PaintStatus.
/// </summary>
public class PaintStatus
{
public PointF currentTextPosition = new PointF(0, 0);
public PaintStatus()
{
}
}
}
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